Player Matchup

Baron Samedi
Baron Samedi
Flookii11
Baron Samedi
Level 104
God Stats
45W - 47L
1,655 SR
Queue Stats
386W - 439L
1,533 Elo+
Solo
Thanatos
Thanatos
GeografiaEstaBan
Thanatos
Level 29
God Stats
4W - 1L
1,825 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 1
Charybdis
Charybdis
arnaudlebinome
Charybdis
Level 105
God Stats
5W - 5L
1,789 SR
Queue Stats
293W - 284L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
muerte2605
Gilgamesh
Level 113
God Stats
2W - 4L
1,446 SR
Queue Stats
141W - 150L
1,412 Elo+
Party 1
Scylla
Scylla
picasito_107
Scylla
Level 87
God Stats
3W - 2L
1,589 SR
Queue Stats
221W - 219L
1,425 Elo+
Party 1
Team Averages
Level 88
1,661 SR
1,478 Elo+

VS

Team Averages
Level 76
1,569 SR
1,432 Elo+
Ymir
Ymir
JafaDuck
Ymir
Level 69
God Stats
7W - 1L
1,832 SR
Queue Stats
44W - 38L
1,486 Elo+
Party 3
Mercury
Mercury
XFHZR5291
Mercury
Level 56
God Stats
3W - 1L
1,519 SR
Queue Stats
102W - 107L
1,449 Elo+
Party 3
Kukulkan
Kukulkan
deanmt
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,320 Elo+
Party 2
Neith
Neith
grizeldi
Neith
Level 85
God Stats
13W - 5L
1,500 SR
Queue Stats
111W - 107L
1,442 Elo+
Solo
Surtr
Surtr
skelEbone_10
Surtr
Level 84
God Stats
6W - 3L
1,492 SR
Queue Stats
28W - 21L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flookii11
Baron Samedi
10
0 / 3 / 0
5,853
488
2,377
7,224
4,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 0
6,550
546
7,130
14,645
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
arnaudlebinome
Charybdis
8
0 / 0 / 0
4,844
404
2,362
4,079
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
muerte2605
Gilgamesh
11
1 / 3 / 1
6,378
532
7,888
13,388
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
0 / 3 / 3
6,148
512
3,769
9,303
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 0 / 1
7,079
590
4,089
6,967
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
XFHZR5291
Mercury
12
1 / 2 / 1
6,756
563
6,409
11,160
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
deanmt
Kukulkan
11
2 / 3 / 4
6,803
567
7,181
7,587
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
grizeldi
Neith
12
1 / 0 / 3
6,972
581
4,645
4,846
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 1
6,661
555
6,691
11,592
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
11
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Flookii11
Baron Samedi
0
3
0
0
L
5
2
0
2.5
W
Ymir
4
0
1
4.5
W
Mercury
XFHZR5291
Mercury
1
2
1
0.75
L
Charybdis
arnaudlebinome
Charybdis
0
0
0
0
W
Kukulkan
deanmt
Kukulkan
2
3
4
1.33
W
Neith
grizeldi
Neith
1
0
3
2.5
L
Gilgamesh
muerte2605
Gilgamesh
1
3
1
0.5
L
Scylla
0
3
3
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
29,015
48,639
Taken
42,152
24,426
Mitigated
19,112
18,408
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Flookii11
Baron Samedi
2,377
458
926
1,629
7,224
4,953
0
1,722
5,502
30,445
0
L
7,130
1,602
0
10,116
14,645
5,537
0
2,739
11,906
0
46,529
W
Ymir
4,089
1,532
120
2,778
6,967
4,674
168
2,562
4,405
18,942
0
W
Mercury
XFHZR5291
Mercury
6,409
2,520
0
906
11,160
3,493
0
671
10,395
0
54,978
L
Charybdis
arnaudlebinome
Charybdis
2,362
1,617
0
2,037
4,079
1,211
0
1,322
2,735
0
25,530
W
Kukulkan
deanmt
Kukulkan
7,181
1,003
0
1,350
7,587
2,346
525
2,032
5,555
47,167
0
W
Neith
grizeldi
Neith
4,645
2,701
0
3,786
4,846
1,848
500
986
3,860
0
58,627
L
Gilgamesh
muerte2605
Gilgamesh
7,888
2,365
0
2,950
13,388
9,433
546
582
12,806
0
50,569
L
Scylla
3,769
289
0
750
9,303
3,292
0
5,049
4,254
39,643
0
W
6,691
1,805
0
4,835
11,592
6,751
10
0
10,815
407
36,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
34,271
331
Minions Killed
350
0
Camps Cleared
0
1,065,370
Distance Traveled
1,185,428
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,853
488
53
4
0
226,047
5
L
Thanatos
6,550
546
71
6
0
268,908
0
W
Ymir
7,079
590
38
3
0
227,785
2
W
Mercury
6,756
563
75
6
0
283,321
0
L
Charybdis
4,844
404
51
4
0
123,759
4
W
Kukulkan
6,803
567
82
7
0
230,775
0
W
Neith
6,972
581
108
9
0
208,413
2
L
Gilgamesh
6,378
532
82
7
0
217,257
0
L
Scylla
6,148
512
74
6
0
229,399
0
W
Surtr
6,661
555
47
4
0
235,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role