Player Matchup

Ishtar
Ishtar
AsKiYuKi
Ishtar
Level 101
God Stats
0W - 3L
1,296 SR
Queue Stats
125W - 122L
1,477 Elo+
Party 1
Thanatos
Thanatos
JayBoer
Thanatos
Level 52
God Stats
28W - 19L
1,393 SR
Queue Stats
147W - 126L
1,462 Elo+
Solo
Aphrodite
Aphrodite
jana_rmk
Aphrodite
Level 88
God Stats
96W - 64L
1,570 SR
Queue Stats
127W - 123L
1,504 Elo+
Party 1
Charon
Charon
snob8
Charon
Level 89
God Stats
1W - 4L
1,260 SR
Queue Stats
439W - 433L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zarakke
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,177 SR
Queue Stats
8W - 8L
1,525 Elo+
Solo
Team Averages
Level 79
1,339 SR
1,479 Elo+

VS

Team Averages
Level 144
1,442 SR
1,460 Elo+
Bacchus
Bacchus
BoxCircle
Bacchus
Level 209
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 55L
1,479 Elo+
Party 2
Charon
Charon
DraculaTheMighty
Charon
Level 128
God Stats
3W - 1L
1,721 SR
Queue Stats
372W - 387L
1,423 Elo+
Solo
Janus
Janus
Marshall1316
Janus
Level 151
God Stats
1W - 1L
1,329 SR
Queue Stats
70W - 65L
1,482 Elo+
Party 2
Chernobog
Chernobog
lukyanenka
Chernobog
Level 143
God Stats
5W - 8L
1,329 SR
Queue Stats
403W - 385L
1,480 Elo+
Solo
Thanatos
Thanatos
unax_11
Thanatos
Level 89
God Stats
12W - 32L
1,332 SR
Queue Stats
418W - 572L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AsKiYuKi
Ishtar
11
2 / 6 / 1
7,039
440
8,030
15,348
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JayBoer
Thanatos
16
4 / 1 / 2
9,200
575
6,744
11,398
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
jana_rmk
Aphrodite
12
1 / 6 / 1
7,302
456
7,574
12,816
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
snob8
Charon
14
1 / 5 / 1
7,890
493
7,010
12,745
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
zarakke
Morgan Le Fay
14
0 / 4 / 1
7,702
481
5,360
10,143
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoxCircle
Bacchus
14
3 / 1 / 8
8,778
549
9,163
12,305
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 1
8,721
545
9,515
14,327
10,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 1
9,725
608
3,420
7,244
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
lukyanenka
Chernobog
14
4 / 4 / 8
8,277
517
13,254
15,216
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
unax_11
Thanatos
16
9 / 1 / 3
9,809
613
6,612
12,420
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
22
22
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AsKiYuKi
Ishtar
2
6
1
0.42
W
Bacchus
BoxCircle
Bacchus
3
1
8
7
W
4
1
1
4.5
L
Thanatos
JayBoer
Thanatos
4
1
2
5
W
2
1
1
2.5
L
Aphrodite
jana_rmk
Aphrodite
1
6
1
0.25
W
Chernobog
lukyanenka
Chernobog
4
4
8
2
L
Charon
snob8
Charon
1
5
1
0.3
W
Thanatos
unax_11
Thanatos
9
1
3
10.5
L
Morgan Le Fay
zarakke
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
41,964
62,450
Taken
61,512
27,218
Mitigated
39,588
26,919
Healing
22,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AsKiYuKi
Ishtar
8,030
4,712
0
3,508
15,348
5,895
0
4,970
10,378
0
46,944
W
Bacchus
BoxCircle
Bacchus
9,163
1,057
0
3,405
12,305
15,370
0
4,548
7,757
35,517
0
W
9,515
1,500
0
3,464
14,327
10,345
0
5,999
7,437
56,164
0
L
Thanatos
JayBoer
Thanatos
6,744
333
0
13,029
11,398
5,211
0
1,788
9,576
0
76,325
W
3,420
103
0
1,357
7,244
2,631
382
3,565
3,679
88,758
0
L
Aphrodite
jana_rmk
Aphrodite
7,574
1,183
2,802
4,990
12,816
5,984
0
3,861
8,955
22,897
0
W
Chernobog
lukyanenka
Chernobog
13,254
5,917
0
3,964
15,216
6,105
0
3,501
11,715
0
65,487
L
Charon
snob8
Charon
7,010
1,244
0
708
12,745
6,366
0
8,278
4,467
45,224
0
W
Thanatos
unax_11
Thanatos
6,612
1,289
0
10,202
12,420
5,137
0
1,504
10,900
0
76,087
L
Morgan Le Fay
zarakke
Morgan Le Fay
5,360
448
0
1,882
10,143
3,762
0
3,170
6,783
61,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
45,310
433
Minions Killed
472
0
Camps Cleared
0
1,406,583
Distance Traveled
1,617,719
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,039
440
79
5
0
265,610
0
W
Bacchus
8,778
549
53
3
0
318,899
2
W
Charon
8,721
545
58
4
0
292,358
4
L
Thanatos
9,200
575
136
9
0
323,183
0
W
Janus
9,725
608
165
10
0
321,511
0
L
Aphrodite
7,302
456
22
1
0
264,694
1
W
Chernobog
8,277
517
97
6
0
311,772
1
L
Charon
7,890
493
82
5
0
270,919
0
W
Thanatos
9,809
613
99
6
0
373,179
2
L
Morgan Le Fay
7,702
481
114
7
0
282,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role