Player Matchup

Vamana
Vamana
Lvl1 Goober
Vamana
Level 61
God Stats
1W - 2L
1,511 SR
Queue Stats
80W - 77L
1,510 Elo+
Solo
Anhur
Anhur
kingmatthew1213
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
verdia6
Cu Chulainn
Level 74
God Stats
0W - 2L
1,283 SR
Queue Stats
67W - 65L
1,467 Elo+
Solo
Sobek
Sobek
xPREDATORxAPEX
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,565 Elo+
Solo
Xbalanque
Xbalanque
xR0GUEx420
Xbalanque
Level 114
God Stats
7W - 4L
1,593 SR
Queue Stats
297W - 305L
1,462 Elo+
Solo
Team Averages
Level 83
1,477 SR
1,509 Elo+

VS

Team Averages
Level 110
1,543 SR
1,463 Elo+
Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MochaSenpai
Neith
Level 125
God Stats
2W - 1L
1,557 SR
Queue Stats
55W - 65L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
Wh1teSenpai
Baba Yaga
Level 123
God Stats
4W - 2L
1,579 SR
Queue Stats
113W - 97L
1,510 Elo+
Party 1
Thanatos
Thanatos
Zanderlit1456
Thanatos
Level 67
God Stats
2W - 0L
1,287 SR
Queue Stats
86W - 68L
1,467 Elo+
Solo
Vulcan
Vulcan
artur_leach
Vulcan
Level 110
God Stats
8W - 2L
1,790 SR
Queue Stats
66W - 87L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
1 / 8 / 3
10,172
598
10,080
21,958
21,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 11 / 3
9,738
573
5,102
20,056
8,427
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
verdia6
Cu Chulainn
19
3 / 11 / 3
11,688
688
20,348
29,388
37,267
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 6 / 0
8,111
477
2,538
12,738
11,124
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
xR0GUEx420
Xbalanque
16
0 / 8 / 2
9,283
546
10,062
16,188
6,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
14 / 4 / 19
13,532
796
21,011
18,551
9,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 1 / 22
11,938
702
12,847
15,032
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Wh1teSenpai
Baba Yaga
20
9 / 0 / 29
12,907
759
17,992
10,414
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Zanderlit1456
Thanatos
20
10 / 2 / 20
13,124
772
18,406
15,389
12,093
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
20
5 / 3 / 20
12,828
755
21,065
9,398
5,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
154
6
Kills
44
44
Deaths
10
11
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
4
19
5.88
L
Vamana
1
8
3
0.31
W
6
1
22
17
W
Baba Yaga
Wh1teSenpai
Baba Yaga
9
0
29
23.5
W
Thanatos
Zanderlit1456
Thanatos
10
2
20
10
W
Vulcan
5
3
20
5
L
1
11
3
0.23
L
Cu Chulainn
verdia6
Cu Chulainn
3
11
3
0.41
L
1
6
0
0.17
L
Xbalanque
xR0GUEx420
Xbalanque
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
91,321
100,328
Taken
68,784
85,186
Mitigated
41,198
9,921
Healing
42,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,011
5,811
1,293
5,572
18,551
9,280
2,251
959
15,420
0
35,991
L
Vamana
10,080
4,523
490
2,036
21,958
21,617
0
7,542
14,282
0
25,591
W
12,847
5,406
1,676
7,184
15,032
8,196
1,210
1,144
13,377
0
29,434
W
Baba Yaga
Wh1teSenpai
Baba Yaga
17,992
1,314
2,488
6,134
10,414
6,118
1,496
586
9,638
37,305
0
W
Thanatos
Zanderlit1456
Thanatos
18,406
4,775
1,089
13,264
15,389
12,093
1,703
1,095
13,671
0
32,057
W
Vulcan
21,065
10,003
1,935
2,020
9,398
5,511
1,776
600
8,466
49,278
0
L
5,102
1,345
958
964
20,056
8,427
0
10,719
9,337
0
14,929
L
Cu Chulainn
verdia6
Cu Chulainn
20,348
2,857
355
983
29,388
37,267
0
9,857
19,450
3,404
43,917
L
2,538
197
442
851
12,738
11,124
0
3,889
8,849
4,252
177
L
Xbalanque
xR0GUEx420
Xbalanque
10,062
1,489
587
2,255
16,188
6,751
0
7,075
9,097
0
27,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,992
Gold Earned
64,329
145
Minions Killed
197
0
Camps Cleared
0
1,135,045
Distance Traveled
1,691,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,532
796
39
2
0
336,160
0
L
Vamana
10,172
598
33
2
0
267,964
0
W
Neith
11,938
702
40
2
0
299,746
0
W
Baba Yaga
12,907
759
29
2
0
378,165
0
W
Thanatos
13,124
772
27
2
0
352,544
0
W
Vulcan
12,828
755
62
4
0
324,417
0
L
Anhur
9,738
573
25
1
0
215,646
0
L
Cu Chulainn
11,688
688
38
2
0
268,830
0
L
Sobek
8,111
477
4
0
0
120,600
0
L
Xbalanque
9,283
546
45
3
0
262,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role