Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kalicc
Chiron
Level 61
God Stats
5W - 9L
1,124 SR
Queue Stats
600W - 591L
1,439 Elo+
Solo
Bacchus
Bacchus
Yuore arent
Bacchus
Level 67
God Stats
14W - 4L
1,760 SR
Queue Stats
298W - 289L
1,508 Elo+
Solo
Charon
Charon
dj2sleezy
Charon
Level 125
God Stats
8W - 7L
1,678 SR
Queue Stats
322W - 370L
1,405 Elo+
Solo
Loki
Loki
tretheking99
Loki
Level 99
God Stats
4W - 2L
1,783 SR
Queue Stats
117W - 113L
1,540 Elo+
Solo
Team Averages
Level 96
1,569 SR
1,478 Elo+

VS

Team Averages
Level 57
1,500 SR
1,477 Elo+
Susano
Susano
Buck-Wild31
Susano
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
123W - 141L
1,492 Elo+
Solo
Freya
Freya
LcB-_Zombie
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 138L
1,462 Elo+
Solo
Ullr
Ullr
Ssamy94
Ullr
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
331W - 370L
1,433 Elo+
Solo
Geb
Geb
igallegos62
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,534 Elo+
Solo
Lancelot
Lancelot
thatmagicbean
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
14 / 3 / 5
9,328
933
11,296
8,953
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
Kalicc
Chiron
16
4 / 0 / 13
9,236
924
15,661
9,619
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
Yuore arent
Bacchus
15
1 / 0 / 16
9,169
917
7,091
8,658
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
dj2sleezy
Charon
14
1 / 2 / 18
7,807
781
8,710
9,525
7,730
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 14
8,122
812
5,391
4,345
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 5 / 0
6,668
667
10,678
10,922
4,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 6 / 2
6,828
683
3,822
10,474
4,131
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Ssamy94
Ullr
12
0 / 3 / 0
6,322
632
3,580
8,625
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 5 / 2
7,948
795
4,348
12,731
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
thatmagicbean
Lancelot
15
2 / 3 / 3
7,609
761
8,193
9,376
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
22
Kills
6
6
Deaths
22
66
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
14
3
5
5.5
L
Susano
1
5
0
0.2
W
Chiron
Kalicc
Chiron
4
0
13
10.5
L
2
6
2
0.5
L
Ullr
Ssamy94
Ullr
0
3
0
0
W
Bacchus
Yuore arent
Bacchus
1
0
16
9
W
Charon
dj2sleezy
Charon
1
2
18
5
L
1
5
2
0.4
L
Lancelot
thatmagicbean
Lancelot
2
3
3
1.17
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,149
Damage
30,621
41,100
Taken
52,128
29,208
Mitigated
28,061
20,396
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,296
3,306
2,019
883
8,953
4,541
0
2,075
6,654
64
15,366
L
Susano
10,678
1,048
41
1,068
10,922
4,744
0
3,250
7,444
0
19,369
W
Chiron
Kalicc
Chiron
15,661
5,578
3,217
6,265
9,619
4,383
746
2,454
6,939
0
30,054
L
3,822
1,013
765
1,882
10,474
4,131
0
2,552
7,819
12,614
0
L
Ullr
Ssamy94
Ullr
3,580
1,354
0
1,330
8,625
3,453
0
2,916
5,590
0
9,173
W
Bacchus
Yuore arent
Bacchus
7,091
482
877
3,138
8,658
10,780
240
1,282
7,259
13,456
0
W
Charon
dj2sleezy
Charon
8,710
733
1,537
2,054
9,525
7,730
0
1,634
7,640
18,702
0
L
4,348
237
78
1,653
12,731
10,827
0
2,923
9,808
7,567
0
L
Lancelot
thatmagicbean
Lancelot
8,193
1,363
824
1,523
9,376
4,906
0
3,726
5,442
0
15,800
W
5,391
170
141
265
4,345
1,774
68
668
3,677
0
18,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
35,375
120
Minions Killed
74
0
Camps Cleared
0
962,839
Distance Traveled
822,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,328
933
9
1
0
173,049
0
L
Susano
6,668
667
13
1
0
154,262
0
W
Chiron
9,236
924
47
5
0
178,702
0
L
Freya
6,828
683
23
2
0
155,832
0
L
Ullr
6,322
632
16
2
0
143,945
0
W
Bacchus
9,169
917
15
2
0
207,644
0
W
Charon
7,807
781
19
2
0
195,864
0
L
Geb
7,948
795
4
0
0
161,705
0
L
Lancelot
7,609
761
18
2
0
206,851
0
W
Loki
8,122
812
30
3
0
207,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role