Player Matchup

Bakasura
Bakasura
Fawakaa
Bakasura
Level 115
God Stats
44W - 33L
1,595 SR
Queue Stats
1,638W - 1,543L
1,518 Elo+
Solo
Rama
Rama
McKritzin
Rama
Level 145
God Stats
5W - 1L
1,720 SR
Queue Stats
86W - 63L
1,572 Elo+
Solo
Cerberus
Cerberus
THE6LAST6DRAGON6
Cerberus
Level 103
God Stats
10W - 7L
1,264 SR
Queue Stats
37W - 31L
1,528 Elo+
Party 1
The Morrigan
The Morrigan
VendettaDetapis
The Morrigan
Level 137
God Stats
5W - 5L
1,195 SR
Queue Stats
416W - 402L
1,476 Elo+
Solo
Thanatos
Thanatos
tibour_origin
Thanatos
Level 81
God Stats
21W - 16L
1,532 SR
Queue Stats
37W - 30L
1,528 Elo+
Party 1
Team Averages
Level 116
1,461 SR
1,524 Elo+

VS

Team Averages
Level 115
1,603 SR
1,501 Elo+
Artemis
Artemis
Dolster93
Artemis
Level 147
God Stats
13W - 16L
1,686 SR
Queue Stats
213W - 202L
1,477 Elo+
Solo
Charon
Charon
EIBOY2012
Charon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,584 Elo+
Party 2
Thor
Thor
GIadius__
Thor
Level 65
God Stats
1W - 1L
1,788 SR
Queue Stats
107W - 102L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
IncomingWizard4
Baron Samedi
Level 137
God Stats
5W - 3L
1,542 SR
Queue Stats
508W - 481L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maxwello1996
Cu Chulainn
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 197L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fawakaa
Bakasura
16
1 / 0 / 3
10,341
575
8,945
18,097
10,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
17
6 / 2 / 3
10,548
586
15,615
13,519
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 5
8,678
482
7,502
13,782
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
VendettaDetapis
The Morrigan
16
2 / 3 / 3
9,893
550
8,715
9,417
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
tibour_origin
Thanatos
15
4 / 0 / 2
9,496
528
5,735
12,867
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dolster93
Artemis
14
1 / 5 / 0
8,178
454
6,806
15,626
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
EIBOY2012
Charon
15
2 / 4 / 2
8,805
489
14,643
18,456
12,308
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
13
2 / 1 / 4
7,988
444
4,364
13,889
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
IncomingWizard4
Baron Samedi
15
1 / 2 / 4
8,831
491
5,543
11,372
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Maxwello1996
Cu Chulainn
13
1 / 2 / 5
7,810
434
10,676
12,302
10,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
14
Kills
7
7
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dolster93
Artemis
1
5
0
0.2
L
Charon
EIBOY2012
Charon
2
4
2
0.75
W
Bakasura
Fawakaa
Bakasura
1
0
3
2.5
L
Thor
2
1
4
4
L
Baron Samedi
IncomingWizard4
Baron Samedi
1
2
4
1.5
L
Cu Chulainn
Maxwello1996
Cu Chulainn
1
2
5
1.75
W
Rama
6
2
3
3.75
W
1
2
5
1.75
W
The Morrigan
VendettaDetapis
The Morrigan
2
3
3
1.17
W
Thanatos
tibour_origin
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,512
Damage
42,032
67,682
Taken
71,645
40,096
Mitigated
40,493
28,486
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dolster93
Artemis
6,806
2,096
0
5,184
15,626
6,672
0
1,102
14,524
0
66,909
L
Charon
EIBOY2012
Charon
14,643
2,489
0
3,848
18,456
12,308
129
5,156
12,439
69,156
1,692
W
Bakasura
Fawakaa
Bakasura
8,945
6,163
0
8,412
18,097
10,784
0
7,735
10,362
0
64,731
L
Thor
4,364
519
0
806
13,889
5,764
0
746
12,981
0
55,238
L
Baron Samedi
IncomingWizard4
Baron Samedi
5,543
113
397
2,947
11,372
5,652
0
5,899
5,338
72,274
0
L
Cu Chulainn
Maxwello1996
Cu Chulainn
10,676
1,000
0
1,788
12,302
10,097
0
2,429
9,397
0
46,269
W
Rama
15,615
10,863
0
7,564
13,519
6,009
873
1,391
12,128
0
108,556
W
7,502
460
0
3,631
13,782
13,174
0
4,476
9,306
21,344
0
W
The Morrigan
VendettaDetapis
The Morrigan
8,715
1,723
0
1,650
9,417
4,281
486
2,398
6,812
79,544
1,137
W
Thanatos
tibour_origin
Thanatos
5,735
1,546
0
7,229
12,867
5,848
101
3,320
9,547
0
56,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
41,612
586
Minions Killed
457
0
Camps Cleared
0
1,861,168
Distance Traveled
1,756,521
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,178
454
104
6
0
299,435
6
L
Charon
8,805
489
85
5
0
315,080
3
W
Bakasura
10,341
575
161
9
0
378,819
6
L
Thor
7,988
444
81
5
0
408,177
0
L
Baron Samedi
8,831
491
124
7
0
349,080
0
L
Cu Chulainn
7,810
434
63
4
0
384,749
2
W
Rama
10,548
586
162
9
0
351,085
3
W
Cerberus
8,678
482
37
2
0
369,000
7
W
The Morrigan
9,893
550
146
8
0
334,701
4
W
Thanatos
9,496
528
80
4
0
427,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role