Player Matchup

Anubis
Anubis
DarkRebelion689
Anubis
Level 117
God Stats
15W - 14L
1,566 SR
Queue Stats
31W - 32L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
FallenAngel8825
Amaterasu
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 181L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
FerniFair
Ne Zha
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,464 Elo+
Solo
Ymir
Ymir
XI_ReVxLuTion_XI
Ymir
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 339L
1,351 Elo+
Party 1
Izanami
Izanami
sinary_noah
Izanami
Level 41
God Stats
0W - 6L
1,133 SR
Queue Stats
321W - 335L
1,288 Elo+
Party 1
Team Averages
Level 78
1,440 SR
1,407 Elo+

VS

Team Averages
Level 89
1,526 SR
1,373 Elo+
Ra
Ra
Angel-_-Muerto
Ra
Level 74
God Stats
5W - 4L
1,613 SR
Queue Stats
256W - 251L
1,453 Elo+
Solo
Camazotz
Camazotz
DiosJota
Camazotz
Level 107
God Stats
2W - 0L
1,362 SR
Queue Stats
31W - 54L
1,300 Elo+
Solo
Izanami
Izanami
IIWonderLandsII
Izanami
Level 83
God Stats
3W - 4L
1,730 SR
Queue Stats
64W - 44L
1,270 Elo+
Solo
Cthulhu
Cthulhu
Ze_Kalanga14
Cthulhu
Level 60
God Stats
62W - 63L
1,455 SR
Queue Stats
92W - 112L
1,364 Elo+
Solo
Fenrir
Fenrir
dragga75
Fenrir
Level 120
God Stats
12W - 9L
1,469 SR
Queue Stats
286W - 280L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,010
556
13,402
13,502
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
FallenAngel8825
Amaterasu
16
1 / 3 / 0
8,844
491
14,088
23,509
21,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
FerniFair
Ne Zha
15
2 / 2 / 2
9,075
504
6,409
15,320
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 8 / 0
7,849
436
6,467
23,624
20,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
sinary_noah
Izanami
13
1 / 6 / 3
8,237
458
4,322
12,534
3,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,454
525
11,026
8,775
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Camazotz
DiosJota
Camazotz
16
2 / 0 / 5
10,328
574
16,588
23,292
18,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 2 / 4
10,523
585
19,428
10,938
4,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ze_Kalanga14
Cthulhu
14
1 / 3 / 12
10,009
556
7,561
19,696
18,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
dragga75
Fenrir
13
5 / 4 / 5
7,746
430
6,073
15,350
5,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
23
24
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
4
5
3
1.1
W
Camazotz
DiosJota
Camazotz
2
0
5
4.5
L
Amaterasu
FallenAngel8825
Amaterasu
1
3
0
0.33
L
Ne Zha
FerniFair
Ne Zha
2
2
2
1.5
W
11
2
4
6.5
L
1
8
0
0.13
W
Cthulhu
Ze_Kalanga14
Cthulhu
1
3
12
2.33
W
Fenrir
dragga75
Fenrir
5
4
5
1.88
L
Izanami
sinary_noah
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,688
Damage
60,676
88,489
Taken
78,051
61,312
Mitigated
50,061
20,101
Healing
29,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,026
505
1,302
1,940
8,775
3,722
957
4,089
4,686
71,187
0
L
13,402
91
110
4,685
13,502
6,325
135
8,144
5,223
83,905
0
W
Camazotz
DiosJota
Camazotz
16,588
8,423
0
10,249
23,292
18,118
216
525
22,726
0
85,401
L
Amaterasu
FallenAngel8825
Amaterasu
14,088
7,711
0
9,543
23,509
21,593
0
870
22,548
0
72,491
L
Ne Zha
FerniFair
Ne Zha
6,409
1,367
0
1,855
15,320
9,072
0
4,306
11,014
0
82,337
W
19,428
15,039
0
3,241
10,938
4,276
710
4,653
6,285
0
80,885
L
6,467
910
0
2,378
23,624
20,425
353
3,346
20,173
37,388
0
W
Cthulhu
Ze_Kalanga14
Cthulhu
7,561
295
2,056
3,810
19,696
18,013
303
5,281
14,358
53,506
0
W
Fenrir
dragga75
Fenrir
6,073
2,115
337
6,493
15,350
5,932
294
5,495
9,803
0
25,954
L
Izanami
sinary_noah
Izanami
4,322
3,327
0
1,530
12,534
3,897
765
1,952
10,582
0
44,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
48,060
478
Minions Killed
471
0
Camps Cleared
0
1,686,959
Distance Traveled
1,835,467
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,454
525
107
6
0
376,998
0
L
Anubis
10,010
556
140
8
0
277,129
3
W
Camazotz
10,328
574
123
7
0
339,803
6
L
Amaterasu
8,844
491
101
6
0
349,094
1
L
Ne Zha
9,075
504
105
6
0
435,778
0
W
Izanami
10,523
585
133
7
0
362,776
6
L
Ymir
7,849
436
60
3
0
333,259
2
W
Cthulhu
10,009
556
76
4
0
381,791
0
W
Fenrir
7,746
430
32
2
0
374,099
5
L
Izanami
8,237
458
72
4
0
291,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role