Player Matchup

Fenrir
Fenrir
CharizartZ
Fenrir
Level 73
God Stats
5W - 2L
1,500 SR
Queue Stats
29W - 31L
1,093 Elo+
Party 2
Charon
Charon
CheapSatyr
Charon
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 129L
1,494 Elo+
Solo
Neith
Neith
DonVito_WINNING
Neith
Level 62
God Stats
4W - 9L
1,228 SR
Queue Stats
50W - 61L
1,155 Elo+
Solo
Vamana
Vamana
GRant5486
Vamana
Level 84
God Stats
57W - 48L
1,568 SR
Queue Stats
141W - 133L
1,498 Elo+
Solo
Ix Chel
Ix Chel
necromancia 89
Ix Chel
Level 62
God Stats
2W - 2L
1,323 SR
Queue Stats
27W - 30L
1,093 Elo+
Party 2
Team Averages
Level 72
1,424 SR
1,267 Elo+

VS

Team Averages
Level 70
1,587 SR
1,482 Elo+
Charon
Charon
Azaneal6648
Charon
Level 66
God Stats
1W - 1L
1,679 SR
Queue Stats
19W - 14L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
D32541678
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 99L
1,536 Elo+
Solo
Ra
Ra
KuronoKan
Ra
Level 56
God Stats
13W - 11L
1,558 SR
Queue Stats
106W - 121L
1,460 Elo+
Solo
Izanami
Izanami
Sugar_Shank
Izanami
Level 107
God Stats
6W - 7L
1,651 SR
Queue Stats
114W - 98L
1,503 Elo+
Solo
Arachne
Arachne
ValiantGhost
Arachne
Level 51
God Stats
235W - 206L
1,549 SR
Queue Stats
244W - 218L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CharizartZ
Fenrir
13
4 / 0 / 5
8,303
1,186
7,727
7,258
4,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
CheapSatyr
Charon
14
3 / 0 / 7
9,021
1,289
3,593
4,358
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 6
7,957
1,137
4,411
6,334
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
GRant5486
Vamana
13
1 / 0 / 5
7,888
1,127
7,682
6,195
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 4
7,712
1,102
6,236
5,544
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

356

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 2 / 1
8,082
1,155
7,684
8,486
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
D32541678
Cu Chulainn
13
0 / 5 / 1
7,201
1,029
6,066
9,306
8,659
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 1 / 1
6,729
961
2,587
1,636
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Sugar_Shank
Izanami
12
0 / 0 / 1
7,059
1,008
3,889
4,322
1,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ValiantGhost
Arachne
12
1 / 4 / 1
7,201
1,029
6,680
10,081
5,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
12
Kills
2
2
Deaths
12
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
1
2
1
0.75
W
Fenrir
CharizartZ
Fenrir
4
0
5
6.5
W
Charon
CheapSatyr
Charon
3
0
7
6.5
L
Cu Chulainn
D32541678
Cu Chulainn
0
5
1
0.1
W
2
2
6
2.5
W
Vamana
GRant5486
Vamana
1
0
5
3.5
L
0
1
1
0.5
L
Izanami
Sugar_Shank
Izanami
0
0
1
0.5
L
Arachne
ValiantGhost
Arachne
1
4
1
0.38
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
26,906
29,689
Taken
33,831
20,912
Mitigated
25,423
5,784
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
7,684
889
0
718
8,486
8,779
0
2,284
5,863
20,804
0
W
Fenrir
CharizartZ
Fenrir
7,727
2,581
0
764
7,258
4,220
0
2,507
4,573
0
13,513
W
Charon
CheapSatyr
Charon
3,593
679
0
539
4,358
4,923
0
1,481
2,877
10,640
0
L
Cu Chulainn
D32541678
Cu Chulainn
6,066
1,417
0
260
9,306
8,659
0
2,649
6,372
0
21,005
W
4,411
1,512
0
1,223
6,334
2,817
0
2,366
3,836
0
16,386
W
Vamana
GRant5486
Vamana
7,682
4,050
0
498
6,195
6,609
0
1,141
5,020
0
25,818
L
2,587
35
12
12
1,636
627
0
169
1,467
10,010
0
L
Izanami
Sugar_Shank
Izanami
3,889
1,894
0
160
4,322
1,913
0
2,063
2,137
0
16,107
L
Arachne
ValiantGhost
Arachne
6,680
4,167
0
2,226
10,081
5,445
0
2,664
7,006
0
8,711
W
6,236
566
1,814
946
5,544
2,343
0
2,396
3,032
25,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
36,272
172
Minions Killed
119
8
Camps Cleared
3
754,850
Distance Traveled
616,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,082
1,155
22
3
1
136,969
0
W
Fenrir
8,303
1,186
22
3
2
164,801
0
W
Charon
9,021
1,289
17
2
0
157,696
0
L
Cu Chulainn
7,201
1,029
39
6
1
113,919
0
W
Neith
7,957
1,137
24
3
0
134,535
0
W
Vamana
7,888
1,127
56
8
3
154,426
0
L
Ra
6,729
961
17
2
0
88,055
0
L
Izanami
7,059
1,008
39
6
0
132,268
0
L
Arachne
7,201
1,029
2
0
1
145,348
0
W
Ix Chel
7,712
1,102
53
8
3
143,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role