Player Matchup

Neith
Neith
Aid not Acid
Neith
Level 129
God Stats
2W - 5L
1,251 SR
Queue Stats
381W - 380L
1,514 Elo+
Party 2
Medusa
Medusa
BOVLIN
Medusa
Level 59
God Stats
10W - 5L
1,651 SR
Queue Stats
411W - 414L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
LQUINNO
Hun Batz
Level 124
God Stats
1W - 2L
1,493 SR
Queue Stats
156W - 156L
1,564 Elo+
Solo
Rama
Rama
Lorthern
Rama
Level 128
God Stats
1W - 1L
1,810 SR
Queue Stats
65W - 74L
1,462 Elo+
Solo
Vulcan
Vulcan
Lurkowski
Vulcan
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 99L
1,500 Elo+
Solo
Team Averages
Level 117
1,541 SR
1,508 Elo+

VS

Team Averages
Level 103
1,476 SR
1,504 Elo+
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Anwardinho22
Janus
Level 109
God Stats
16W - 14L
1,381 SR
Queue Stats
623W - 602L
1,533 Elo+
Solo
Hachiman
Hachiman
DieSchuhsohle
Hachiman
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 83L
1,553 Elo+
Solo
Chiron
Chiron
JoewHarvy
Chiron
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 180L
1,471 Elo+
Solo
Rama
Rama
Kojuma
Rama
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 103L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
8,049
805
7,743
10,713
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
BOVLIN
Medusa
12
2 / 6 / 7
7,189
719
5,123
12,016
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
LQUINNO
Hun Batz
13
3 / 7 / 5
7,995
800
7,996
11,978
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
12
2 / 5 / 5
7,297
730
8,721
10,126
4,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Lurkowski
Vulcan
16
3 / 2 / 8
8,699
870
14,856
8,459
4,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 3 / 15
9,507
951
9,325
17,080
19,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 4 / 8
9,221
922
9,847
8,710
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
DieSchuhsohle
Hachiman
15
3 / 1 / 13
8,827
883
9,384
9,659
4,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
JoewHarvy
Chiron
16
6 / 2 / 13
9,547
955
9,512
11,307
5,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Kojuma
Rama
16
4 / 2 / 16
9,288
929
9,498
11,435
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
12
Kills
23
24
Deaths
12
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
3
15
4.5
L
2
4
7
1.38
W
4
4
8
2
L
Medusa
BOVLIN
Medusa
2
6
7
0.92
W
Hachiman
DieSchuhsohle
Hachiman
3
1
13
9.5
W
Chiron
JoewHarvy
Chiron
6
2
13
6.25
W
Rama
Kojuma
Rama
4
2
16
6
L
Hun Batz
LQUINNO
Hun Batz
3
7
5
0.79
L
Rama
2
5
5
0.9
L
Vulcan
Lurkowski
Vulcan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
47,566
53,292
Taken
58,191
23,824
Mitigated
39,209
9,163
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,325
800
1,050
3,811
17,080
19,222
771
3,113
13,967
0
19,293
L
7,743
1,633
966
2,678
10,713
5,159
585
2,887
7,762
0
21,196
W
9,847
182
458
690
8,710
3,953
492
1,983
6,701
33,638
0
L
Medusa
BOVLIN
Medusa
5,123
1,482
443
1,361
12,016
5,101
84
1,391
10,517
0
14,217
W
Hachiman
DieSchuhsohle
Hachiman
9,384
6,460
1,367
1,423
9,659
4,783
3,337
2,207
7,432
0
18,797
W
Chiron
JoewHarvy
Chiron
9,512
4,230
3,176
2,895
11,307
5,512
762
3,642
7,657
0
18,098
W
Rama
Kojuma
Rama
9,498
5,727
908
3,001
11,435
5,739
1,918
3,979
7,420
0
28,268
L
Hun Batz
LQUINNO
Hun Batz
7,996
1,202
790
787
11,978
5,081
0
1,929
9,899
0
16,149
L
Rama
8,721
5,080
91
1,145
10,126
4,311
495
2,005
8,032
0
14,924
L
Vulcan
Lurkowski
Vulcan
14,856
4,905
43
859
8,459
4,172
0
1,802
6,574
22,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
46,390
112
Minions Killed
159
0
Camps Cleared
0
941,591
Distance Traveled
1,003,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,507
951
16
2
0
205,248
0
L
Neith
8,049
805
33
3
0
145,525
0
W
Janus
9,221
922
65
7
0
196,891
0
L
Medusa
7,189
719
14
1
0
191,291
0
W
Hachiman
8,827
883
22
2
0
193,967
0
W
Chiron
9,547
955
18
2
0
218,600
0
W
Rama
9,288
929
38
4
0
188,988
0
L
Hun Batz
7,995
800
20
2
0
185,916
0
L
Rama
7,297
730
17
2
0
178,879
0
L
Vulcan
8,699
870
28
3
0
239,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role