Player Matchup

Hel
Hel
I Le J I
Hel
Level 145
God Stats
5W - 4L
1,333 SR
Queue Stats
569W - 575L
1,477 Elo+
Party 1
Fafnir
Fafnir
I Rodwann I
Fafnir
Level 168
God Stats
3W - 0L
1,659 SR
Queue Stats
269W - 304L
1,508 Elo+
Party 1
Pele
Pele
TuVeuxMonyop
Pele
Level 127
God Stats
2W - 2L
1,543 SR
Queue Stats
68W - 77L
1,383 Elo+
Party 1
Scylla
Scylla
bifle toxic
Scylla
Level 164
God Stats
5W - 1L
1,715 SR
Queue Stats
224W - 248L
1,362 Elo+
Party 1
Thoth
Thoth
mpmiron
Thoth
Level 147
God Stats
1W - 0L
1,213 SR
Queue Stats
3W - 5L
1,412 Elo+
Party 1
Team Averages
Level 150
1,493 SR
1,428 Elo+

VS

Team Averages
Level 135
1,491 SR
1,474 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Doomslayer88786
Sun Wukong
Level 152
God Stats
5W - 3L
1,556 SR
Queue Stats
177W - 164L
1,463 Elo+
Solo
Jormungandr
Jormungandr
RyanMcUKz
Jormungandr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,416 Elo+
Solo
Chronos
Chronos
SernieBander5
Chronos
Level 155
God Stats
3W - 5L
1,210 SR
Queue Stats
220W - 223L
1,496 Elo+
Solo
Nemesis
Nemesis
hell_dachka
Nemesis
Level 108
God Stats
1W - 1L
1,688 SR
Queue Stats
261W - 269L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
8,792
733
10,834
16,623
17,259
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
16
3 / 3 / 9
8,923
744
9,958
20,815
29,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 4 / 6
10,049
837
13,999
15,222
8,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
3 / 2 / 9
9,190
766
13,369
11,332
6,034
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
mpmiron
Thoth
16
2 / 1 / 8
8,795
733
15,330
8,764
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
2 / 3 / 4
8,739
728
12,312
16,852
11,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Doomslayer88786
Sun Wukong
15
5 / 6 / 4
9,200
767
14,518
17,921
18,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
RyanMcUKz
Jormungandr
18
2 / 4 / 7
9,742
812
20,035
20,642
23,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
17
3 / 3 / 5
9,564
797
14,229
16,945
8,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
hell_dachka
Nemesis
5
0 / 0 / 0
5,960
497
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
16
Kills
12
12
Deaths
16
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
4
1.33
L
Sun Wukong
Doomslayer88786
Sun Wukong
5
6
4
1.17
W
2
2
11
3.75
W
Fafnir
3
3
9
2.5
L
Jormungandr
RyanMcUKz
Jormungandr
2
4
7
1.38
L
Chronos
3
3
5
1.83
W
6
4
6
2.25
W
Scylla
3
2
9
3.75
L
Nemesis
hell_dachka
Nemesis
0
0
0
0
W
Thoth
mpmiron
Thoth
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,490
Damage
61,094
72,756
Taken
72,360
66,201
Mitigated
62,558
42,017
Healing
34,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
12,312
2,268
10,374
10,033
16,852
11,587
129
13,958
2,834
31,256
0
L
Sun Wukong
Doomslayer88786
Sun Wukong
14,518
1,208
1,721
3,229
17,921
18,278
0
9,975
7,782
0
23,563
W
10,834
494
13,344
10,769
16,623
17,259
0
11,271
5,139
19,430
0
W
Fafnir
9,958
2,712
510
6,768
20,815
29,753
49
12,238
8,441
13,021
686
L
Jormungandr
RyanMcUKz
Jormungandr
20,035
1,280
683
2,513
20,642
23,956
0
11,432
9,082
36,463
886
L
Chronos
14,229
3,299
576
5,375
16,945
8,737
488
13,185
3,510
26,353
0
W
13,999
2,418
3,361
4,157
15,222
8,281
41
9,944
5,238
0
25,922
W
Scylla
13,369
1,895
704
1,434
11,332
6,034
305
6,507
4,558
30,830
0
L
Nemesis
hell_dachka
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
mpmiron
Thoth
15,330
314
103
867
8,764
4,874
0
5,194
3,472
31,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
43,205
139
Minions Killed
136
0
Camps Cleared
0
1,138,254
Distance Traveled
885,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,739
728
46
4
0
208,743
0
L
Sun Wukong
9,200
767
27
2
0
239,546
0
W
Hel
8,792
733
17
1
0
239,264
0
W
Fafnir
8,923
744
7
1
0
219,390
0
L
Jormungandr
9,742
812
28
2
0
237,758
0
L
Chronos
9,564
797
35
3
0
199,064
0
W
Pele
10,049
837
23
2
0
233,263
0
W
Scylla
9,190
766
55
5
0
221,335
0
L
Nemesis
5,960
497
0
0
0
0
0
W
Thoth
8,795
733
37
3
0
225,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role