Player Matchup

Danzaburou
Danzaburou
BSM-TakiWaki
Danzaburou
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 63L
1,381 Elo+
Party 1
Ymir
Ymir
BrayS__-
Ymir
Level 44
God Stats
18W - 21L
1,530 SR
Queue Stats
206W - 262L
1,351 Elo+
Party 1
Tyr
Tyr
TheJoker-536
Tyr
Level 105
God Stats
3W - 3L
1,460 SR
Queue Stats
155W - 152L
1,437 Elo+
Solo
Ares
Ares
Yumply S
Ares
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,276 Elo+
Solo
Charon
Charon
luusted
Charon
Level 88
God Stats
2W - 1L
1,682 SR
Queue Stats
269W - 241L
1,518 Elo+
Party 1
Team Averages
Level 75
1,534 SR
1,393 Elo+

VS

Team Averages
Level 53
1,527 SR
1,384 Elo+
Neith
Neith
ChainBlazeHunter
Neith
Level 36
God Stats
0W - 3L
1,221 SR
Queue Stats
11W - 28L
1,317 Elo+
Solo
Shiva
Shiva
HockeyDude2o
Shiva
Level 67
God Stats
0W - 2L
1,175 SR
Queue Stats
40W - 33L
1,472 Elo+
Solo
Ymir
Ymir
Mr Lamb35
Ymir
Level 30
God Stats
3W - 2L
1,906 SR
Queue Stats
81W - 105L
1,285 Elo+
Solo
Fenrir
Fenrir
TacosDeAsada545
Fenrir
Level 65
God Stats
5W - 5L
1,731 SR
Queue Stats
59W - 78L
1,439 Elo+
Solo
Ix Chel
Ix Chel
Tha_Farm_Boy
Ix Chel
Level 65
God Stats
4W - 5L
1,602 SR
Queue Stats
58W - 70L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BSM-TakiWaki
Danzaburou
7
1 / 0 / 1
4,229
705
2,121
3,056
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
8
2 / 0 / 1
4,488
748
2,139
5,245
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 0 / 0
4,682
780
1,365
5,208
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
6
1 / 0 / 0
4,263
711
1,035
5,278
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
luusted
Charon
8
1 / 0 / 1
4,269
712
2,287
2,671
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,533
589
3,629
3,842
1,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,074
679
2,660
3,883
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
6
0 / 2 / 0
3,530
588
2,032
5,361
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

3
0 / 0 / 0
3,048
508
0
801
204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
Tha_Farm_Boy
Ix Chel
7
0 / 1 / 0
3,887
648
2,239
3,246
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BSM-TakiWaki
Danzaburou
1
0
1
1.5
W
Ymir
2
0
1
2.5
L
0
2
0
0
L
0
1
0
0
L
Ymir
0
2
0
0
L
0
0
0
0
L
Ix Chel
Tha_Farm_Boy
Ix Chel
0
1
0
0
W
1
0
0
1
W
Ares
1
0
0
1
W
Charon
luusted
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,947
Damage
10,560
21,458
Taken
17,133
10,647
Mitigated
7,589
5,570
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BSM-TakiWaki
Danzaburou
2,121
1,022
0
1,680
3,056
955
555
635
2,421
0
22,643
W
Ymir
2,139
577
0
500
5,245
2,497
0
1,104
4,141
32,130
0
L
3,629
1,023
0
580
3,842
1,229
0
681
3,161
0
16,631
L
2,660
736
0
295
3,883
2,269
12
52
3,831
0
20,526
L
Ymir
2,032
810
0
644
5,361
2,822
0
2,620
2,741
8,801
0
L
0
0
0
250
801
204
0
0
801
0
3,214
L
Ix Chel
Tha_Farm_Boy
Ix Chel
2,239
122
277
926
3,246
1,065
0
2,160
1,086
19,929
0
W
1,365
345
0
1,302
5,208
3,322
0
98
5,110
0
22,606
W
Ares
1,035
103
0
1,588
5,278
2,756
145
993
4,285
12,706
0
W
Charon
luusted
Charon
2,287
611
0
500
2,671
1,117
0
1,539
1,132
19,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,931
Gold Earned
18,072
185
Minions Killed
113
0
Camps Cleared
0
628,607
Distance Traveled
548,413
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,229
705
43
7
0
110,379
2
W
Ymir
4,488
748
51
9
0
150,199
0
L
Neith
3,533
589
26
4
0
128,836
0
L
Shiva
4,074
679
36
6
0
109,476
0
L
Ymir
3,530
588
16
3
0
120,368
0
L
Fenrir
3,048
508
8
1
0
42,250
0
L
Ix Chel
3,887
648
27
5
0
147,483
0
W
Tyr
4,682
780
46
8
0
131,463
0
W
Ares
4,263
711
14
2
0
120,228
0
W
Charon
4,269
712
31
5
0
116,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role