Player Matchup

Chaac
Chaac
Gold I
mng80
Chaac
Gold I
Level 109
God Stats
7W - 9L
1,560 SR
Queue Stats
268W - 282L
1,456 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,560 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,500 SR
1,304 MMR
Sol
Sol
Silver I
Shaady2
Sol
Silver I
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 36L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
mng80
Chaac
20
6 / 6 / 0
22,080
960
25,603
44,787
47,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Ah Muzen CabUllrAnubisSkadiBakasura

VS

Bans
KaliFreyaHe BoHadesChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 6 / 0
22,133
962
33,163
31,699
25,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
6
Kills
5
6
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
5
6
0
0.83
L
Chaac
mng80
Chaac
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
33,163
44,787
Taken
31,699
47,442
Mitigated
25,823
20,139
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
33,163
15,776
0
18,379
31,699
25,823
3,419
311
31,388
155,157
0
L
Chaac
mng80
Chaac
25,603
5,718
0
20,139
44,787
47,442
1,896
33,590
11,197
0
175,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,080
Gold Earned
22,133
223
Minions Killed
245
6
Camps Cleared
13
456,880
Distance Traveled
367,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
22,133
962
245
11
13
367,009
0
L
Chaac
22,080
960
223
10
6
456,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role