Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ASSIONG
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 44L
1,639 Elo+
Party 1
Xbalanque
Xbalanque
HasseIhofff
Xbalanque
Level 74
God Stats
4W - 0L
1,463 SR
Queue Stats
15W - 17L
1,404 Elo+
Solo
Guan Yu
Guan Yu
Purpl3Fant0m
Guan Yu
Level 119
God Stats
4W - 1L
1,885 SR
Queue Stats
112W - 77L
1,629 Elo+
Party 1
Hachiman
Hachiman
XGodlyPopeX
Hachiman
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,361 Elo+
Solo
Team Averages
Level 103
1,570 SR
1,507 Elo+

VS

Team Averages
Level 114
1,658 SR
1,507 Elo+
Bastet
Bastet
Bakedinjn710
Bastet
Level 114
God Stats
17W - 12L
1,693 SR
Queue Stats
262W - 258L
1,525 Elo+
Solo
Chang'e
Chang'e
CarlosDG2000
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 125L
1,510 Elo+
Solo
Ullr
Ullr
Noir The IX
Ullr
Level 155
God Stats
0W - 1L
1,869 SR
Queue Stats
36W - 43L
1,444 Elo+
Solo
Loki
Loki
und3rvskill3d
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,521 Elo+
Solo
Ymir
Ymir
xXDimentioXx
Ymir
Level 125
God Stats
2W - 3L
1,725 SR
Queue Stats
113W - 69L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 3 / 13
10,011
910
10,594
17,095
24,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
ASSIONG
Ah Puch
18
7 / 1 / 8
10,497
954
25,713
8,031
4,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
HasseIhofff
Xbalanque
15
3 / 4 / 11
9,454
859
17,612
15,715
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Purpl3Fant0m
Guan Yu
16
3 / 1 / 13
9,088
826
8,269
16,013
16,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
XGodlyPopeX
Hachiman
13
2 / 4 / 11
8,844
804
7,197
6,843
2,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 4 / 5
7,863
715
15,895
13,948
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
CarlosDG2000
Chang'e
14
3 / 5 / 4
8,182
744
7,806
15,896
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 10
7,126
648
7,302
15,135
6,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 2 / 4
8,632
785
6,821
10,478
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 10
8,261
751
4,286
18,264
17,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
22
Kills
12
13
Deaths
22
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
13
4.5
W
Ah Puch
ASSIONG
Ah Puch
7
1
8
11
L
Bastet
2
4
5
1.13
L
Chang'e
CarlosDG2000
Chang'e
3
5
4
1
W
Xbalanque
HasseIhofff
Xbalanque
3
4
11
2.13
L
0
8
10
0.63
W
Guan Yu
Purpl3Fant0m
Guan Yu
3
1
13
9.5
W
Hachiman
XGodlyPopeX
Hachiman
2
4
11
1.88
L
6
2
4
4
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,385
Damage
42,110
63,697
Taken
73,721
55,290
Mitigated
40,905
21,460
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,594
1,252
696
2,577
17,095
24,220
765
3,299
13,660
0
14,669
W
Ah Puch
ASSIONG
Ah Puch
25,713
171
284
1,168
8,031
4,221
1,088
760
7,271
50,903
0
L
Bastet
15,895
2,598
501
1,506
13,948
6,599
0
3,247
10,468
0
22,755
L
Chang'e
CarlosDG2000
Chang'e
7,806
386
11,452
6,076
15,896
6,010
0
5,971
9,800
18,596
0
W
Xbalanque
HasseIhofff
Xbalanque
17,612
2,114
341
3,217
15,715
7,181
2,598
1,769
13,742
0
34,648
L
7,302
2,746
234
578
15,135
6,142
96
4,353
10,638
0
11,473
W
Guan Yu
Purpl3Fant0m
Guan Yu
8,269
295
6,718
6,459
16,013
16,772
427
4,633
11,126
0
13,623
W
Hachiman
XGodlyPopeX
Hachiman
7,197
3,534
0
0
6,843
2,896
2,780
1,537
5,306
0
10,753
L
6,821
1,117
832
1,268
10,478
4,370
0
2,597
7,750
0
21,777
L
4,286
575
802
2,534
18,264
17,784
0
9,668
8,422
8,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
40,064
142
Minions Killed
97
0
Camps Cleared
0
1,014,084
Distance Traveled
1,087,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,011
910
8
1
0
221,188
0
W
Ah Puch
10,497
954
62
6
0
221,844
0
L
Bastet
7,863
715
19
2
0
234,496
0
L
Chang'e
8,182
744
27
2
0
204,414
0
W
Xbalanque
9,454
859
53
5
0
200,706
0
L
Ullr
7,126
648
19
2
0
195,704
0
W
Guan Yu
9,088
826
7
1
0
237,387
0
W
Hachiman
8,844
804
12
1
0
132,959
0
L
Loki
8,632
785
23
2
0
256,541
0
L
Ymir
8,261
751
9
1
0
196,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role