Player Matchup

Medusa
Medusa
Ashish47
Medusa
Level 188
God Stats
3W - 2L
1,328 SR
Queue Stats
435W - 383L
1,481 Elo+
Solo
Charon
Charon
Devlaknight
Charon
Level 124
God Stats
1W - 3L
1,330 SR
Queue Stats
89W - 80L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lumintorious
Cu Chulainn
Level 126
God Stats
6W - 6L
1,741 SR
Queue Stats
550W - 534L
1,483 Elo+
Solo
Ra
Ra
MistahMatt
Ra
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,609 Elo+
Party 2
Hera
Hera
THEduckbeast
Hera
Level 82
God Stats
8W - 5L
1,713 SR
Queue Stats
11W - 6L
1,609 Elo+
Party 2
Team Averages
Level 117
1,522 SR
1,550 Elo+

VS

Team Averages
Level 103
1,512 SR
1,492 Elo+
Thoth
Thoth
Flintofu
Thoth
Level 32
God Stats
97W - 103L
1,557 SR
Queue Stats
176W - 189L
1,526 Elo+
Party 3
Neith
Neith
M35calin3
Neith
Level 161
God Stats
93W - 82L
1,569 SR
Queue Stats
289W - 310L
1,563 Elo+
Solo
Charon
Charon
SwissArmyBeard
Charon
Level 109
God Stats
4W - 9L
1,421 SR
Queue Stats
263W - 304L
1,486 Elo+
Party 3
Nike
Nike
mcmeeking1324
Nike
Level 63
God Stats
229W - 244L
1,513 SR
Queue Stats
237W - 255L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xEvolusx
Morgan Le Fay
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 359L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ashish47
Medusa
12
0 / 0 / 0
5,973
664
0
165
65
Charon
15
1 / 0 / 4
10,073
1,119
8,791
10,573
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Lumintorious
Cu Chulainn
15
3 / 3 / 3
9,669
1,074
19,866
15,032
15,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 2
8,884
987
9,635
7,547
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 4
8,486
943
8,878
8,370
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flintofu
Thoth
15
6 / 2 / 1
9,879
1,098
12,097
7,319
3,648
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
M35calin3
Neith
14
2 / 0 / 4
9,363
1,040
7,149
8,720
4,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 8
9,224
1,025
5,054
12,728
15,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 0 / 5
8,851
983
6,937
9,230
5,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
xEvolusx
Morgan Le Fay
14
0 / 3 / 7
8,683
965
7,292
12,360
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
6
Kills
11
11
Deaths
6
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ashish47
Medusa
0
0
0
0
L
Charon
1
0
4
3
W
Thoth
Flintofu
Thoth
6
2
1
3.25
L
Cu Chulainn
Lumintorious
Cu Chulainn
3
3
3
1.5
W
Neith
M35calin3
Neith
2
0
4
4
L
2
4
2
0.75
W
1
1
8
5
L
0
4
4
0.5
W
2
0
5
4.5
W
Morgan Le Fay
xEvolusx
Morgan Le Fay
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,170
Damage
38,529
41,687
Taken
50,357
31,914
Mitigated
35,519
7,339
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ashish47
Medusa
0
0
0
0
165
65
0
165
0
0
0
L
Charon
8,791
703
311
1,925
10,573
11,184
0
6,340
4,233
22,954
0
W
Thoth
Flintofu
Thoth
12,097
88
0
0
7,319
3,648
0
3,617
3,616
27,317
0
L
Cu Chulainn
Lumintorious
Cu Chulainn
19,866
2,044
0
2,167
15,032
15,441
0
5,937
9,095
244
45,306
W
Neith
M35calin3
Neith
7,149
3,267
0
2,473
8,720
4,468
0
2,580
6,053
0
35,151
L
9,635
556
1,800
1,136
7,547
2,623
0
5,659
1,888
27,896
0
W
5,054
155
0
0
12,728
15,748
0
9,128
3,236
17,206
0
L
8,878
1,080
0
0
8,370
2,601
0
6,397
1,973
20,190
0
W
6,937
383
0
1,087
9,230
5,178
0
5,472
3,663
0
17,718
W
Morgan Le Fay
xEvolusx
Morgan Le Fay
7,292
515
0
664
12,360
6,477
0
6,194
6,067
19,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,085
Gold Earned
46,000
166
Minions Killed
180
2
Camps Cleared
7
757,121
Distance Traveled
915,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,973
664
0
0
0
144
0
L
Charon
10,073
1,119
16
2
0
208,826
0
W
Thoth
9,879
1,098
34
4
1
179,111
0
L
Cu Chulainn
9,669
1,074
63
7
0
200,637
0
W
Neith
9,363
1,040
80
9
4
179,077
0
L
Ra
8,884
987
55
6
1
174,370
0
W
Charon
9,224
1,025
16
2
0
196,281
0
L
Hera
8,486
943
32
4
1
173,144
0
W
Nike
8,851
983
15
2
1
195,197
0
W
Morgan Le Fay
8,683
965
35
4
1
165,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role