Player Matchup

Thor
Thor
CARLXNICE
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,728 Elo+
Party 2
Hera
Hera
TopDogs
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 3L
2,034 Elo+
Party 2
Cthulhu
Cthulhu
Yhwаch
Cthulhu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 11L
1,893 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,885 Elo+

VS

Team Averages
Level 134
1,695 SR
1,567 Elo+
Cupid
Cupid
Fellend
Cupid
Level 175
God Stats
3W - 1L
1,502 SR
Queue Stats
36W - 24L
1,655 Elo+
Party 1
Charon
Charon
TuhhMater
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,462 Elo+
Party 1
Olorun
Olorun
WetPanties12
Olorun
Level 138
God Stats
8W - 4L
2,083 SR
Queue Stats
40W - 45L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 8 / 4
9,956
664
6,761
14,592
5,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
TopDogs
Hera
15
4 / 6 / 2
11,800
787
12,489
12,668
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Yhwаch
Cthulhu
15
6 / 6 / 4
12,588
839
14,683
23,987
25,698
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fellend
Cupid
16
9 / 4 / 11
13,603
907
18,937
13,038
5,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
TuhhMater
Charon
15
4 / 3 / 14
12,581
839
10,529
19,534
16,472
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
16
7 / 4 / 8
13,091
873
14,175
14,476
6,284
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
20
20
Deaths
11
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
4
0.25
W
Cupid
Fellend
Cupid
9
4
11
3.63
L
Hera
TopDogs
Hera
4
6
2
0.83
W
Charon
TuhhMater
Charon
4
3
14
3.67
W
Olorun
7
4
8
2.75
L
Cthulhu
Yhwаch
Cthulhu
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
43,641
51,247
Taken
47,048
36,403
Mitigated
28,368
2,385
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,761
1,043
0
250
14,592
5,832
0
8,121
6,471
0
15,930
W
Cupid
Fellend
Cupid
18,937
9,418
672
4,331
13,038
5,612
1,185
8,918
4,120
0
72,535
L
Hera
TopDogs
Hera
12,489
2,644
125
1,408
12,668
4,873
340
4,498
8,130
66,375
0
W
Charon
TuhhMater
Charon
10,529
1,950
0
2,302
19,534
16,472
500
9,403
9,719
26,130
1,378
W
Olorun
14,175
6,339
969
4,778
14,476
6,284
2,208
7,668
6,808
72,993
0
L
Cthulhu
Yhwаch
Cthulhu
14,683
1,458
212
390
23,987
25,698
0
10,957
13,005
37,215
1,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
39,275
131
Minions Killed
186
0
Camps Cleared
0
768,868
Distance Traveled
754,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,956
664
11
1
0
249,978
0
W
Cupid
13,603
907
81
5
0
256,637
0
L
Hera
11,800
787
86
6
0
250,383
0
W
Charon
12,581
839
21
1
0
251,593
0
W
Olorun
13,091
873
84
6
0
245,975
0
L
Cthulhu
12,588
839
34
2
0
268,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role