Player Matchup

Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Wolf xJPx
Chaac
Level 116
God Stats
8W - 11L
1,492 SR
Queue Stats
204W - 214L
1,421 Elo+
Party 1
Ishtar
Ishtar
layhei
Ishtar
Level 17
God Stats
0W - 1L
1,314 SR
Queue Stats
21W - 20L
1,485 Elo+
Party 1
Team Averages
Level 78
1,435 SR
1,469 Elo+

VS

Team Averages
Level 93
1,428 SR
1,407 Elo+
Olorun
Olorun
Kamuir3ek0
Olorun
Level 85
God Stats
1W - 1L
1,180 SR
Queue Stats
363W - 361L
1,424 Elo+
Solo
Mulan
Mulan
LifeOfPablo8673
Mulan
Level 86
God Stats
8W - 10L
1,524 SR
Queue Stats
390W - 417L
1,350 Elo+
Solo
Cthulhu
Cthulhu
alfredorecus
Cthulhu
Level 107
God Stats
32W - 33L
1,581 SR
Queue Stats
471W - 489L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 5 / 1
7,189
719
7,476
7,255
2,722
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Wolf xJPx
Chaac
9
1 / 4 / 0
7,099
710
5,646
9,475
7,003
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
layhei
Ishtar
10
0 / 4 / 1
7,385
739
6,482
11,036
4,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kamuir3ek0
Olorun
12
6 / 0 / 4
8,803
880
6,072
7,017
3,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 8
8,587
859
7,543
9,576
8,542
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
alfredorecus
Cthulhu
13
4 / 0 / 8
8,830
883
7,521
8,176
7,627
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
1
0.1
W
Olorun
Kamuir3ek0
Olorun
6
0
4
8
W
3
1
8
7
L
Chaac
Wolf xJPx
Chaac
1
4
0
0.25
W
Cthulhu
alfredorecus
Cthulhu
4
0
8
8
L
Ishtar
layhei
Ishtar
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
21,136
27,766
Taken
24,769
14,336
Mitigated
19,425
3,667
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,476
451
74
197
7,255
2,722
0
3,818
3,437
29,534
0
W
Olorun
Kamuir3ek0
Olorun
6,072
2,646
550
2,869
7,017
3,256
0
3,183
3,834
26,513
0
W
7,543
712
0
883
9,576
8,542
0
3,146
6,395
0
29,847
L
Chaac
Wolf xJPx
Chaac
5,646
1,226
51
1,702
9,475
7,003
9
4,686
4,665
0
14,574
W
Cthulhu
alfredorecus
Cthulhu
7,521
697
68
3,088
8,176
7,627
0
1,674
6,502
27,636
0
L
Ishtar
layhei
Ishtar
6,482
3,261
0
1,643
11,036
4,611
0
5,546
5,478
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
26,220
93
Minions Killed
112
0
Camps Cleared
0
498,076
Distance Traveled
594,263
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,189
719
35
4
0
149,796
0
W
Olorun
8,803
880
30
3
0
198,098
0
W
Mulan
8,587
859
51
5
0
189,515
0
L
Chaac
7,099
710
10
1
0
170,250
1
W
Cthulhu
8,830
883
31
3
0
206,650
0
L
Ishtar
7,385
739
48
5
0
178,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role