Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold V
Alfusa
Janus
Gold V
Level 69
God Stats
4W - 3L
1,750 SR
Queue Stats
62W - 60L
1,562 MMR
Party 2
Chiron
Chiron
Gold V
HsHaZe
Chiron
Gold V
Level 83
God Stats
7W - 5L
1,687 SR
Queue Stats
27W - 16L
1,562 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,646 SR
1,541 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,525 SR
1,492 MMR
Neith
Neith
Bronze II
 
Neith
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Fir3bal1
Ra
Bronze III
Level 154
God Stats
6W - 7L
1,456 SR
Queue Stats
12W - 17L
1,488 MMR
Party 1
Hades
Hades
Bronze III
Mpenza
Hades
Bronze III
Level 142
God Stats
5W - 3L
1,617 SR
Queue Stats
8W - 12L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 6
7,935
721
4,641
10,738
12,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Alfusa
Janus
11
2 / 0 / 4
7,911
719
9,418
3,898
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
HsHaZe
Chiron
11
4 / 0 / 2
8,357
760
6,985
5,067
2,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AresPersephoneAgniMartichoras

VS

Bans
UllrHou YiGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 6 / 0
7,084
644
5,757
12,335
4,687
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 1
7,330
666
2,916
2,179
893
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
Mpenza
Hades
11
0 / 1 / 1
7,211
656
5,094
9,227
8,573
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
L
Neith
 
Neith
1
6
0
0.17
W
Janus
Alfusa
Janus
2
0
4
4
L
0
0
1
0.5
W
Chiron
HsHaZe
Chiron
4
0
2
5
L
Hades
Mpenza
Hades
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
13,767
19,703
Taken
23,741
16,520
Mitigated
14,153
6,554
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,641
355
0
3,737
10,738
12,632
29
5,244
5,385
9,234
0
L
Neith
 
Neith
5,757
2,325
162
2,623
12,335
4,687
435
6,789
5,546
0
25,990
W
Janus
Alfusa
Janus
9,418
602
0
260
3,898
1,756
0
1,562
2,336
41,274
0
L
2,916
81
1,308
655
2,179
893
0
1,221
958
28,250
0
W
Chiron
HsHaZe
Chiron
6,985
2,517
459
2,098
5,067
2,132
94
1,326
3,713
0
46,722
L
Hades
Mpenza
Hades
5,094
772
358
2,679
9,227
8,573
32
6,462
2,765
19,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
21,625
132
Minions Killed
110
0
Camps Cleared
0
609,994
Distance Traveled
575,465
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,935
721
5
0
0
207,404
5
L
Neith
7,084
644
17
2
0
159,296
0
W
Janus
7,911
719
49
4
0
209,835
0
L
Ra
7,330
666
56
5
0
213,411
8
W
Chiron
8,357
760
78
7
0
192,755
0
L
Hades
7,211
656
37
3
0
202,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role