Player Matchup

Kukulkan
Kukulkan
Gold IV
Erebus94
Kukulkan
Gold IV
Level 127
God Stats
21W - 20L
1,562 SR
Queue Stats
107W - 111L
1,397 MMR
Solo
Ravana
Ravana
Gold II
Komandan28
Ravana
Gold II
Level 122
God Stats
3W - 4L
1,759 SR
Queue Stats
296W - 319L
1,463 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
OXY-Nilson
Sun Wukong
Gold V
Level 163
God Stats
12W - 9L
1,674 SR
Queue Stats
152W - 181L
1,333 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,665 SR
1,398 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 51
1,548 SR
1,365 MMR
Jing Wei
Jing Wei
Bronze IV
AHMED76440
Jing Wei
Bronze IV
Level 65
God Stats
0W - 7L
1,165 SR
Queue Stats
9W - 36L
945 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
CloverPercival
Baron Samedi
Bronze III
Level 46
God Stats
0W - 1L
1,760 SR
Queue Stats
13W - 16L
1,575 MMR
Party 1
Mulan
Mulan
Bronze III
epicalex11
Mulan
Bronze III
Level 41
God Stats
0W - 1L
1,719 SR
Queue Stats
20W - 19L
1,575 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Erebus94
Kukulkan
16
8 / 1 / 6
12,976
865
24,899
10,103
4,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Komandan28
Ravana
15
5 / 2 / 7
11,985
799
9,581
15,224
11,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
OXY-Nilson
Sun Wukong
15
2 / 3 / 12
11,675
778
8,334
20,552
20,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAphroditeAgniBacchusAnubis

VS

Bans
AtlasBakasuraKaliUllrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AHMED76440
Jing Wei
12
1 / 6 / 2
9,945
663
4,678
15,383
4,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CloverPercival
Baron Samedi
14
2 / 5 / 3
10,877
725
9,721
11,871
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
14
3 / 4 / 3
11,456
764
12,521
20,591
20,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AHMED76440
Jing Wei
1
6
2
0.33
L
Baron Samedi
CloverPercival
Baron Samedi
2
5
3
0.7
W
Kukulkan
Erebus94
Kukulkan
8
1
6
11
W
Ravana
Komandan28
Ravana
5
2
7
4.25
W
Sun Wukong
OXY-Nilson
Sun Wukong
2
3
12
2.67
L
Mulan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
26,920
45,879
Taken
47,845
36,567
Mitigated
29,363
13,544
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AHMED76440
Jing Wei
4,678
2,813
338
2,009
15,383
4,500
0
11,481
3,834
0
26,625
L
Baron Samedi
CloverPercival
Baron Samedi
9,721
615
873
2,594
11,871
4,825
228
6,166
5,663
47,897
0
W
Kukulkan
Erebus94
Kukulkan
24,899
1,274
0
1,181
10,103
4,458
1,185
1,688
8,383
88,813
0
W
Ravana
Komandan28
Ravana
9,581
1,369
0
5,150
15,224
11,784
391
3,303
11,921
0
40,080
W
Sun Wukong
OXY-Nilson
Sun Wukong
8,334
1,042
0
7,213
20,552
20,325
597
6,235
14,317
1,939
40,101
L
Mulan
12,521
1,301
0
3,590
20,591
20,038
210
8,790
11,801
344
29,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
32,278
210
Minions Killed
131
0
Camps Cleared
0
925,909
Distance Traveled
727,964
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,945
663
41
3
0
227,037
6
L
Baron Samedi
10,877
725
48
3
0
235,656
0
W
Kukulkan
12,976
865
112
7
0
298,933
0
W
Ravana
11,985
799
52
3
0
304,953
0
W
Sun Wukong
11,675
778
46
3
0
322,023
0
L
Mulan
11,456
764
42
3
0
265,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role