Player Matchup

Charon
Charon
AmericanManiac
Charon
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 50L
1,487 Elo+
Solo
Chaac
Chaac
MEGABUSSY69
Chaac
Level 107
God Stats
2W - 0L
1,484 SR
Queue Stats
105W - 96L
1,522 Elo+
Party 1
Fenrir
Fenrir
Nadem276499
Fenrir
Level 141
God Stats
3W - 1L
1,516 SR
Queue Stats
97W - 91L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
SAMURAI9986
Baron Samedi
Level 97
God Stats
1W - 0L
1,839 SR
Queue Stats
54W - 58L
1,492 Elo+
Party 1
Izanami
Izanami
ThirtyAnd7
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,133 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,427 Elo+

VS

Team Averages
Level 95
1,538 SR
1,446 Elo+
Ullr
Ullr
Alumedy
Ullr
Level 88
God Stats
7W - 4L
1,550 SR
Queue Stats
57W - 48L
1,525 Elo+
Solo
Ra
Ra
MacMillerFanboy
Ra
Level 142
God Stats
1W - 2L
1,550 SR
Queue Stats
20W - 17L
1,322 Elo+
Solo
Baba Yaga
Baba Yaga
Matt3571171
Baba Yaga
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnKnown_flexing
Tsukuyomi
Level 68
God Stats
4W - 4L
1,644 SR
Queue Stats
73W - 67L
1,514 Elo+
Solo
Charon
Charon
kurokumabox
Charon
Level 141
God Stats
3W - 2L
1,448 SR
Queue Stats
314W - 310L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,714
551
5,810
6,978
6,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
0 / 0 / 1
8,403
600
6,914
9,280
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
9 / 2 / 3
8,904
636
10,895
14,420
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SAMURAI9986
Baron Samedi
14
5 / 1 / 4
8,931
638
5,300
6,872
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ThirtyAnd7
Izanami
12
0 / 3 / 2
7,016
501
2,892
7,399
2,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alumedy
Ullr
9
0 / 4 / 2
5,724
409
1,953
10,020
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 1
7,671
548
6,143
8,905
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Matt3571171
Baba Yaga
12
3 / 1 / 0
7,317
523
5,076
8,399
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
UnKnown_flexing
Tsukuyomi
11
1 / 6 / 2
7,033
502
5,462
12,496
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
12
0 / 0 / 0
6,452
461
6,105
10,097
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
6
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
Alumedy
Ullr
0
4
2
0.25
W
1
0
3
2.5
W
0
0
1
0.5
L
2
4
1
0.63
L
Baba Yaga
Matt3571171
Baba Yaga
3
1
0
3
W
Fenrir
9
2
3
5.25
W
Baron Samedi
SAMURAI9986
Baron Samedi
5
1
4
7
W
Izanami
ThirtyAnd7
Izanami
0
3
2
0.33
L
Tsukuyomi
UnKnown_flexing
Tsukuyomi
1
6
2
0.33
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
24,739
44,949
Taken
49,917
24,103
Mitigated
24,160
15,762
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Alumedy
Ullr
1,953
627
0
1,955
10,020
3,425
0
2,010
8,010
0
31,669
W
5,810
1,093
0
629
6,978
6,190
192
2,226
4,571
26,295
0
W
6,914
893
0
3,516
9,280
5,194
368
5,039
3,605
0
61,428
L
6,143
707
324
1,918
8,905
3,437
0
4,389
4,516
63,231
0
L
Baba Yaga
Matt3571171
Baba Yaga
5,076
350
0
2,292
8,399
4,496
0
2,040
6,359
41,911
0
W
Fenrir
10,895
3,002
0
6,313
14,420
6,482
846
3,465
10,863
0
50,466
W
Baron Samedi
SAMURAI9986
Baron Samedi
5,300
277
233
2,976
6,872
3,472
534
2,821
3,870
50,702
0
W
Izanami
ThirtyAnd7
Izanami
2,892
1,419
0
2,095
7,399
2,765
605
2,279
5,120
0
50,323
L
Tsukuyomi
UnKnown_flexing
Tsukuyomi
5,462
1,284
0
476
12,496
4,538
0
2,692
9,804
0
48,669
L
Charon
6,105
1,275
0
2,620
10,097
8,264
0
0
10,097
35,944
430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
34,197
405
Minions Killed
354
0
Camps Cleared
0
1,436,845
Distance Traveled
1,320,303
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,724
409
59
4
0
227,264
0
W
Charon
7,714
551
37
3
0
288,892
2
W
Chaac
8,403
600
104
7
0
298,398
2
L
Ra
7,671
548
117
8
0
297,389
6
L
Baba Yaga
7,317
523
59
4
0
277,075
2
W
Fenrir
8,904
636
66
5
0
308,056
2
W
Baron Samedi
8,931
638
100
7
0
285,547
0
W
Izanami
7,016
501
98
7
0
255,952
1
L
Tsukuyomi
7,033
502
62
4
0
309,414
0
L
Charon
6,452
461
57
4
0
209,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role