Player Matchup

Discordia
Discordia
AgeEnD
Discordia
Level 48
God Stats
9W - 2L
1,726 SR
Queue Stats
249W - 233L
1,413 Elo+
Solo
Sol
Sol
Fristixx
Sol
Level 80
God Stats
5W - 2L
1,968 SR
Queue Stats
341W - 315L
1,400 Elo+
Party 1
Hachiman
Hachiman
Radiator9200
Hachiman
Level 7
God Stats
2W - 1L
1,292 SR
Queue Stats
2W - 8L
958 Elo+
Party 1
Nemesis
Nemesis
T4chxnkA
Nemesis
Level 38
God Stats
5W - 8L
1,329 SR
Queue Stats
136W - 145L
1,410 Elo+
Party 4
Cerberus
Cerberus
matapatos2000
Cerberus
Level 20
God Stats
7W - 5L
1,434 SR
Queue Stats
336W - 305L
1,392 Elo+
Party 4
Team Averages
Level 39
1,550 SR
1,315 Elo+

VS

Team Averages
Level 31
1,393 SR
1,231 Elo+
Merlin
Merlin
CharlBr3nnan
Merlin
Level 32
God Stats
3W - 4L
1,136 SR
Queue Stats
14W - 36L
1,015 Elo+
Party 3
Charon
Charon
Lovely_Deadman
Charon
Level 48
God Stats
12W - 14L
1,585 SR
Queue Stats
240W - 252L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
MajesticLemon13
Sun Wukong
Level 30
God Stats
3W - 8L
1,500 SR
Queue Stats
12W - 14L
1,180 Elo+
Solo
Ratatoskr
Ratatoskr
megllongx
Ratatoskr
Level 17
God Stats
1W - 10L
1,060 SR
Queue Stats
1W - 11L
1,015 Elo+
Party 3
Chernobog
Chernobog
unlikely_cure-_-
Chernobog
Level 28
God Stats
6W - 11L
1,682 SR
Queue Stats
131W - 141L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AgeEnD
Discordia
18
11 / 0 / 7
12,090
605
20,289
7,186
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 4
11,642
582
25,176
22,792
8,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Radiator9200
Hachiman
15
3 / 6 / 11
9,822
491
14,958
16,305
6,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
T4chxnkA
Nemesis
19
12 / 1 / 5
12,478
624
14,178
20,612
10,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
matapatos2000
Cerberus
14
1 / 3 / 12
10,128
506
7,307
28,089
19,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 5 / 3
8,037
402
5,040
11,786
4,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 6 / 4
9,042
452
13,732
28,876
26,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
MajesticLemon13
Sun Wukong
18
6 / 2 / 1
10,636
532
17,570
26,513
21,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
megllongx
Ratatoskr
12
0 / 9 / 2
7,535
377
3,889
14,219
5,465
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chernobog
13
5 / 10 / 3
9,147
457
20,493
20,976
8,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
32
Kills
13
13
Deaths
32
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
AgeEnD
Discordia
11
0
7
14.5
L
Merlin
0
5
3
0.3
W
5
3
4
2.33
L
2
6
4
0.67
L
Sun Wukong
MajesticLemon13
Sun Wukong
6
2
1
3.25
W
Hachiman
Radiator9200
Hachiman
3
6
11
1.42
W
Nemesis
T4chxnkA
Nemesis
12
1
5
14.5
W
Cerberus
matapatos2000
Cerberus
1
3
12
2.33
L
Ratatoskr
megllongx
Ratatoskr
0
9
2
0.11
L
Chernobog
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,908
Damage
60,724
94,984
Taken
102,370
48,199
Mitigated
65,614
32,990
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AgeEnD
Discordia
20,289
219
0
2,500
7,186
3,200
246
2,233
4,867
99,882
0
L
Merlin
5,040
57
0
0
11,786
4,361
0
8,555
3,231
43,745
0
W
25,176
10,710
0
12,304
22,792
8,592
1,082
2,328
20,437
108,728
0
L
13,732
2,667
368
6,841
28,876
26,080
485
9,270
19,606
41,377
0
L
Sun Wukong
MajesticLemon13
Sun Wukong
17,570
3,454
0
6,137
26,513
21,544
559
17,422
9,091
0
87,944
W
Hachiman
Radiator9200
Hachiman
14,958
10,273
0
5,122
16,305
6,330
2,225
4,990
11,265
0
58,235
W
Nemesis
T4chxnkA
Nemesis
14,178
7,324
0
3,280
20,612
10,389
590
3,877
16,658
0
115,310
W
Cerberus
matapatos2000
Cerberus
7,307
298
2,736
7,048
28,089
19,688
346
5,886
21,952
46,189
0
L
Ratatoskr
megllongx
Ratatoskr
3,889
524
0
600
14,219
5,465
0
7,032
7,187
0
28,918
L
Chernobog
20,493
9,942
0
2,579
20,976
8,164
511
10,649
10,327
0
73,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,160
Gold Earned
44,397
598
Minions Killed
407
0
Camps Cleared
0
2,086,482
Distance Traveled
1,805,766
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,090
605
137
7
0
434,667
3
L
Merlin
8,037
402
70
4
0
307,916
0
W
Sol
11,642
582
158
8
0
353,361
0
L
Charon
9,042
452
38
2
0
375,150
8
L
Sun Wukong
10,636
532
123
6
0
407,168
0
W
Hachiman
9,822
491
89
4
0
366,569
0
W
Nemesis
12,478
624
131
7
0
502,722
2
W
Cerberus
10,128
506
83
4
0
429,163
0
L
Ratatoskr
7,535
377
61
3
0
369,790
1
L
Chernobog
9,147
457
115
6
0
345,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role