Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Acquired Talent
Ah Muzen Cab
Level 127
God Stats
0W - 3L
1,186 SR
Queue Stats
58W - 78L
1,352 Elo+
Solo
Loki
Loki
MrSetra
Loki
Level 55
God Stats
6W - 7L
1,500 SR
Queue Stats
234W - 232L
1,372 Elo+
Solo
Nemesis
Nemesis
P00BAL00
Nemesis
Level 125
God Stats
0W - 1L
1,233 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
spider_mom27
Cu Chulainn
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,347 Elo+
Solo
Pele
Pele
xQCxgabmeumeu
Pele
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 53L
1,555 Elo+
Solo
Team Averages
Level 84
1,384 SR
1,425 Elo+

VS

Team Averages
Level 81
1,538 SR
1,478 Elo+
Thoth
Thoth
Dying-Scream7
Thoth
Level 109
God Stats
4W - 2L
1,391 SR
Queue Stats
396W - 432L
1,477 Elo+
Solo
Odin
Odin
Honkules1
Odin
Level 29
God Stats
3W - 0L
1,521 SR
Queue Stats
30W - 20L
1,500 Elo+
Party 1
Hades
Hades
InsanityIj
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 1
He Bo
He Bo
KING_SIZE117
He Bo
Level 100
God Stats
4W - 2L
1,603 SR
Queue Stats
111W - 109L
1,506 Elo+
Solo
Ganesha
Ganesha
W4NT3D_Alvrinnnn
Ganesha
Level 126
God Stats
2W - 1L
1,674 SR
Queue Stats
184W - 240L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Acquired Talent
Ah Muzen Cab
16
2 / 4 / 5
8,878
740
9,343
9,672
4,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
MrSetra
Loki
8
2 / 1 / 2
7,078
590
1,425
2,657
1,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
P00BAL00
Nemesis
17
3 / 3 / 5
9,099
758
8,898
13,573
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
spider_mom27
Cu Chulainn
17
3 / 4 / 6
9,232
769
7,428
12,571
12,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 5 / 4
9,547
796
5,875
12,768
5,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
10,219
852
10,113
8,352
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
18
3 / 2 / 13
9,962
830
7,878
10,440
12,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
19
11 / 4 / 5
11,292
941
19,997
13,213
9,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 8
8,183
682
5,856
9,154
3,142
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
3,272
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
13
Kills
16
17
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Acquired Talent
Ah Muzen Cab
2
4
5
1.13
W
2
3
9
2.17
W
Odin
3
2
13
4.75
W
Hades
11
4
5
3.38
W
0
5
8
0.8
L
Loki
MrSetra
Loki
2
1
2
3
L
Nemesis
P00BAL00
Nemesis
3
3
5
1.83
W
0
0
0
0
L
Cu Chulainn
spider_mom27
Cu Chulainn
3
4
6
1.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
43,844
51,241
Taken
41,159
37,193
Mitigated
29,013
14,909
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Acquired Talent
Ah Muzen Cab
9,343
2,404
578
1,600
9,672
4,486
945
6,353
3,235
0
26,740
W
10,113
600
1,021
1,570
8,352
3,112
851
12
7,915
29,587
0
W
Odin
7,878
1,645
81
1,814
10,440
12,828
352
8
9,438
518
16,056
W
Hades
19,997
657
791
4,732
13,213
9,931
1,311
6
12,326
34,850
0
W
5,856
599
745
1,260
9,154
3,142
122
0
8,698
17,669
0
L
Loki
MrSetra
Loki
1,425
270
525
1,014
2,657
1,050
0
1,428
1,217
0
3,382
L
Nemesis
P00BAL00
Nemesis
8,898
1,879
772
4,478
13,573
13,227
352
10,065
3,448
0
16,179
W
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
spider_mom27
Cu Chulainn
7,428
1,311
1,137
1,191
12,571
12,504
164
8,311
4,153
0
15,092
L
5,875
753
638
2,976
12,768
5,926
0
10,108
2,587
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
42,928
118
Minions Killed
147
0
Camps Cleared
0
963,240
Distance Traveled
833,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,878
740
39
3
0
177,343
0
W
Thoth
10,219
852
49
4
0
200,957
0
W
Odin
9,962
830
26
2
0
233,938
0
W
Hades
11,292
941
46
4
0
204,364
0
W
He Bo
8,183
682
26
2
0
194,729
0
L
Loki
7,078
590
5
0
0
77,895
0
L
Nemesis
9,099
758
26
2
0
259,242
0
W
Ganesha
3,272
273
0
0
0
0
0
L
Cu Chulainn
9,232
769
17
1
0
229,331
0
L
Pele
9,547
796
31
3
0
219,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role