Player Matchup

Neith
Neith
Diamond II
 
Neith
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
MidDyff
Jormungandr
Diamond III
Level 88
God Stats
6W - 4L
1,649 SR
Queue Stats
166W - 138L
2,245 MMR
Solo
Ra
Ra
Platinum IV
S7SoFunny
Ra
Platinum IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
2,109 MMR
Party 1
Sobek
Sobek
Diamond III
SharpEyedSphinx
Sobek
Diamond III
Level 148
God Stats
8W - 2L
1,740 SR
Queue Stats
436W - 408L
2,212 MMR
Solo
Kali
Kali
Masters
zippari
Kali
Masters
Level 120
God Stats
13W - 3L
1,743 SR
Queue Stats
484W - 467L
2,354 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,626 SR
2,084 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,609 SR
2,068 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Aqsin
Anhur
Diamond IV
Level 103
God Stats
33W - 32L
1,618 SR
Queue Stats
258W - 241L
2,125 MMR
Solo
Janus
Janus
Diamond V
MohammadSweden
Janus
Diamond V
Level 127
God Stats
129W - 103L
1,695 SR
Queue Stats
369W - 350L
2,186 MMR
Solo
Ymir
Ymir
Diamond V
SuperRoj
Ymir
Diamond V
Level 142
God Stats
3W - 2L
1,591 SR
Queue Stats
343W - 310L
2,150 MMR
Solo
King Arthur
King Arthur
Diamond V
Ínari
King Arthur
Diamond V
Level 49
God Stats
2W - 2L
1,642 SR
Queue Stats
56W - 36L
2,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 1
3,596
719
1,820
1,059
253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
MidDyff
Jormungandr
6
0 / 1 / 1
3,572
714
2,289
4,997
2,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
3,903
781
954
1,745
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 3
3,547
709
721
2,811
1,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
zippari
Kali
7
2 / 0 / 2
3,773
755
1,905
3,221
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
MartichorasKuzenboNe ZhaSun Wukong

VS

Bans
RavanaSusanoThanatosHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 0 / 1
3,844
769
2,116
3,049
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Aqsin
Anhur
3
0 / 2 / 0
2,765
553
618
2,021
491
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 0
3,342
668
254
1,295
390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 1 / 0
3,495
699
445
3,828
1,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Ínari
King Arthur
7
1 / 1 / 0
4,076
815
2,348
4,459
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
1
2.5
L
Thor
 
Thor
0
0
1
0.5
L
Anhur
Aqsin
Anhur
0
2
0
0
W
Jormungandr
MidDyff
Jormungandr
0
1
1
0.5
L
0
0
0
0
W
0
0
0
0
W
0
0
3
1.5
L
Ymir
0
1
0
0
W
Kali
zippari
Kali
2
0
2
3
L
King Arthur
Ínari
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,689
Damage
5,781
13,833
Taken
14,652
6,066
Mitigated
5,996
6,194
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,820
1,024
0
470
1,059
253
0
274
785
0
19,250
L
Thor
 
Thor
2,116
440
0
1,454
3,049
941
0
300
2,673
0
22,008
L
Anhur
Aqsin
Anhur
618
592
0
93
2,021
491
0
340
1,681
0
8,035
W
Jormungandr
MidDyff
Jormungandr
2,289
849
0
1,712
4,997
2,886
0
138
4,859
18,180
0
L
254
0
0
229
1,295
390
0
762
533
16,950
0
W
954
218
191
1,073
1,745
534
0
212
1,491
29,661
0
W
721
58
298
1,586
2,811
1,228
0
134
2,677
8,655
0
L
Ymir
445
62
140
267
3,828
1,561
0
381
3,447
13,399
0
W
Kali
zippari
Kali
1,905
793
0
864
3,221
1,165
0
51
3,170
0
16,899
L
King Arthur
Ínari
King Arthur
2,348
827
0
1,428
4,459
2,613
0
2,229
2,230
0
19,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,391
Gold Earned
17,522
179
Minions Killed
169
0
Camps Cleared
0
536,424
Distance Traveled
498,424
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,596
719
39
8
0
94,681
0
L
Thor
3,844
769
45
9
0
131,297
0
L
Anhur
2,765
553
15
3
0
57,769
0
W
Jormungandr
3,572
714
35
7
0
99,412
0
L
Janus
3,342
668
44
9
0
82,440
0
W
Ra
3,903
781
60
12
0
108,632
0
W
Sobek
3,547
709
16
3
0
109,510
1
L
Ymir
3,495
699
24
5
0
108,531
0
W
Kali
3,773
755
29
6
0
124,189
0
L
King Arthur
4,076
815
41
8
0
118,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role