Player Matchup

Cthulhu
Cthulhu
FancyMonkey5817
Cthulhu
Level 97
God Stats
4W - 3L
1,516 SR
Queue Stats
161W - 150L
1,432 Elo+
Solo
Fenrir
Fenrir
Knutpunch
Fenrir
Level 31
God Stats
1W - 2L
1,539 SR
Queue Stats
4W - 7L
1,390 Elo+
Solo
Athena
Athena
LilaFrost
Athena
Level 52
God Stats
0W - 4L
1,147 SR
Queue Stats
38W - 36L
1,435 Elo+
Party 2
Hera
Hera
Mr meeseeks1380
Hera
Level 49
God Stats
0W - 3L
1,220 SR
Queue Stats
45W - 55L
1,383 Elo+
Party 2
Izanami
Izanami
Talnoy79
Izanami
Level 129
God Stats
6W - 10L
1,415 SR
Queue Stats
411W - 394L
1,435 Elo+
Solo
Team Averages
Level 72
1,367 SR
1,415 Elo+

VS

Team Averages
Level 81
1,540 SR
1,367 Elo+
Hercules
Hercules
CHATOOJDC
Hercules
Level 109
God Stats
21W - 21L
1,376 SR
Queue Stats
210W - 204L
1,419 Elo+
Solo
Cupid
Cupid
ElonMustyyy
Cupid
Level 47
God Stats
5W - 3L
1,565 SR
Queue Stats
236W - 238L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
GodOFGaming112
Baron Samedi
Level 80
God Stats
3W - 1L
1,920 SR
Queue Stats
18W - 16L
1,188 Elo+
Solo
Ne Zha
Ne Zha
POWDark
Ne Zha
Level 84
God Stats
2W - 0L
1,296 SR
Queue Stats
100W - 74L
1,475 Elo+
Solo
Horus
Horus
Tawv_
Horus
Level 87
God Stats
19W - 13L
1,543 SR
Queue Stats
479W - 461L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,443
620
5,700
7,072
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Knutpunch
Fenrir
1
0 / 0 / 0
2,448
204
0
0
0
Athena
LilaFrost
Athena
9
0 / 2 / 0
5,882
490
2,650
9,920
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 6 / 0
6,814
568
4,384
8,820
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Talnoy79
Izanami
10
0 / 2 / 0
6,121
510
4,389
6,424
2,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHATOOJDC
Hercules
12
0 / 0 / 0
5,987
499
1,696
5,476
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 1
6,097
508
3,430
6,640
2,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
GodOFGaming112
Baron Samedi
12
3 / 2 / 2
7,218
602
4,801
6,835
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
POWDark
Ne Zha
13
5 / 0 / 1
7,567
631
6,291
12,058
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Tawv_
Horus
10
1 / 0 / 1
5,943
495
2,725
7,683
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
10
10
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
CHATOOJDC
Hercules
0
0
0
0
W
1
0
1
1.5
L
0
0
0
0
W
Baron Samedi
GodOFGaming112
Baron Samedi
3
2
2
2
L
Fenrir
Knutpunch
Fenrir
0
0
0
0
L
Athena
LilaFrost
Athena
0
2
0
0
L
2
6
0
0.33
W
Ne Zha
POWDark
Ne Zha
5
0
1
5.5
L
Izanami
Talnoy79
Izanami
0
2
0
0
W
Horus
Tawv_
Horus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,123
Damage
18,943
32,236
Taken
38,692
17,723
Mitigated
18,871
6,047
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CHATOOJDC
Hercules
1,696
784
0
758
5,476
3,248
0
3,164
2,100
0
37,058
W
3,430
2,241
219
4,050
6,640
2,302
0
1,162
5,478
0
39,679
L
5,700
149
0
2,175
7,072
4,086
0
0
7,072
53,467
0
W
Baron Samedi
GodOFGaming112
Baron Samedi
4,801
275
260
961
6,835
3,091
817
3,651
2,963
44,053
0
L
Fenrir
Knutpunch
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Athena
LilaFrost
Athena
2,650
772
0
1,615
9,920
8,511
42
1,405
8,515
15,421
0
L
4,384
1,404
0
260
8,820
2,916
0
3,229
5,591
41,723
0
W
Ne Zha
POWDark
Ne Zha
6,291
1,994
0
6,755
12,058
4,505
0
1,612
10,410
0
54,740
L
Izanami
Talnoy79
Izanami
4,389
3,126
0
1,997
6,424
2,210
843
302
6,122
0
55,955
W
Horus
Tawv_
Horus
2,725
1,563
1,360
3,231
7,683
5,725
0
2,527
4,970
0
14,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
32,812
292
Minions Killed
319
0
Camps Cleared
0
865,874
Distance Traveled
1,232,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,987
499
72
6
0
262,104
0
W
Cupid
6,097
508
70
6
0
221,011
0
L
Cthulhu
7,443
620
110
9
0
238,657
0
W
Baron Samedi
7,218
602
74
6
0
211,847
0
L
Fenrir
2,448
204
0
0
0
0
0
L
Athena
5,882
490
21
2
0
235,860
0
L
Hera
6,814
568
65
5
0
177,591
0
W
Ne Zha
7,567
631
91
8
0
284,054
0
L
Izanami
6,121
510
96
8
0
213,766
0
W
Horus
5,943
495
12
1
0
253,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role