Player Matchup

Hel
Hel
CANORSEMAN18
Hel
Level 137
God Stats
1W - 5L
1,500 SR
Queue Stats
269W - 236L
1,520 Elo+
Solo
King Arthur
King Arthur
MEGABUSSY69
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,539 Elo+
Party 1
Hachiman
Hachiman
MRoPRESIDENT
Hachiman
Level 149
God Stats
27W - 24L
1,633 SR
Queue Stats
350W - 364L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
Nadem276499
Ao Kuang
Level 141
God Stats
1W - 1L
1,818 SR
Queue Stats
97W - 91L
1,517 Elo+
Party 1
Maui
Maui
SAMURAI9986
Maui
Level 97
God Stats
2W - 1L
1,633 SR
Queue Stats
54W - 58L
1,513 Elo+
Party 1
Team Averages
Level 126
1,617 SR
1,530 Elo+

VS

Team Averages
Level 118
1,574 SR
1,480 Elo+
Poseidon
Poseidon
D_SourceGoD1111
Poseidon
Level 145
God Stats
1W - 3L
1,245 SR
Queue Stats
120W - 128L
1,439 Elo+
Solo
He Bo
He Bo
MacMillerFanboy
He Bo
Level 142
God Stats
2W - 2L
1,227 SR
Queue Stats
20W - 17L
1,346 Elo+
Solo
Hachiman
Hachiman
Orbital Titain
Hachiman
Level 124
God Stats
3W - 0L
1,797 SR
Queue Stats
41W - 45L
1,534 Elo+
Party 2
Loki
Loki
VideoGamerMan
Loki
Level 85
God Stats
20W - 6L
1,906 SR
Queue Stats
59W - 41L
1,593 Elo+
Solo
Cthulhu
Cthulhu
ninjamax2000
Cthulhu
Level 96
God Stats
4W - 1L
1,696 SR
Queue Stats
81W - 86L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,724
513
9,502
11,496
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
MEGABUSSY69
King Arthur
13
0 / 5 / 0
7,664
451
6,491
15,570
13,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MRoPRESIDENT
Hachiman
15
1 / 2 / 0
8,057
474
6,530
14,448
6,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Nadem276499
Ao Kuang
12
2 / 4 / 1
7,576
446
7,295
16,226
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 1
7,399
435
3,864
13,885
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
0 / 0 / 1
7,929
466
6,382
7,110
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 0 / 2
9,963
586
14,217
9,841
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
13
1 / 2 / 0
8,092
476
8,864
10,070
3,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 5
9,851
579
10,793
13,117
12,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ninjamax2000
Cthulhu
14
1 / 1 / 3
8,536
502
8,644
12,387
9,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Poseidon
0
0
1
0.5
L
King Arthur
MEGABUSSY69
King Arthur
0
5
0
0
L
Hachiman
MRoPRESIDENT
Hachiman
1
2
0
0.5
W
7
0
2
8
L
Ao Kuang
Nadem276499
Ao Kuang
2
4
1
0.63
W
Hachiman
1
2
0
0.5
L
0
0
1
0.5
W
3
0
5
5.5
W
Cthulhu
ninjamax2000
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,682
Damage
48,900
71,625
Taken
52,525
43,905
Mitigated
31,777
22,899
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,502
562
3,832
6,872
11,496
5,505
0
7,339
4,157
93,454
0
W
Poseidon
6,382
362
0
1,630
7,110
2,364
36
5,422
1,664
68,754
0
L
King Arthur
MEGABUSSY69
King Arthur
6,491
171
0
500
15,570
13,364
189
3,100
12,470
259
51,761
L
Hachiman
MRoPRESIDENT
Hachiman
6,530
3,134
0
5,413
14,448
6,331
0
4,297
10,151
0
74,060
W
14,217
456
0
4,560
9,841
3,785
0
4,847
4,980
96,147
0
L
Ao Kuang
Nadem276499
Ao Kuang
7,295
1,971
0
2,163
16,226
5,626
0
7,209
9,017
52,237
0
W
Hachiman
8,864
5,895
0
3,309
10,070
3,545
1,150
2,814
7,248
0
60,262
L
3,864
950
373
3,746
13,885
13,079
0
7,351
6,534
22,227
0
W
10,793
1,535
0
1,406
13,117
12,193
187
1,693
11,424
0
67,520
W
Cthulhu
ninjamax2000
Cthulhu
8,644
437
1,936
2,324
12,387
9,890
0
5,894
6,457
41,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
44,371
454
Minions Killed
515
0
Camps Cleared
0
1,707,932
Distance Traveled
1,822,090
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,724
513
166
10
0
362,133
2
W
Poseidon
7,929
466
119
7
0
385,017
9
L
King Arthur
7,664
451
77
5
0
314,253
0
L
Hachiman
8,057
474
114
7
0
318,993
5
W
He Bo
9,963
586
150
9
0
419,745
3
L
Ao Kuang
7,576
446
67
4
0
350,244
0
W
Hachiman
8,092
476
95
6
0
322,850
6
L
Maui
7,399
435
30
2
0
362,309
0
W
Loki
9,851
579
100
6
0
326,108
2
W
Cthulhu
8,536
502
51
3
0
368,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role