Player Matchup

Gilgamesh
Gilgamesh
Bokita__Pasion
Gilgamesh
Level 120
God Stats
9W - 10L
1,471 SR
Queue Stats
288W - 289L
1,401 Elo+
Solo
Hera
Hera
Miguel_Melo94
Hera
Level 69
God Stats
17W - 13L
1,519 SR
Queue Stats
311W - 345L
1,409 Elo+
Solo
Thor
Thor
NightGhost905TTV
Thor
Level 107
God Stats
6W - 1L
1,685 SR
Queue Stats
210W - 216L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
fu_fu_12
Danzaburou
Level 28
God Stats
4W - 0L
1,811 SR
Queue Stats
9W - 3L
1,761 Elo+
Party 2
Charon
Charon
runaway_erik
Charon
Level 69
God Stats
45W - 42L
1,387 SR
Queue Stats
533W - 545L
1,329 Elo+
Solo
Team Averages
Level 79
1,574 SR
1,468 Elo+

VS

Team Averages
Level 101
1,513 SR
1,465 Elo+
Maui
Maui
Its_Just_Jorel
Maui
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 28L
1,520 Elo+
Solo
Neith
Neith
United-Tyranny
Neith
Level 115
God Stats
48W - 30L
1,633 SR
Queue Stats
607W - 591L
1,481 Elo+
Solo
Thoth
Thoth
ZzSkuddyzZ
Thoth
Level 69
God Stats
11W - 10L
1,544 SR
Queue Stats
341W - 367L
1,411 Elo+
Party 1
Anubis
Anubis
akaLucasLee
Anubis
Level 88
God Stats
26W - 22L
1,500 SR
Queue Stats
474W - 503L
1,458 Elo+
Party 1
Skadi
Skadi
dotagps
Skadi
Level 157
God Stats
1W - 3L
1,388 SR
Queue Stats
174W - 169L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bokita__Pasion
Gilgamesh
16
2 / 0 / 2
10,001
625
8,614
10,862
7,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 5
7,848
491
6,187
12,246
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
15 / 1 / 2
10,699
669
12,682
14,293
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
fu_fu_12
Danzaburou
13
3 / 1 / 4
8,161
510
7,336
9,988
3,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
13
0 / 2 / 8
8,585
537
5,686
10,304
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,695
418
1,674
13,981
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 4
6,943
434
6,898
9,393
3,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
6 / 9 / 2
8,241
515
9,893
13,529
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
6 / 1 / 3
9,619
601
7,989
9,983
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
dotagps
Skadi
14
0 / 3 / 0
8,073
505
5,305
11,127
4,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
21
Kills
12
12
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bokita__Pasion
Gilgamesh
2
0
2
3
L
0
4
3
0.38
W
1
8
5
0.44
W
15
1
2
16
L
0
4
4
0.5
L
Thoth
6
9
2
0.78
L
Anubis
6
1
3
7.5
L
Skadi
dotagps
Skadi
0
3
0
0
W
Danzaburou
fu_fu_12
Danzaburou
3
1
4
5
W
Charon
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,505
Damage
31,759
57,693
Taken
58,013
28,247
Mitigated
31,598
11,112
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bokita__Pasion
Gilgamesh
8,614
1,724
0
1,544
10,862
7,254
1,026
941
9,921
0
68,927
L
1,674
342
0
1,553
13,981
13,318
40
3,451
10,530
8,515
0
W
6,187
1,020
0
1,950
12,246
3,232
350
9,290
2,956
40,831
0
W
12,682
3,351
0
622
14,293
5,174
0
5,047
9,246
0
62,643
L
6,898
3,877
0
849
9,393
3,607
273
2,564
6,829
0
45,825
L
Thoth
9,893
0
0
1,060
13,529
4,944
0
3,515
10,014
49,495
0
L
Anubis
7,989
161
0
5,372
9,983
5,395
589
2,350
7,633
99,528
0
L
Skadi
dotagps
Skadi
5,305
1,793
0
3,190
11,127
4,334
0
0
11,127
0
61,992
W
Danzaburou
fu_fu_12
Danzaburou
7,336
2,818
0
4,241
9,988
3,800
2,407
1,260
8,660
0
45,707
W
Charon
5,686
947
12
2,743
10,304
8,787
1,000
3,170
7,074
33,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,294
Gold Earned
39,571
385
Minions Killed
417
0
Camps Cleared
0
1,612,842
Distance Traveled
1,532,366
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,001
625
139
9
0
356,197
0
L
Maui
6,695
418
12
1
0
327,271
1
W
Hera
7,848
491
60
4
0
306,810
1
W
Thor
10,699
669
79
5
0
357,894
4
L
Neith
6,943
434
84
5
0
286,449
4
L
Thoth
8,241
515
70
4
0
319,949
0
L
Anubis
9,619
601
135
8
0
353,552
0
L
Skadi
8,073
505
116
7
0
245,145
8
W
Danzaburou
8,161
510
64
4
0
307,703
0
W
Charon
8,585
537
43
3
0
284,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role