Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CalmDreams
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,427 Elo+
Solo
Yu Huang
Yu Huang
Nobyum
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,524 Elo+
Solo
Ra
Ra
Zaiji
Ra
Level 140
God Stats
4W - 2L
1,620 SR
Queue Stats
605W - 633L
1,453 Elo+
Solo
Tiamat
Tiamat
sausure
Tiamat
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,362 Elo+
Solo
Team Averages
Level 113
1,524 SR
1,453 Elo+

VS

Team Averages
Level 92
1,559 SR
1,478 Elo+
Chaac
Chaac
ALUCARD RM5
Chaac
Level 126
God Stats
6W - 0L
1,799 SR
Queue Stats
199W - 198L
1,499 Elo+
Solo
Chiron
Chiron
Boyka2jz
Chiron
Level 88
God Stats
6W - 3L
1,770 SR
Queue Stats
639W - 688L
1,499 Elo+
Solo
Horus
Horus
JuDoMaX
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,432 Elo+
Solo
Geb
Geb
TendingRelic747
Geb
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 79L
1,526 Elo+
Solo
Medusa
Medusa
Ободон
Medusa
Level 100
God Stats
1W - 1L
1,226 SR
Queue Stats
207W - 180L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 6 / 12
9,425
725
9,981
19,665
25,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
CalmDreams
Hercules
14
2 / 4 / 4
8,092
622
3,635
12,929
16,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Nobyum
Yu Huang
17
4 / 3 / 8
9,220
709
11,397
10,079
5,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
15
3 / 8 / 8
9,080
698
13,941
14,568
7,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
sausure
Tiamat
18
4 / 4 / 4
10,038
772
12,103
10,564
10,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
9,703
746
12,230
17,499
18,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Boyka2jz
Chiron
19
8 / 2 / 9
11,231
864
13,812
8,992
4,477
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
JuDoMaX
Horus
16
3 / 2 / 14
9,735
749
2,194
15,232
15,897
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 5 / 18
10,917
840
13,860
25,012
24,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
19
9 / 3 / 9
12,000
923
22,359
12,546
6,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
15
Kills
25
25
Deaths
16
36
Assists
64
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
12
1.33
W
3
4
14
2.5
W
Chiron
Boyka2jz
Chiron
8
2
9
6.25
L
Hercules
CalmDreams
Hercules
2
4
4
1
W
Horus
JuDoMaX
Horus
3
2
14
5
L
Yu Huang
Nobyum
Yu Huang
4
3
8
2.67
W
2
5
18
2.2
L
Ra
3
8
8
0.88
L
Tiamat
sausure
Tiamat
4
4
4
1.5
W
Medusa
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,057
Damage
64,455
67,805
Taken
79,281
65,171
Mitigated
70,211
15,124
Healing
33,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,981
774
712
1,500
19,665
25,145
0
4,575
14,496
3,336
17,535
W
12,230
646
446
2,313
17,499
18,710
188
7,753
9,517
0
27,858
W
Chiron
Boyka2jz
Chiron
13,812
5,734
3,071
2,469
8,992
4,477
3,301
5,386
3,231
0
38,185
L
Hercules
CalmDreams
Hercules
3,635
561
499
2,886
12,929
16,788
0
2,698
10,231
0
8,836
W
Horus
JuDoMaX
Horus
2,194
1,084
6,149
5,512
15,232
15,897
281
7,465
7,445
0
6,535
L
Yu Huang
Nobyum
Yu Huang
11,397
1,023
713
741
10,079
5,493
0
1,404
8,285
21,139
0
W
13,860
533
3,374
6,347
25,012
24,390
437
10,797
13,817
22,916
946
L
Ra
13,941
1,189
2,503
2,186
14,568
7,000
0
2,326
11,980
25,902
0
L
Tiamat
sausure
Tiamat
12,103
569
1,506
1,878
10,564
10,745
0
1,657
8,895
26,282
0
W
Medusa
22,359
10,723
1,513
1,814
12,546
6,737
3,734
6,916
5,630
0
46,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
53,586
112
Minions Killed
172
0
Camps Cleared
0
1,124,783
Distance Traveled
1,288,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,425
725
20
2
0
199,536
0
W
Chaac
9,703
746
27
2
0
232,802
0
W
Chiron
11,231
864
59
5
0
221,249
0
L
Hercules
8,092
622
10
1
0
204,331
0
W
Horus
9,735
749
8
1
0
269,597
0
L
Yu Huang
9,220
709
20
2
0
233,127
0
W
Geb
10,917
840
11
1
0
292,054
0
L
Ra
9,080
698
28
2
0
214,880
0
L
Tiamat
10,038
772
34
3
0
272,909
0
W
Medusa
12,000
923
67
5
0
272,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role