Player Matchup

Thanatos
Thanatos
Alejandro7k5
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,215 Elo+
Solo
Nu Wa
Nu Wa
Corgan7241
Nu Wa
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 177L
1,437 Elo+
Solo
Horus
Horus
P4G4N PL
Horus
Level 66
God Stats
6W - 6L
1,275 SR
Queue Stats
654W - 688L
1,398 Elo+
Solo
Cthulhu
Cthulhu
bloodlust115
Cthulhu
Level 58
God Stats
0W - 2L
1,347 SR
Queue Stats
57W - 49L
1,447 Elo+
Solo
He Bo
He Bo
sogeking69sang
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,390 Elo+
Solo
Team Averages
Level 70
1,424 SR
1,378 Elo+

VS

Team Averages
Level 97
1,488 SR
1,428 Elo+
He Bo
He Bo
BentMustyCarrot
He Bo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
240W - 240L
1,291 Elo+
Solo
Guan Yu
Guan Yu
WhereYaAtJak
Guan Yu
Level 154
God Stats
5W - 4L
1,584 SR
Queue Stats
685W - 654L
1,550 Elo+
Party 1
Hachiman
Hachiman
bignnacho
Hachiman
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 97L
1,459 Elo+
Solo
Medusa
Medusa
bkfish94
Medusa
Level 88
God Stats
9W - 9L
1,562 SR
Queue Stats
311W - 292L
1,514 Elo+
Party 1
Kali
Kali
snikero2
Kali
Level 146
God Stats
1W - 1L
1,295 SR
Queue Stats
105W - 131L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alejandro7k5
Thanatos
18
5 / 7 / 8
10,867
776
10,854
15,591
8,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
2 / 7 / 8
9,685
692
15,914
14,267
7,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
P4G4N PL
Horus
1
0 / 0 / 0
3,868
276
0
0
0
Cthulhu
bloodlust115
Cthulhu
20
11 / 3 / 10
13,527
966
18,460
19,683
21,653
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 7 / 8
11,530
824
13,666
14,598
6,631
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 14
10,439
746
11,709
15,285
5,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
WhereYaAtJak
Guan Yu
20
6 / 4 / 15
12,326
880
12,699
21,528
33,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hachiman
bignnacho
Hachiman
18
5 / 4 / 9
10,714
765
9,401
11,020
4,257
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
bkfish94
Medusa
20
9 / 3 / 9
12,562
897
15,698
13,272
5,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kali
18
2 / 6 / 13
10,775
770
8,282
16,773
6,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
24
Kills
24
24
Deaths
24
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alejandro7k5
Thanatos
5
7
8
1.29
W
2
7
14
1.29
L
Nu Wa
2
7
8
0.86
L
Horus
P4G4N PL
Horus
0
0
0
0
W
Guan Yu
WhereYaAtJak
Guan Yu
6
4
15
3.38
W
Hachiman
bignnacho
Hachiman
5
4
9
2.38
W
Medusa
bkfish94
Medusa
9
3
9
4.5
L
Cthulhu
bloodlust115
Cthulhu
11
3
10
5.33
W
Kali
2
6
13
1.42
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,894
Damage
57,789
64,139
Taken
77,878
43,692
Mitigated
55,852
15,422
Healing
25,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alejandro7k5
Thanatos
10,854
2,416
532
5,146
15,591
8,182
743
3,191
12,308
0
22,636
W
11,709
1,805
0
180
15,285
5,795
945
9,733
5,432
29,874
0
L
Nu Wa
15,914
5,179
1,025
1,298
14,267
7,226
0
1,025
13,166
24,898
0
L
Horus
P4G4N PL
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
WhereYaAtJak
Guan Yu
12,699
2,087
6,241
9,296
21,528
33,259
438
11,421
10,089
0
37,169
W
Hachiman
bignnacho
Hachiman
9,401
7,573
1,153
1,850
11,020
4,257
2,896
6,862
3,874
0
31,330
W
Medusa
bkfish94
Medusa
15,698
5,578
881
2,359
13,272
5,835
2,345
8,881
4,391
0
40,752
L
Cthulhu
bloodlust115
Cthulhu
18,460
1,559
1,219
3,284
19,683
21,653
132
6,202
12,929
37,490
0
W
Kali
8,282
3,448
355
3,294
16,773
6,706
1,543
10,798
5,871
0
13,390
L
13,666
969
1,235
1,683
14,598
6,631
390
1,140
13,250
30,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
56,816
130
Minions Killed
192
0
Camps Cleared
0
947,843
Distance Traveled
1,322,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,867
776
30
2
0
221,491
0
W
He Bo
10,439
746
38
3
0
245,255
0
L
Nu Wa
9,685
692
14
1
0
210,572
0
L
Horus
3,868
276
0
0
0
0
0
W
Guan Yu
12,326
880
52
4
0
268,124
0
W
Hachiman
10,714
765
41
3
0
230,864
0
W
Medusa
12,562
897
47
3
0
309,383
0
L
Cthulhu
13,527
966
53
4
0
299,973
0
W
Kali
10,775
770
14
1
0
269,241
0
L
He Bo
11,530
824
33
2
0
215,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role