Player Matchup

Chiron
Chiron
BICBOY-YUNG
Chiron
Level 87
God Stats
2W - 1L
1,798 SR
Queue Stats
67W - 58L
1,526 Elo+
Solo
Atlas
Atlas
I70666
Atlas
Level 123
God Stats
13W - 10L
1,526 SR
Queue Stats
553W - 616L
1,471 Elo+
Solo
Kukulkan
Kukulkan
JorQuinTarot
Kukulkan
Level 108
God Stats
5W - 6L
1,422 SR
Queue Stats
37W - 29L
1,523 Elo+
Solo
Rama
Rama
MOF_ME
Rama
Level 46
God Stats
9W - 13L
1,444 SR
Queue Stats
66W - 93L
1,359 Elo+
Solo
Charon
Charon
karmageedom
Charon
Level 65
God Stats
4W - 5L
1,705 SR
Queue Stats
175W - 168L
1,442 Elo+
Solo
Team Averages
Level 86
1,579 SR
1,464 Elo+

VS

Team Averages
Level 88
1,354 SR
1,397 Elo+
Hera
Hera
GainfulClover
Hera
Level 107
God Stats
11W - 11L
1,511 SR
Queue Stats
397W - 418L
1,418 Elo+
Solo
Ix Chel
Ix Chel
Splendiferus
Ix Chel
Level 101
God Stats
4W - 3L
1,265 SR
Queue Stats
8W - 8L
1,185 Elo+
Solo
Ymir
Ymir
StormedMirror93
Ymir
Level 49
God Stats
2W - 1L
1,450 SR
Queue Stats
106W - 126L
1,379 Elo+
Solo
Poseidon
Poseidon
gerock17
Poseidon
Level 101
God Stats
1W - 1L
1,235 SR
Queue Stats
16W - 11L
1,593 Elo+
Solo
Ah Puch
Ah Puch
ronal7
Ah Puch
Level 81
God Stats
13W - 17L
1,307 SR
Queue Stats
140W - 169L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 1 / 3
9,171
917
9,834
11,303
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
I70666
Atlas
14
0 / 1 / 0
8,430
843
2,122
3,731
1,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
JorQuinTarot
Kukulkan
15
1 / 0 / 1
9,433
943
10,146
2,846
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
MOF_ME
Rama
15
1 / 4 / 2
9,708
971
3,765
11,688
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
15
1 / 0 / 2
9,556
956
10,140
9,780
9,956
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

251

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
9,528
953
8,412
5,953
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ix Chel
Splendiferus
Ix Chel
15
1 / 2 / 3
9,341
934
6,331
8,540
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 3
8,992
899
2,004
9,856
10,430
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
gerock17
Poseidon
15
3 / 1 / 1
10,455
1,046
8,274
7,858
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
ronal7
Ah Puch
15
0 / 0 / 4
9,828
983
10,698
6,222
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
3
Kills
6
6
Deaths
3
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
3
1.5
W
2
0
2
3
L
Atlas
I70666
Atlas
0
1
0
0
L
Kukulkan
JorQuinTarot
Kukulkan
1
0
1
1.5
L
Rama
MOF_ME
Rama
1
4
2
0.5
W
Ix Chel
Splendiferus
Ix Chel
1
2
3
1.25
W
0
0
3
1.5
W
Poseidon
gerock17
Poseidon
3
1
1
3.5
L
Charon
1
0
2
2
W
Ah Puch
ronal7
Ah Puch
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
35,719
39,348
Taken
38,429
22,511
Mitigated
22,694
5,727
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,834
2,727
803
955
11,303
4,704
0
10,135
785
0
34,444
W
8,412
1,237
1,023
605
5,953
2,522
0
3,814
2,139
13,063
0
L
Atlas
I70666
Atlas
2,122
539
100
1,530
3,731
1,607
0
2,356
1,257
7,963
0
L
Kukulkan
JorQuinTarot
Kukulkan
10,146
72
0
0
2,846
1,210
0
2,338
408
35,901
0
L
Rama
MOF_ME
Rama
3,765
3,519
0
2,339
11,688
5,034
0
10,612
668
0
23,473
W
Ix Chel
Splendiferus
Ix Chel
6,331
1,277
810
715
8,540
3,838
0
4,628
3,912
18,102
0
W
2,004
329
271
499
9,856
10,430
0
5,169
4,687
6,731
0
W
Poseidon
gerock17
Poseidon
8,274
869
224
266
7,858
3,177
0
4,509
3,349
38,294
0
L
Charon
10,140
700
0
0
9,780
9,956
0
8,723
453
19,759
0
W
Ah Puch
ronal7
Ah Puch
10,698
512
0
4,069
6,222
2,727
0
4,486
1,736
44,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
48,144
236
Minions Killed
221
5
Camps Cleared
11
777,939
Distance Traveled
865,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,171
917
53
5
1
169,864
0
W
Hera
9,528
953
18
2
0
181,980
0
L
Atlas
8,430
843
9
1
0
70,945
0
L
Kukulkan
9,433
943
77
8
1
175,896
0
L
Rama
9,708
971
72
7
2
164,256
0
W
Ix Chel
9,341
934
25
3
2
188,418
0
W
Ymir
8,992
899
16
2
2
152,483
0
W
Poseidon
10,455
1,046
84
8
1
177,909
0
L
Charon
9,556
956
25
3
1
196,978
0
W
Ah Puch
9,828
983
78
8
6
164,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role