Player Matchup

Cliodhna
Cliodhna
Eword__
Cliodhna
Level 78
God Stats
29W - 25L
1,535 SR
Queue Stats
85W - 94L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
KIING_JT_
Heimdallr
Level 107
God Stats
28W - 26L
1,480 SR
Queue Stats
123W - 138L
1,452 Elo+
Party 1
Chang'e
Chang'e
LILMemphis
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jelliwolf
Cu Chulainn
Level 64
God Stats
5W - 11L
1,448 SR
Queue Stats
27W - 43L
1,317 Elo+
Party 1
Charon
Charon
kenku225
Charon
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,247 Elo+
Party 2
Team Averages
Level 80
1,492 SR
1,338 Elo+

VS

Team Averages
Level 95
1,634 SR
1,491 Elo+
Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DDS SoulHacker
Skadi
Level 61
God Stats
11W - 10L
1,490 SR
Queue Stats
295W - 284L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NicelyToasted1r
Morgan Le Fay
Level 84
God Stats
4W - 1L
1,891 SR
Queue Stats
213W - 210L
1,425 Elo+
Solo
Surtr
Surtr
wolfbite2003
Surtr
Level 107
God Stats
2W - 4L
1,790 SR
Queue Stats
42W - 35L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eword__
Cliodhna
14
8 / 3 / 3
8,520
568
8,696
14,418
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
KIING_JT_
Heimdallr
13
4 / 0 / 4
7,810
521
6,484
8,953
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
LILMemphis
Chang'e
13
3 / 3 / 6
7,704
514
7,541
11,499
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
jelliwolf
Cu Chulainn
12
4 / 4 / 6
7,834
522
12,353
15,576
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
kenku225
Charon
12
0 / 0 / 9
7,549
503
6,178
13,367
9,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 7 / 1
6,832
455
5,148
13,844
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
 
Charon
8
1 / 3 / 0
6,177
412
3,746
9,028
5,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
6,133
409
4,312
9,202
3,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
NicelyToasted1r
Morgan Le Fay
13
2 / 2 / 3
7,541
503
10,321
8,219
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 4 / 2
7,635
509
11,458
17,508
13,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
19
Kills
10
10
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
1
0.21
L
Charon
 
Charon
1
3
0
0.33
L
1
3
1
0.5
W
Cliodhna
Eword__
Cliodhna
8
3
3
3.17
W
Heimdallr
KIING_JT_
Heimdallr
4
0
4
6
W
Chang'e
LILMemphis
Chang'e
3
3
6
2
L
Morgan Le Fay
NicelyToasted1r
Morgan Le Fay
2
2
3
1.75
W
Cu Chulainn
jelliwolf
Cu Chulainn
4
4
6
1.75
W
Charon
kenku225
Charon
0
0
9
4.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,252
Damage
34,985
63,813
Taken
57,801
37,448
Mitigated
31,123
19,311
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,148
1,344
0
200
13,844
5,393
0
2,470
11,087
0
47,381
L
Charon
 
Charon
3,746
466
1,293
2,230
9,028
5,519
193
2,212
6,772
19,660
0
L
4,312
1,640
0
385
9,202
3,026
148
2,853
6,302
0
29,323
W
Cliodhna
Eword__
Cliodhna
8,696
1,812
0
1,636
14,418
5,998
0
2,029
12,207
0
56,507
W
Heimdallr
KIING_JT_
Heimdallr
6,484
2,418
0
5,096
8,953
4,023
637
1,486
7,459
0
60,434
W
Chang'e
LILMemphis
Chang'e
7,541
698
969
2,700
11,499
3,868
402
4,194
6,845
55,957
0
L
Morgan Le Fay
NicelyToasted1r
Morgan Le Fay
10,321
1,646
0
1,478
8,219
3,682
159
3,313
4,764
52,457
0
W
Cu Chulainn
jelliwolf
Cu Chulainn
12,353
1,498
0
4,106
15,576
13,921
142
2,235
12,877
794
38,695
W
Charon
kenku225
Charon
6,178
1,069
1,867
2,937
13,367
9,638
634
3,806
9,187
25,756
0
L
11,458
4,204
0
5,576
17,508
13,503
0
3,350
12,593
496
42,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
34,318
328
Minions Killed
283
0
Camps Cleared
0
1,438,115
Distance Traveled
1,399,375
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,832
455
66
4
0
289,121
0
L
Charon
6,177
412
23
2
0
254,703
0
L
Skadi
6,133
409
54
4
0
312,750
2
W
Cliodhna
8,520
568
80
5
0
309,545
0
W
Heimdallr
7,810
521
90
6
0
269,122
2
W
Chang'e
7,704
514
96
6
0
293,775
0
L
Morgan Le Fay
7,541
503
84
6
0
266,618
3
W
Cu Chulainn
7,834
522
41
3
0
280,556
0
W
Charon
7,549
503
21
1
0
285,117
0
L
Surtr
7,635
509
56
4
0
276,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role