Player Matchup

Charon
Charon
ENG-_-EnErgY
Charon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,466 Elo+
Party 2
Chronos
Chronos
Mr_EmoSmurfCore
Chronos
Level 191
God Stats
18W - 21L
1,382 SR
Queue Stats
372W - 394L
1,466 Elo+
Solo
Achilles
Achilles
SOLDIER4434
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,448 Elo+
Party 2
Thanatos
Thanatos
francisav
Thanatos
Level 85
God Stats
129W - 101L
1,576 SR
Queue Stats
345W - 324L
1,445 Elo+
Solo
Ra
Ra
manumanuel
Ra
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 94L
1,465 Elo+
Party 2
Team Averages
Level 118
1,492 SR
1,458 Elo+

VS

Team Averages
Level 64
1,598 SR
1,523 Elo+
Persephone
Persephone
ANTIDER98
Persephone
Level 92
God Stats
3W - 1L
1,355 SR
Queue Stats
104W - 101L
1,478 Elo+
Solo
Thor
Thor
Digbar-Bones
Thor
Level 16
God Stats
8W - 4L
1,975 SR
Queue Stats
39W - 29L
1,634 Elo+
Party 1
Charon
Charon
KazumiKiss
Charon
Level 88
God Stats
10W - 4L
1,902 SR
Queue Stats
321W - 322L
1,512 Elo+
Party 1
Rama
Rama
TheJoselato
Rama
Level 87
God Stats
1W - 2L
1,144 SR
Queue Stats
151W - 124L
1,477 Elo+
Solo
Jormungandr
Jormungandr
xXMACDOINXx
Jormungandr
Level 35
God Stats
22W - 15L
1,612 SR
Queue Stats
324W - 348L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
3 / 7 / 3
8,110
507
8,496
17,787
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 2 / 2
7,382
461
4,410
7,011
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SOLDIER4434
Achilles
12
2 / 3 / 0
6,888
431
7,094
13,009
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
francisav
Thanatos
2
0 / 1 / 0
4,814
301
469
1,166
303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
5 / 5 / 0
8,861
554
10,527
12,438
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANTIDER98
Persephone
14
4 / 5 / 6
8,853
553
8,936
11,026
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 4
9,591
599
9,981
14,463
8,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
KazumiKiss
Charon
13
1 / 0 / 7
8,354
522
3,942
10,409
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 2 / 1
8,305
519
5,938
9,983
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
xXMACDOINXx
Jormungandr
13
2 / 2 / 2
8,360
523
7,624
14,377
13,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
18
18
Deaths
10
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
ANTIDER98
Persephone
4
5
6
1.4
W
8
1
4
10
L
Charon
3
7
3
0.64
W
Charon
KazumiKiss
Charon
1
0
7
4.5
L
0
2
2
0.5
L
Achilles
SOLDIER4434
Achilles
2
3
0
0.67
W
3
2
1
1.75
L
Thanatos
francisav
Thanatos
0
1
0
0
L
5
5
0
1
W
Jormungandr
xXMACDOINXx
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,996
Damage
36,421
51,411
Taken
60,258
29,740
Mitigated
39,161
5,554
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ANTIDER98
Persephone
8,936
564
0
1,566
11,026
4,654
688
6,758
4,228
57,388
0
W
9,981
2,468
0
2,490
14,463
8,829
589
4,120
10,050
147
72,294
L
Charon
8,496
714
0
790
17,787
8,454
0
9,489
8,298
45,618
0
W
Charon
KazumiKiss
Charon
3,942
783
0
3,678
10,409
8,079
45
5,171
4,917
18,407
0
L
4,410
905
0
704
7,011
2,687
0
760
6,251
50,057
0
L
Achilles
SOLDIER4434
Achilles
7,094
1,444
0
1,790
13,009
12,791
205
6,394
6,615
0
33,459
W
5,938
4,800
0
4,026
9,983
3,903
2,256
4,784
5,017
0
53,825
L
Thanatos
francisav
Thanatos
469
305
0
315
1,166
303
0
181
985
0
2,825
L
10,527
1,117
264
1,691
12,438
5,505
0
3,923
8,499
67,356
0
W
Jormungandr
xXMACDOINXx
Jormungandr
7,624
1,701
0
2,322
14,377
13,696
98
2,214
11,465
49,482
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
43,463
323
Minions Killed
389
0
Camps Cleared
0
1,147,242
Distance Traveled
1,489,412
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,853
553
82
5
0
309,237
8
W
Thor
9,591
599
108
7
0
320,237
1
L
Charon
8,110
507
69
4
0
291,417
2
W
Charon
8,354
522
26
2
0
304,517
1
L
Chronos
7,382
461
88
6
0
229,356
2
L
Achilles
6,888
431
47
3
0
281,286
3
W
Rama
8,305
519
93
6
0
282,112
0
L
Thanatos
4,814
301
5
0
0
51,012
0
L
Ra
8,861
554
114
7
0
294,171
0
W
Jormungandr
8,360
523
80
5
0
273,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role