Player Matchup

Baron Samedi
Baron Samedi
Itchy_Bush05
Baron Samedi
Level 103
God Stats
3W - 2L
1,277 SR
Queue Stats
152W - 173L
1,437 Elo+
Party 1
Thoth
Thoth
PrincessPurrfect
Thoth
Level 54
God Stats
2W - 1L
1,440 SR
Queue Stats
134W - 128L
1,404 Elo+
Party 3
Artemis
Artemis
TOGxBitoScaletta
Artemis
Level 100
God Stats
4W - 2L
1,756 SR
Queue Stats
219W - 208L
1,412 Elo+
Party 3
Kuzenbo
Kuzenbo
TrevvPrit
Kuzenbo
Level 35
God Stats
2W - 2L
1,195 SR
Queue Stats
84W - 108L
1,411 Elo+
Solo
Scylla
Scylla
YeA_iM_oNe
Scylla
Level 121
God Stats
7W - 1L
1,422 SR
Queue Stats
410W - 443L
1,400 Elo+
Party 1
Team Averages
Level 83
1,418 SR
1,413 Elo+

VS

Team Averages
Level 111
1,547 SR
1,354 Elo+
Olorun
Olorun
HosekMartin
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo
Osiris
Osiris
MACALVES4
Osiris
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
275W - 321L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Murder Thy King
Morgan Le Fay
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 79L
1,281 Elo+
Solo
Vamana
Vamana
adriano_mairene
Vamana
Level 103
God Stats
2W - 3L
1,558 SR
Queue Stats
165W - 176L
1,454 Elo+
Party 2
Izanami
Izanami
oTF Dutch
Izanami
Level 149
God Stats
13W - 5L
1,678 SR
Queue Stats
482W - 470L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Itchy_Bush05
Baron Samedi
19
7 / 2 / 16
11,766
840
17,846
24,231
15,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 9
9,684
692
9,606
11,820
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 15
11,305
808
19,511
12,382
6,365
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
TrevvPrit
Kuzenbo
17
2 / 4 / 16
10,783
770
13,716
20,514
28,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
YeA_iM_oNe
Scylla
20
11 / 1 / 16
12,666
905
20,334
16,851
7,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 8 / 4
9,066
648
8,150
16,950
11,339
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
MACALVES4
Osiris
13
1 / 4 / 6
8,262
590
7,153
16,902
10,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Murder Thy King
Morgan Le Fay
19
3 / 4 / 4
10,174
727
31,215
12,862
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 3
9,907
708
7,419
21,800
13,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
oTF Dutch
Izanami
16
4 / 11 / 3
9,594
685
19,755
18,399
8,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
30
Kills
13
15
Deaths
30
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
8
4
0.5
W
Baron Samedi
Itchy_Bush05
Baron Samedi
7
2
16
7.5
L
Osiris
MACALVES4
Osiris
1
4
6
1
L
Morgan Le Fay
Murder Thy King
Morgan Le Fay
3
4
4
1.25
W
2
5
9
1.3
W
8
3
15
5.17
W
Kuzenbo
TrevvPrit
Kuzenbo
2
4
16
2.5
W
Scylla
YeA_iM_oNe
Scylla
11
1
16
19
L
3
3
3
1.5
L
Izanami
oTF Dutch
Izanami
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,013
Damage
73,692
85,798
Taken
86,913
62,873
Mitigated
49,701
30,794
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,150
4,183
1,572
2,611
16,950
11,339
190
11,741
4,829
18,834
0
W
Baron Samedi
Itchy_Bush05
Baron Samedi
17,846
2,093
7,084
10,269
24,231
15,005
0
11,635
11,336
35,996
470
L
Osiris
MACALVES4
Osiris
7,153
2,094
350
4,522
16,902
10,944
0
11,371
4,944
265
9,712
L
Morgan Le Fay
Murder Thy King
Morgan Le Fay
31,215
2,418
976
2,770
12,862
6,074
138
9,699
2,995
52,383
0
W
9,606
928
345
492
11,820
5,359
1,364
4,552
6,592
18,782
0
W
19,511
11,501
620
2,579
12,382
6,365
1,794
3,769
8,265
0
32,282
W
Kuzenbo
TrevvPrit
Kuzenbo
13,716
3,985
2,329
2,211
20,514
28,309
355
10,309
9,249
20,009
0
W
Scylla
YeA_iM_oNe
Scylla
20,334
3,495
1,653
3,212
16,851
7,835
411
7,435
8,652
42,972
0
L
7,419
2,848
575
9,276
21,800
13,312
217
16,010
5,724
0
20,239
L
Izanami
oTF Dutch
Izanami
19,755
10,124
241
507
18,399
8,032
0
11,180
7,032
0
32,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
47,003
160
Minions Killed
147
0
Camps Cleared
0
1,245,781
Distance Traveled
1,016,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,066
648
32
2
0
208,387
0
W
Baron Samedi
11,766
840
38
3
0
258,089
0
L
Osiris
8,262
590
5
0
0
162,235
0
L
Morgan Le Fay
10,174
727
59
4
0
264,058
0
W
Thoth
9,684
692
16
1
0
216,726
0
W
Artemis
11,305
808
34
2
0
229,537
0
W
Kuzenbo
10,783
770
15
1
0
291,155
0
W
Scylla
12,666
905
57
4
0
250,274
0
L
Vamana
9,907
708
23
2
0
203,352
0
L
Izanami
9,594
685
28
2
0
178,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role