Player Matchup

Osiris
Osiris
Pyro_9598
Osiris
Level 104
God Stats
3W - 5L
1,653 SR
Queue Stats
324W - 326L
1,510 Elo+
Party 1
Loki
Loki
ShinyJupiter
Loki
Level 213
God Stats
13W - 6L
1,596 SR
Queue Stats
187W - 257L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
TheMortonMan
Xbalanque
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 123L
1,470 Elo+
Party 1
Sobek
Sobek
loquisha
Sobek
Level 21
God Stats
5W - 8L
1,773 SR
Queue Stats
22W - 32L
1,259 Elo+
Party 1
Sol
Sol
ninjalol5
Sol
Level 147
God Stats
21W - 43L
1,434 SR
Queue Stats
173W - 243L
1,419 Elo+
Party 1
Team Averages
Level 120
1,591 SR
1,420 Elo+

VS

Team Averages
Level 47
1,519 SR
1,412 Elo+
Hou Yi
Hou Yi
Abstrosity
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Party 2
Hun Batz
Hun Batz
Scytrope
Hun Batz
Level 83
God Stats
49W - 30L
1,555 SR
Queue Stats
137W - 139L
1,532 Elo+
Party 3
Sun Wukong
Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,405 Elo+
Solo
Maui
Maui
feeef
Maui
Level 5
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 2
Janus
Janus
rynoahh
Janus
Level 7
God Stats
2W - 1L
1,769 SR
Queue Stats
8W - 7L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Pyro_9598
Osiris
13
1 / 1 / 1
7,738
553
6,821
11,883
11,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 4
8,870
634
9,162
11,297
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
TheMortonMan
Xbalanque
11
2 / 3 / 2
6,793
485
11,492
9,467
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
loquisha
Sobek
11
2 / 1 / 4
7,583
542
2,958
11,473
12,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 1 / 2
8,280
591
4,528
8,367
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abstrosity
Hou Yi
10
1 / 3 / 3
6,045
432
5,269
9,610
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Scytrope
Hun Batz
12
3 / 1 / 1
7,084
506
5,659
9,670
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
11
0 / 2 / 1
6,159
440
6,520
10,886
7,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
feeef
Maui
8
0 / 3 / 3
5,627
402
2,454
9,937
6,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
rynoahh
Janus
13
2 / 4 / 1
7,289
521
5,743
7,612
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
6
6
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Abstrosity
Hou Yi
1
3
3
0.83
W
Osiris
Pyro_9598
Osiris
1
1
1
1.5
L
Hun Batz
Scytrope
Hun Batz
3
1
1
3.5
W
5
0
4
7
L
Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
0
2
1
0.25
W
Xbalanque
TheMortonMan
Xbalanque
2
3
2
1
L
Maui
feeef
Maui
0
3
3
0.5
W
Sobek
loquisha
Sobek
2
1
4
4
W
3
1
2
4
L
Janus
rynoahh
Janus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
25,645
52,487
Taken
47,715
34,543
Mitigated
23,169
22,356
Healing
7,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Abstrosity
Hou Yi
5,269
3,136
0
2,366
9,610
3,311
0
1,302
8,308
0
30,839
W
Osiris
Pyro_9598
Osiris
6,821
2,890
0
4,524
11,883
11,019
503
991
10,892
0
54,907
L
Hun Batz
Scytrope
Hun Batz
5,659
1,805
0
2,390
9,670
3,871
0
1,378
8,292
0
54,251
W
9,162
3,176
0
6,950
11,297
4,554
0
771
10,526
0
84,860
L
Sun Wukong
TOXIC_KIDDxJAYY
Sun Wukong
6,520
1,531
0
820
10,886
7,028
0
952
9,934
0
32,941
W
Xbalanque
TheMortonMan
Xbalanque
11,492
5,940
0
3,551
9,467
3,646
1,091
1,165
8,302
0
55,620
L
Maui
feeef
Maui
2,454
806
110
1,233
9,937
6,413
0
1,625
8,312
9,315
0
W
Sobek
loquisha
Sobek
2,958
450
0
3,133
11,473
12,314
104
1,694
9,779
20,357
0
W
4,528
1,328
0
4,198
8,367
3,010
348
3,807
4,560
49,602
0
L
Janus
rynoahh
Janus
5,743
305
0
933
7,612
2,546
0
2,229
5,383
59,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
32,204
418
Minions Killed
297
0
Camps Cleared
0
1,376,090
Distance Traveled
1,372,023
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,045
432
50
4
0
279,156
2
W
Osiris
7,738
553
81
6
0
273,319
2
L
Hun Batz
7,084
506
80
6
0
326,906
0
W
Loki
8,870
634
129
9
0
342,603
0
L
Sun Wukong
6,159
440
53
4
0
281,902
0
W
Xbalanque
6,793
485
73
5
0
232,637
0
L
Maui
5,627
402
6
0
0
224,637
0
W
Sobek
7,583
542
29
2
0
280,095
4
W
Sol
8,280
591
106
8
0
247,436
4
L
Janus
7,289
521
108
8
0
259,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role