Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BigHomieSlabDab
Ares
Level 92
God Stats
6W - 3L
1,605 SR
Queue Stats
431W - 459L
1,450 Elo+
Solo
Skadi
Skadi
Boomroy
Skadi
Level 149
God Stats
2W - 1L
1,708 SR
Queue Stats
225W - 224L
1,528 Elo+
Solo
Achilles
Achilles
GANNICUS13
Achilles
Level 159
God Stats
2W - 2L
1,469 SR
Queue Stats
23W - 15L
1,595 Elo+
Party 1
Shiva
Shiva
Lost Judgement
Shiva
Level 139
God Stats
5W - 3L
1,825 SR
Queue Stats
172W - 184L
1,455 Elo+
Solo
Team Averages
Level 140
1,621 SR
1,506 Elo+

VS

Team Averages
Level 111
1,422 SR
1,404 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Choppaboi_Anbu17
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,193 Elo+
Solo
The Morrigan
The Morrigan
FoamyTheSlayer
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,422 Elo+
Solo
Thanatos
Thanatos
PRiNCESS-PettyAF
Thanatos
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 119L
1,476 Elo+
Solo
Tiamat
Tiamat
VinnyCent4949
Tiamat
Level 107
God Stats
0W - 3L
1,111 SR
Queue Stats
195W - 194L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 3 / 12
9,519
865
8,409
11,314
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 15
9,989
908
6,476
11,341
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Boomroy
Skadi
19
3 / 0 / 16
10,561
960
12,119
5,228
3,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
GANNICUS13
Achilles
16
6 / 2 / 11
9,642
877
10,050
14,310
19,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 6 / 11
9,501
864
7,383
14,898
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 7 / 9
8,604
782
5,846
23,799
25,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 7 / 2
7,999
727
7,496
9,912
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
FoamyTheSlayer
The Morrigan
15
2 / 8 / 7
8,232
748
8,458
10,893
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 4
8,785
799
6,600
4,975
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,804
255
0
363
76

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
23
Kills
12
12
Deaths
23
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
12
4
L
Cabrakan
 
Cabrakan
2
7
9
0.93
W
3
1
15
10.5
W
Skadi
Boomroy
Skadi
3
0
16
11
L
2
7
2
0.43
L
The Morrigan
FoamyTheSlayer
The Morrigan
2
8
7
0.69
W
Achilles
GANNICUS13
Achilles
6
2
11
5.75
W
5
6
11
1.75
L
6
1
4
8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,437
Damage
28,400
57,091
Taken
49,942
59,824
Mitigated
36,268
20,242
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,409
71
2,524
3,315
11,314
7,015
1,885
5,232
6,068
17,412
0
L
Cabrakan
 
Cabrakan
5,846
638
337
5,921
23,799
25,987
0
6,774
15,512
10,975
0
W
6,476
343
799
1,899
11,341
12,895
765
3,579
7,746
10,827
0
W
Skadi
Boomroy
Skadi
12,119
4,370
1,051
922
5,228
3,043
3,194
3,358
1,531
0
48,736
L
7,496
287
0
0
9,912
3,333
0
3,031
6,078
18,264
0
L
The Morrigan
FoamyTheSlayer
The Morrigan
8,458
1,429
0
374
10,893
4,542
0
2,677
6,985
21,130
1,622
W
Achilles
GANNICUS13
Achilles
10,050
1,191
1,923
5,204
14,310
19,031
1,149
5,006
9,109
0
19,972
W
7,383
386
1,226
1,379
14,898
17,840
165
3,970
10,900
279
18,393
L
6,600
420
204
3,557
4,975
2,330
0
2,078
2,591
0
12,336
L
0
0
0
29
363
76
0
0
363
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
36,424
160
Minions Killed
79
0
Camps Cleared
0
1,079,479
Distance Traveled
622,025
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,519
865
32
3
0
227,296
1
L
Cabrakan
8,604
782
9
1
0
128,754
0
W
Ares
9,989
908
6
1
0
219,596
0
W
Skadi
10,561
960
75
7
0
204,339
0
L
He Bo
7,999
727
20
2
0
177,193
0
L
The Morrigan
8,232
748
35
3
0
151,873
0
W
Achilles
9,642
877
25
2
0
243,242
1
W
Shiva
9,501
864
22
2
0
185,006
1
L
Thanatos
8,785
799
15
1
0
164,205
0
L
Tiamat
2,804
255
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role