Player Matchup

Cerberus
Cerberus
Gruntbullet
Cerberus
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,394 Elo+
Party 1
Charon
Charon
JetHyperion9817
Charon
Level 119
God Stats
19W - 8L
1,611 SR
Queue Stats
726W - 818L
1,374 Elo+
Solo
Lancelot
Lancelot
Nex808
Lancelot
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,352 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,373 Elo+

VS

Team Averages
Level 85
1,439 SR
1,400 Elo+
Ganesha
Ganesha
Ravel14622
Ganesha
Level 139
God Stats
1W - 1L
1,414 SR
Queue Stats
40W - 26L
1,474 Elo+
Solo
Surtr
Surtr
Tacomanw123
Surtr
Level 83
God Stats
7W - 14L
1,500 SR
Queue Stats
74W - 75L
1,371 Elo+
Solo
Charon
Charon
UwillDye
Charon
Level 34
God Stats
2W - 5L
1,404 SR
Queue Stats
5W - 39L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gruntbullet
Cerberus
11
2 / 0 / 9
8,178
743
5,724
7,445
4,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 10
8,084
735
10,313
8,285
6,781
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Nex808
Lancelot
13
9 / 0 / 3
9,464
860
8,763
5,262
3,155
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ravel14622
Ganesha
11
1 / 2 / 1
7,819
711
3,805
8,661
5,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 5 / 0
7,247
659
4,070
10,715
4,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
UwillDye
Charon
9
0 / 5 / 1
7,137
649
5,292
12,261
6,820
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gruntbullet
Cerberus
2
0
9
6.5
W
1
2
10
3
W
Lancelot
Nex808
Lancelot
9
0
3
10.5
L
Ganesha
Ravel14622
Ganesha
1
2
1
0.75
L
1
5
0
0.2
L
Charon
UwillDye
Charon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
13,167
20,992
Taken
31,637
14,845
Mitigated
16,105
1,756
Healing
1,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gruntbullet
Cerberus
5,724
836
130
1,626
7,445
4,909
0
3,030
4,019
20,645
0
W
10,313
1,576
0
0
8,285
6,781
743
3,395
4,778
39,585
204
W
Lancelot
Nex808
Lancelot
8,763
1,940
0
0
5,262
3,155
252
2,717
2,472
140
32,489
L
Ganesha
Ravel14622
Ganesha
3,805
531
0
1,337
8,661
5,213
146
2,969
5,528
30,138
0
L
4,070
2,348
10
329
10,715
4,072
0
6,475
4,160
270
19,963
L
Charon
UwillDye
Charon
5,292
1,149
0
301
12,261
6,820
152
6,865
5,396
19,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
22,203
144
Minions Killed
89
0
Camps Cleared
0
617,641
Distance Traveled
479,608
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,178
743
61
6
0
185,878
0
W
Charon
8,084
735
37
3
0
206,832
5
W
Lancelot
9,464
860
46
4
0
224,931
0
L
Ganesha
7,819
711
16
1
0
150,284
0
L
Surtr
7,247
659
42
4
0
170,579
1
L
Charon
7,137
649
31
3
0
158,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role