Player Matchup

Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Reekster
Charon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,081 Elo+
Party 2
Chang'e
Chang'e
crazytxef
Chang'e
Level 103
God Stats
67W - 46L
1,522 SR
Queue Stats
420W - 445L
1,452 Elo+
Solo
Rama
Rama
woll24
Rama
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 190L
1,493 Elo+
Solo
Team Averages
Level 124
1,504 SR
1,405 Elo+

VS

Team Averages
Level 77
1,535 SR
1,482 Elo+
Nu Wa
Nu Wa
ACGspartan117
Nu Wa
Level 128
God Stats
0W - 1L
1,625 SR
Queue Stats
54W - 39L
1,525 Elo+
Solo
Ishtar
Ishtar
BBTRAPSS
Ishtar
Level 100
God Stats
2W - 4L
1,536 SR
Queue Stats
83W - 92L
1,398 Elo+
Solo
Neith
Neith
JAMR1016
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 1
Fafnir
Fafnir
T_Overlord2
Fafnir
Level 109
God Stats
0W - 2L
1,512 SR
Queue Stats
7W - 7L
1,418 Elo+
Party 1
Lancelot
Lancelot
blaney14
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 0 / 6
6,682
1,336
6,046
4,857
3,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
 
Cthulhu
11
1 / 0 / 3
6,029
1,206
2,354
2,096
2,029
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
Reekster
Charon
11
3 / 0 / 4
6,805
1,361
6,369
2,287
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
crazytxef
Chang'e
11
2 / 0 / 4
6,636
1,327
3,105
3,020
1,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
woll24
Rama
11
0 / 0 / 5
5,855
1,171
2,228
2,203
974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

450

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,273
1,055
0
181
72
Ishtar
BBTRAPSS
Ishtar
9
0 / 3 / 0
5,337
1,067
3,020
6,891
2,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
JAMR1016
Neith
10
0 / 1 / 0
5,613
1,123
1,891
2,892
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
10
0 / 1 / 0
6,070
1,214
3,179
8,776
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
blaney14
Lancelot
10
0 / 3 / 0
5,557
1,111
1,193
3,966
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
8
Kills
0
0
Deaths
8
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
6
5
W
Cthulhu
 
Cthulhu
1
0
3
2.5
L
0
0
0
0
L
Ishtar
BBTRAPSS
Ishtar
0
3
0
0
L
Neith
JAMR1016
Neith
0
1
0
0
W
Charon
Reekster
Charon
3
0
4
5
L
Fafnir
0
1
0
0
L
Lancelot
blaney14
Lancelot
0
3
0
0
W
Chang'e
crazytxef
Chang'e
2
0
4
4
W
Rama
woll24
Rama
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
9,283
14,463
Taken
22,706
9,334
Mitigated
15,904
5,481
Healing
1,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,046
1,799
0
1,461
4,857
3,996
0
1,298
3,559
208
12,385
W
Cthulhu
 
Cthulhu
2,354
174
307
0
2,096
2,029
0
556
1,540
7,681
0
L
0
0
0
0
181
72
0
181
0
0
0
L
Ishtar
BBTRAPSS
Ishtar
3,020
1,944
17
249
6,891
2,986
0
4,259
2,496
0
4,471
L
Neith
JAMR1016
Neith
1,891
751
0
15
2,892
1,166
0
1,674
1,131
0
8,441
W
Charon
Reekster
Charon
6,369
1,382
90
578
2,287
1,227
0
427
1,860
12,572
0
L
Fafnir
3,179
571
0
829
8,776
10,088
0
3,973
4,637
11,481
0
L
Lancelot
blaney14
Lancelot
1,193
266
0
66
3,966
1,592
0
1,949
1,863
0
6,701
W
Chang'e
crazytxef
Chang'e
3,105
45
1,020
1,465
3,020
1,108
0
316
2,704
23,156
0
W
Rama
woll24
Rama
2,228
1,609
0
560
2,203
974
0
750
1,453
0
7,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,007
Gold Earned
27,850
106
Minions Killed
55
2
Camps Cleared
2
507,456
Distance Traveled
241,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,682
1,336
23
5
0
107,266
0
W
Cthulhu
6,029
1,206
10
2
1
115,400
0
L
Nu Wa
5,273
1,055
0
0
0
115
0
L
Ishtar
5,337
1,067
5
1
0
34,364
0
L
Neith
5,613
1,123
18
4
0
74,350
0
W
Charon
6,805
1,361
23
5
0
100,815
0
L
Fafnir
6,070
1,214
14
3
1
90,238
0
L
Lancelot
5,557
1,111
18
4
1
42,514
0
W
Chang'e
6,636
1,327
31
6
1
120,002
0
W
Rama
5,855
1,171
19
4
0
63,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role