Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DisabledPringle
Jormungandr
Level 28
God Stats
7W - 6L
1,567 SR
Queue Stats
58W - 65L
1,371 Elo+
Party 2
Horus
Horus
SUBASMITE
Horus
Level 72
God Stats
37W - 47L
1,477 SR
Queue Stats
263W - 252L
1,459 Elo+
Solo
Chiron
Chiron
ZelyaDry
Chiron
Level 43
God Stats
8W - 11L
1,444 SR
Queue Stats
35W - 46L
1,436 Elo+
Solo
Thanatos
Thanatos
vintosan
Thanatos
Level 41
God Stats
3W - 4L
1,558 SR
Queue Stats
54W - 57L
1,410 Elo+
Party 2
Team Averages
Level 65
1,509 SR
1,435 Elo+

VS

Team Averages
Level 43
1,417 SR
1,169 Elo+
Tiamat
Tiamat
CornyJr_232
Tiamat
Level 3
God Stats
0W - 4L
1,197 SR
Queue Stats
1W - 6L
1,049 Elo+
Party 1
Sun Wukong
Sun Wukong
GhandiG335
Sun Wukong
Level 36
God Stats
1W - 7L
1,096 SR
Queue Stats
285W - 289L
1,148 Elo+
Party 1
Geb
Geb
McFluffleBear
Geb
Level 118
God Stats
13W - 14L
1,791 SR
Queue Stats
270W - 280L
1,589 Elo+
Solo
Artemis
Artemis
R4St4_DuckZz
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 12L
1,049 Elo+
Party 1
Nemesis
Nemesis
TrimGatherer
Nemesis
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 99L
1,012 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 1 / 4
10,254
570
13,777
7,754
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DisabledPringle
Jormungandr
16
0 / 0 / 0
10,140
563
10,357
11,832
12,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
SUBASMITE
Horus
15
4 / 1 / 10
10,199
567
9,172
15,031
12,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chiron
ZelyaDry
Chiron
16
6 / 3 / 3
10,113
562
11,752
12,357
5,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
vintosan
Thanatos
14
3 / 2 / 1
8,836
491
4,199
12,003
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 7 / 1
6,721
373
699
12,607
5,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
GhandiG335
Sun Wukong
15
0 / 0 / 1
8,919
496
6,638
17,289
16,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 0
8,443
469
4,257
15,534
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
R4St4_DuckZz
Artemis
13
2 / 6 / 1
8,271
460
9,463
12,658
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
TrimGatherer
Nemesis
15
4 / 2 / 1
9,355
520
9,613
15,110
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
7
7
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
4
8
L
Tiamat
0
7
1
0.07
W
Jormungandr
DisabledPringle
Jormungandr
0
0
0
0
L
Sun Wukong
GhandiG335
Sun Wukong
0
0
1
0.5
L
1
4
0
0.25
L
Artemis
R4St4_DuckZz
Artemis
2
6
1
0.42
W
Horus
SUBASMITE
Horus
4
1
10
9
L
Nemesis
TrimGatherer
Nemesis
4
2
1
2.25
W
Chiron
ZelyaDry
Chiron
6
3
3
2.5
W
Thanatos
vintosan
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,257
Damage
30,670
58,977
Taken
73,198
38,775
Mitigated
44,930
20,040
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,777
675
0
250
7,754
3,919
2,648
1,886
5,868
85,215
0
L
Tiamat
699
162
0
2,024
12,607
5,085
0
5,607
6,958
23,701
0
W
Jormungandr
DisabledPringle
Jormungandr
10,357
4,616
0
2,814
11,832
12,228
20
0
11,832
93,972
0
L
Sun Wukong
GhandiG335
Sun Wukong
6,638
1,216
0
3,649
17,289
16,124
0
10,591
6,698
0
69,064
L
4,257
89
0
1,829
15,534
12,868
0
3,661
11,873
51,023
0
L
Artemis
R4St4_DuckZz
Artemis
9,463
3,922
0
1,602
12,658
4,848
340
482
12,176
280
54,966
W
Horus
SUBASMITE
Horus
9,172
4,023
1,499
4,393
15,031
12,219
238
1,635
12,548
0
31,970
L
Nemesis
TrimGatherer
Nemesis
9,613
4,446
0
1,410
15,110
6,005
0
3,815
11,295
0
86,425
W
Chiron
ZelyaDry
Chiron
11,752
1,794
458
2,821
12,357
5,359
527
913
11,430
0
59,320
W
Thanatos
vintosan
Thanatos
4,199
1,327
0
7,805
12,003
5,050
515
871
11,132
0
57,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,542
Gold Earned
41,709
480
Minions Killed
469
0
Camps Cleared
0
1,774,271
Distance Traveled
1,603,854
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,254
570
136
8
0
311,337
5
L
Tiamat
6,721
373
54
3
0
245,124
0
W
Jormungandr
10,140
563
140
8
0
319,752
2
L
Sun Wukong
8,919
496
142
8
0
333,120
0
L
Geb
8,443
469
77
4
0
352,023
1
L
Artemis
8,271
460
84
5
0
298,208
0
W
Horus
10,199
567
19
1
0
399,612
2
L
Nemesis
9,355
520
112
6
0
375,379
0
W
Chiron
10,113
562
104
6
0
324,088
8
W
Thanatos
8,836
491
81
5
0
419,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role