Player Matchup

Artemis
Artemis
BiscuitBoy7000
Artemis
Level 104
God Stats
1W - 0L
1,747 SR
Queue Stats
7W - 10L
1,357 Elo+
Solo
Bacchus
Bacchus
Medooo991
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,229 Elo+
Solo
Tyr
Tyr
Osuchie
Tyr
Level 60
God Stats
5W - 4L
1,522 SR
Queue Stats
207W - 222L
1,463 Elo+
Solo
Hun Batz
Hun Batz
XxXM1LESDEEPXxX
Hun Batz
Level 102
God Stats
96W - 108L
1,496 SR
Queue Stats
548W - 542L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
kingpanda5764
Zhong Kui
Level 87
God Stats
40W - 32L
1,375 SR
Queue Stats
443W - 404L
1,555 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,415 Elo+

VS

Team Averages
Level 85
1,476 SR
1,449 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ez_motionz25
Bellona
Level 55
God Stats
16W - 16L
1,502 SR
Queue Stats
94W - 111L
1,474 Elo+
Party 1
Kali
Kali
Mokuboi3798
Kali
Level 104
God Stats
0W - 1L
1,734 SR
Queue Stats
164W - 151L
1,501 Elo+
Solo
Charon
Charon
badlildoggy76
Charon
Level 85
God Stats
34W - 25L
1,146 SR
Queue Stats
613W - 605L
1,363 Elo+
Solo
Ah Puch
Ah Puch
l-KingRevenant-l
Ah Puch
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 238L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,818
438
2,520
4,858
1,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Medooo991
Bacchus
9
1 / 1 / 4
5,347
486
3,639
7,633
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
11
0 / 0 / 0
6,165
560
5,627
7,460
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
12
4 / 0 / 1
6,468
588
3,993
6,877
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
kingpanda5764
Zhong Kui
11
5 / 0 / 5
6,604
600
9,434
7,587
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 2 / 0
5,443
495
6,144
8,136
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Ez_motionz25
Bellona
10
0 / 0 / 0
5,516
501
2,687
9,096
10,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,405
491
2,321
11,560
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 2
5,696
518
2,489
5,602
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 0
5,319
484
5,443
8,951
2,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
W
1
1
1
1.5
L
Bellona
Ez_motionz25
Bellona
0
0
0
0
W
Bacchus
Medooo991
Bacchus
1
1
4
3
L
1
4
0
0.25
W
Tyr
0
0
0
0
W
Hun Batz
4
0
1
4.5
L
0
1
2
1
W
Zhong Kui
kingpanda5764
Zhong Kui
5
0
5
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
19,084
34,415
Taken
43,345
24,338
Mitigated
23,453
8,123
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,144
2,306
0
1,862
8,136
2,868
0
3,098
5,038
0
47,542
W
2,520
468
0
500
4,858
1,546
0
935
3,923
0
19,156
L
Bellona
Ez_motionz25
Bellona
2,687
1,029
0
2,559
9,096
10,073
0
0
9,096
0
35,696
W
Bacchus
Medooo991
Bacchus
3,639
739
0
2,615
7,633
7,581
0
1,352
6,249
17,138
0
L
2,321
955
0
3,280
11,560
4,239
0
2,022
9,538
0
37,207
W
Tyr
5,627
1,150
0
1,602
7,460
5,824
0
0
7,460
0
42,610
W
Hun Batz
3,993
1,355
0
1,192
6,877
2,610
0
956
5,921
0
50,783
L
2,489
431
0
2,058
5,602
3,439
68
2,042
3,560
18,251
0
W
Zhong Kui
kingpanda5764
Zhong Kui
9,434
1,284
0
2,214
7,587
6,777
0
4,764
2,823
39,177
0
L
5,443
701
0
3,627
8,951
2,834
0
5,918
3,033
38,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
27,379
288
Minions Killed
278
0
Camps Cleared
0
1,061,663
Distance Traveled
1,001,294
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,443
495
84
8
0
189,877
1
W
Artemis
4,818
438
32
3
0
204,336
0
L
Bellona
5,516
501
58
5
0
180,437
0
W
Bacchus
5,347
486
18
2
0
199,384
0
L
Kali
5,405
491
60
5
0
237,567
0
W
Tyr
6,165
560
82
7
0
221,764
0
W
Hun Batz
6,468
588
78
7
0
226,497
0
L
Charon
5,696
518
10
1
0
215,973
4
W
Zhong Kui
6,604
600
78
7
0
209,682
2
L
Ah Puch
5,319
484
66
6
0
177,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role