Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Unactive_SJ_
Danzaburou
Level 18
God Stats
5W - 9L
1,370 SR
Queue Stats
17W - 35L
1,211 Elo+
Party 2
Agni
Agni
xlDYl
Agni
Level 108
God Stats
1W - 1L
1,319 SR
Queue Stats
24W - 41L
1,271 Elo+
Party 2
Team Averages
Level 85
1,397 SR
1,327 Elo+

VS

Team Averages
Level 84
1,472 SR
1,325 Elo+
Aphrodite
Aphrodite
Anna_i_maslo
Aphrodite
Level 127
God Stats
10W - 12L
1,517 SR
Queue Stats
44W - 47L
1,445 Elo+
Solo
Achilles
Achilles
Deymos999
Achilles
Level 21
God Stats
6W - 5L
1,457 SR
Queue Stats
18W - 25L
1,251 Elo+
Party 1
Medusa
Medusa
GorkutKu
Medusa
Level 105
God Stats
3W - 3L
1,441 SR
Queue Stats
25W - 33L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 0 / 7
8,930
812
7,340
12,251
13,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Unactive_SJ_
Danzaburou
12
0 / 0 / 8
8,260
751
4,972
5,580
2,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Agni
xlDYl
Agni
13
7 / 2 / 3
9,579
871
12,566
8,162
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anna_i_maslo
Aphrodite
10
1 / 4 / 1
8,162
742
6,112
8,075
3,524
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Deymos999
Achilles
11
1 / 5 / 1
8,426
766
6,832
12,302
8,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
GorkutKu
Medusa
10
0 / 2 / 2
7,744
704
6,114
8,964
3,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
7
7.5
L
Aphrodite
Anna_i_maslo
Aphrodite
1
4
1
0.38
L
Achilles
Deymos999
Achilles
1
5
1
0.3
L
Medusa
GorkutKu
Medusa
0
2
2
0.5
W
Danzaburou
Unactive_SJ_
Danzaburou
0
0
8
4
W
Agni
xlDYl
Agni
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
19,058
25,993
Taken
29,341
19,518
Mitigated
15,135
8,965
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,340
2,623
1,183
4,889
12,251
13,411
578
2,809
9,322
1,106
15,252
L
Aphrodite
Anna_i_maslo
Aphrodite
6,112
360
2,374
2,932
8,075
3,524
156
4,199
3,794
26,079
0
L
Achilles
Deymos999
Achilles
6,832
1,784
360
1,492
12,302
8,182
0
5,756
6,514
0
26,713
L
Medusa
GorkutKu
Medusa
6,114
2,026
0
0
8,964
3,429
44
3,855
5,109
0
25,983
W
Danzaburou
Unactive_SJ_
Danzaburou
4,972
1,910
0
1,254
5,580
2,454
1,974
1,600
3,980
0
28,470
W
Agni
xlDYl
Agni
12,566
659
0
1,639
8,162
3,653
174
2,576
5,586
49,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
24,332
113
Minions Killed
119
0
Camps Cleared
0
632,276
Distance Traveled
611,328
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,930
812
12
1
0
216,059
0
L
Aphrodite
8,162
742
48
4
0
174,952
0
L
Achilles
8,426
766
43
4
0
215,093
0
L
Medusa
7,744
704
28
3
0
221,283
3
W
Danzaburou
8,260
751
44
4
0
201,123
0
W
Agni
9,579
871
57
5
0
215,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role