Player Matchup

Vamana
Vamana
Alphaxin
Vamana
Level 126
God Stats
9W - 4L
1,754 SR
Queue Stats
380W - 375L
1,471 Elo+
Party 1
Charybdis
Charybdis
GorGillaMaN
Charybdis
Level 60
God Stats
2W - 3L
1,476 SR
Queue Stats
60W - 80L
1,389 Elo+
Party 3
Da Ji
Da Ji
MKRadi03
Da Ji
Level 85
God Stats
0W - 3L
1,281 SR
Queue Stats
158W - 189L
1,408 Elo+
Party 3
Hel
Hel
SilverAsh9108
Hel
Level 64
God Stats
4W - 6L
1,285 SR
Queue Stats
450W - 472L
1,450 Elo+
Party 1
Thoth
Thoth
diego21dcm
Thoth
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,447 Elo+
Solo
Team Averages
Level 92
1,459 SR
1,433 Elo+

VS

Team Averages
Level 111
1,530 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GB DubEye
Persephone
Level 128
God Stats
7W - 3L
1,585 SR
Queue Stats
441W - 451L
1,441 Elo+
Solo
Neith
Neith
KSI Nebula 7
Neith
Level 87
God Stats
7W - 3L
1,713 SR
Queue Stats
98W - 104L
1,461 Elo+
Party 2
Ao Kuang
Ao Kuang
KingxMari0
Ao Kuang
Level 85
God Stats
4W - 1L
1,739 SR
Queue Stats
122W - 113L
1,464 Elo+
Party 2
Hel
Hel
XDDemonXX
Hel
Level 47
God Stats
1W - 2L
1,114 SR
Queue Stats
74W - 110L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alphaxin
Vamana
17
4 / 6 / 6
9,718
810
12,248
17,760
22,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
GorGillaMaN
Charybdis
14
1 / 9 / 6
7,892
658
5,737
16,541
6,767
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
MKRadi03
Da Ji
14
1 / 6 / 7
7,548
629
7,572
13,971
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 5 / 4
9,858
822
12,201
15,967
7,640
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
14
1 / 5 / 5
8,105
675
4,449
8,932
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 2 / 11
11,365
947
18,864
8,469
4,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
GB DubEye
Persephone
19
7 / 2 / 11
11,290
941
16,067
12,873
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 4 / 14
9,876
823
12,185
13,254
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
KingxMari0
Ao Kuang
17
10 / 4 / 8
10,638
887
11,059
12,252
6,423
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
1 / 4 / 18
8,839
737
6,217
10,694
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
15
Kills
29
31
Deaths
16
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
2
11
7.25
L
Vamana
Alphaxin
Vamana
4
6
6
1.17
W
Persephone
GB DubEye
Persephone
7
2
11
6.25
L
Charybdis
GorGillaMaN
Charybdis
1
9
6
0.44
W
2
4
14
2.25
W
Ao Kuang
KingxMari0
Ao Kuang
10
4
8
3.5
L
Da Ji
MKRadi03
Da Ji
1
6
7
0.75
L
8
5
4
2
W
1
4
18
2.5
L
Thoth
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,207
Damage
64,392
73,171
Taken
57,542
46,080
Mitigated
27,985
19,088
Healing
25,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,864
774
52
1,489
8,469
4,496
962
2,742
5,727
44,889
0
L
Vamana
Alphaxin
Vamana
12,248
3,770
409
1,006
17,760
22,369
0
12,787
4,419
0
21,871
W
Persephone
GB DubEye
Persephone
16,067
1,289
2,282
5,176
12,873
5,739
550
4,045
8,664
33,932
0
L
Charybdis
GorGillaMaN
Charybdis
5,737
4,153
1,082
1,410
16,541
6,767
190
10,216
6,139
0
12,729
W
12,185
3,938
745
2,472
13,254
5,962
2,425
2,749
10,373
0
20,891
W
Ao Kuang
KingxMari0
Ao Kuang
11,059
2,082
1,212
3,454
12,252
6,423
0
4,582
7,670
12,753
0
L
Da Ji
MKRadi03
Da Ji
7,572
161
256
718
13,971
5,860
0
9,699
4,014
0
10,080
L
12,201
528
6,794
6,312
15,967
7,640
0
12,012
3,602
24,749
0
W
6,217
1,012
5,207
3,297
10,694
5,365
163
2,567
7,996
8,681
0
L
Thoth
4,449
0
27
1,074
8,932
3,444
336
6,274
2,582
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
52,008
94
Minions Killed
140
0
Camps Cleared
0
943,845
Distance Traveled
1,091,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,365
947
61
5
0
216,888
0
L
Vamana
9,718
810
11
1
0
193,638
0
W
Persephone
11,290
941
40
3
0
236,025
0
L
Charybdis
7,892
658
17
1
0
178,347
0
W
Neith
9,876
823
24
2
0
215,245
0
W
Ao Kuang
10,638
887
6
1
0
219,438
0
L
Da Ji
7,548
629
2
0
0
213,927
0
L
Hel
9,858
822
39
3
0
204,751
0
W
Hel
8,839
737
9
1
0
204,154
0
L
Thoth
8,105
675
25
2
0
153,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role