Player Matchup

Lancelot
Lancelot
Eno24x
Lancelot
Level 79
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 2L
1,693 Elo+
Party 1
Ix Chel
Ix Chel
Serc24
Ix Chel
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,573 Elo+
Party 1
Charon
Charon
TrapRunner02
Charon
Level 96
God Stats
12W - 1L
1,853 SR
Queue Stats
13W - 5L
1,651 Elo+
Party 1
Team Averages
Level 83
1,554 SR
1,639 Elo+

VS

Team Averages
Level 137
1,565 SR
1,423 Elo+
Bastet
Bastet
HayaBuza-49
Bastet
Level 146
God Stats
25W - 11L
1,696 SR
Queue Stats
88W - 82L
1,441 Elo+
Solo
Charon
Charon
KrolTafelnikof_I
Charon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,423 Elo+
Solo
Poseidon
Poseidon
KudaSeb
Poseidon
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 161L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eno24x
Lancelot
15
9 / 5 / 6
13,098
819
16,853
12,947
5,524
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Serc24
Ix Chel
13
2 / 5 / 6
11,029
689
4,914
12,247
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
16
4 / 0 / 9
12,086
755
14,597
15,772
14,454
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 5 / 3
12,608
788
10,676
15,699
4,870
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 5
11,634
727
10,735
15,316
14,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
KudaSeb
Poseidon
15
1 / 7 / 5
11,740
734
8,611
11,447
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
9
10
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Eno24x
Lancelot
9
5
6
2.4
L
Bastet
5
5
3
1.3
L
3
3
5
1.83
L
Poseidon
KudaSeb
Poseidon
1
7
5
0.5
W
Ix Chel
Serc24
Ix Chel
2
5
6
1
W
Charon
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,364
Damage
30,022
40,966
Taken
42,462
23,858
Mitigated
22,150
4,490
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Eno24x
Lancelot
16,853
3,005
0
1,884
12,947
5,524
0
5,711
7,236
0
43,466
L
Bastet
10,676
1,884
0
2,210
15,699
4,870
1,525
6,242
9,421
0
38,566
L
10,735
1,027
203
832
15,316
14,125
0
6,719
8,091
29,035
1,823
L
Poseidon
KudaSeb
Poseidon
8,611
1,134
0
1,167
11,447
3,155
0
4,541
6,891
45,269
0
W
Ix Chel
Serc24
Ix Chel
4,914
837
352
1,587
12,247
3,880
0
4,625
7,438
25,042
0
W
Charon
14,597
1,492
0
667
15,772
14,454
148
7,276
8,192
41,953
2,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
35,982
129
Minions Killed
150
0
Camps Cleared
0
907,202
Distance Traveled
839,385
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,098
819
55
3
0
318,396
4
L
Bastet
12,608
788
43
3
0
306,534
2
L
Charon
11,634
727
29
2
0
267,648
4
L
Poseidon
11,740
734
78
5
0
265,203
2
W
Ix Chel
11,029
689
37
2
0
266,774
0
W
Charon
12,086
755
37
2
0
322,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role