Player Matchup

Ravana
Ravana
DR_OCHOA
Ravana
Level 129
God Stats
12W - 18L
1,522 SR
Queue Stats
289W - 262L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
EthanPoppa
Nu Wa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,574 Elo+
Party 1
Cliodhna
Cliodhna
Robert645123
Cliodhna
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 62L
1,534 Elo+
Party 1
Apollo
Apollo
emanuelpicon
Apollo
Level 128
God Stats
4W - 11L
1,289 SR
Queue Stats
132W - 122L
1,515 Elo+
Party 3
Charon
Charon
oRuLaZz
Charon
Level 128
God Stats
3W - 2L
1,567 SR
Queue Stats
192W - 194L
1,463 Elo+
Party 3
Team Averages
Level 119
1,476 SR
1,518 Elo+

VS

Team Averages
Level 122
1,431 SR
1,511 Elo+
Izanami
Izanami
Atu_servicio43
Izanami
Level 107
God Stats
9W - 3L
1,681 SR
Queue Stats
479W - 421L
1,565 Elo+
Solo
Ix Chel
Ix Chel
DxRK7158
Ix Chel
Level 143
God Stats
13W - 16L
1,468 SR
Queue Stats
1,156W - 1,070L
1,494 Elo+
Party 2
Bakasura
Bakasura
Joverhaul
Bakasura
Level 143
God Stats
34W - 21L
1,478 SR
Queue Stats
544W - 508L
1,501 Elo+
Party 2
Charon
Charon
SofaKing1011
Charon
Level 57
God Stats
0W - 2L
1,260 SR
Queue Stats
21W - 27L
1,410 Elo+
Solo
Achilles
Achilles
sxncti
Achilles
Level 158
God Stats
0W - 1L
1,267 SR
Queue Stats
18W - 15L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DR_OCHOA
Ravana
15
1 / 1 / 1
9,055
566
6,161
9,910
8,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
14
0 / 5 / 5
8,057
504
8,705
10,284
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
Robert645123
Cliodhna
14
6 / 6 / 8
9,085
568
13,766
18,911
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
16
8 / 1 / 2
9,734
608
6,688
12,448
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
oRuLaZz
Charon
14
3 / 1 / 10
9,365
585
10,771
11,567
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,569
536
7,312
11,466
4,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
DxRK7158
Ix Chel
15
3 / 3 / 6
9,489
593
9,647
13,917
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Joverhaul
Bakasura
15
7 / 7 / 3
9,435
590
13,899
19,553
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
8
0 / 1 / 0
6,369
398
2,915
6,528
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
sxncti
Achilles
16
2 / 1 / 2
9,738
609
6,268
14,994
18,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
13
14
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Ravana
DR_OCHOA
Ravana
1
1
1
1.5
L
Ix Chel
DxRK7158
Ix Chel
3
3
6
2
W
Nu Wa
0
5
5
0.5
L
Bakasura
Joverhaul
Bakasura
7
7
3
1.21
W
Cliodhna
Robert645123
Cliodhna
6
6
8
1.67
L
Charon
0
1
0
0
W
Apollo
8
1
2
9
W
Charon
oRuLaZz
Charon
3
1
10
8
L
Achilles
sxncti
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,091
Damage
40,041
63,120
Taken
66,458
33,281
Mitigated
42,178
15,005
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,312
4,558
0
2,373
11,466
4,712
823
4,116
7,338
0
77,832
W
Ravana
DR_OCHOA
Ravana
6,161
1,714
0
2,693
9,910
8,110
0
90
9,605
131
75,333
L
Ix Chel
DxRK7158
Ix Chel
9,647
1,290
674
5,007
13,917
5,929
59
6,429
7,395
74,044
0
W
Nu Wa
8,705
647
0
350
10,284
3,390
388
5,930
4,214
59,612
0
L
Bakasura
Joverhaul
Bakasura
13,899
9,195
0
5,049
19,553
8,777
300
3,323
16,041
0
62,601
W
Cliodhna
Robert645123
Cliodhna
13,766
1,784
0
3,659
18,911
6,525
138
2,063
15,557
0
62,365
L
Charon
2,915
257
99
1,829
6,528
4,623
0
2,645
3,880
11,142
0
W
Apollo
6,688
3,256
0
5,999
12,448
5,304
172
1,269
11,100
0
77,215
W
Charon
oRuLaZz
Charon
10,771
1,543
0
2,304
11,567
9,952
186
3,413
7,869
38,275
1,614
L
Achilles
sxncti
Achilles
6,268
1,438
0
5,553
14,994
18,137
0
1,429
13,518
90
76,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
43,600
478
Minions Killed
498
0
Camps Cleared
0
1,582,963
Distance Traveled
1,505,242
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,569
536
126
8
0
294,568
4
W
Ravana
9,055
566
139
9
0
278,980
2
L
Ix Chel
9,489
593
120
8
0
315,809
7
W
Nu Wa
8,057
504
91
6
0
297,157
0
L
Bakasura
9,435
590
100
6
0
369,610
1
W
Cliodhna
9,085
568
82
5
0
361,331
0
L
Charon
6,369
398
9
1
0
216,411
0
W
Apollo
9,734
608
137
9
0
313,375
0
W
Charon
9,365
585
29
2
0
332,120
6
L
Achilles
9,738
609
143
9
0
308,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role