Player Matchup

Sun Wukong
Sun Wukong
Gold II
Diese
Sun Wukong
Gold II
Level 138
God Stats
4W - 1L
1,637 SR
Queue Stats
68W - 56L
1,539 MMR
Party 2
Thor
Thor
Gold III
Jσkєя
Thor
Gold III
Level 63
God Stats
8W - 6L
1,409 SR
Queue Stats
127W - 125L
1,532 MMR
Solo
Ullr
Ullr
Silver II
MoistyMist
Ullr
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,538 MMR
Solo
Ganesha
Ganesha
Silver II
NoLeon
Ganesha
Silver II
Level 107
God Stats
1W - 1L
1,691 SR
Queue Stats
40W - 37L
1,519 MMR
Party 2
Poseidon
Poseidon
Gold III
Siruped
Poseidon
Gold III
Level 89
God Stats
26W - 24L
1,599 SR
Queue Stats
477W - 481L
1,539 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,567 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,495 SR
1,533 MMR
Achilles
Achilles
Silver II
BBGKEVIN
Achilles
Silver II
Level 82
God Stats
5W - 14L
1,527 SR
Queue Stats
34W - 59L
1,529 MMR
Solo
Fenrir
Fenrir
Gold II
Canvercell
Fenrir
Gold II
Level 144
God Stats
7W - 5L
1,568 SR
Queue Stats
404W - 414L
1,524 MMR
Solo
Ymir
Ymir
Bronze III
ExecutiveGinger
Ymir
Bronze III
Level 119
God Stats
0W - 1L
1,501 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Wuhan9089
Morgan Le Fay
Gold III
Level 122
God Stats
12W - 7L
1,612 SR
Queue Stats
70W - 70L
1,585 MMR
Party 1
Anhur
Anhur
Gold III
tookooforurmom
Anhur
Gold III
Level 158
God Stats
2W - 6L
1,268 SR
Queue Stats
262W - 256L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diese
Sun Wukong
11
0 / 1 / 1
6,449
717
2,951
6,850
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
4 / 2 / 3
6,208
690
4,073
7,043
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,259
584
5,782
5,733
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
NoLeon
Ganesha
9
0 / 1 / 4
5,399
600
2,790
5,984
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Siruped
Poseidon
12
4 / 1 / 2
6,871
763
4,093
4,661
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraJanusRavana

VS

Bans
SusanoAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BBGKEVIN
Achilles
9
1 / 1 / 0
5,024
558
4,648
6,767
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Canvercell
Fenrir
3
0 / 1 / 0
3,621
402
367
1,594
474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 1 / 1
5,587
621
2,993
8,245
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Wuhan9089
Morgan Le Fay
11
1 / 4 / 2
5,961
662
2,932
5,638
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,696
633
3,223
8,687
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
6
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
BBGKEVIN
Achilles
1
1
0
1
L
Fenrir
Canvercell
Fenrir
0
1
0
0
W
Sun Wukong
Diese
Sun Wukong
0
1
1
0.5
L
3
1
1
3.5
W
Thor
4
2
3
2.75
W
1
1
1
1.5
W
Ganesha
NoLeon
Ganesha
0
1
4
2
W
Poseidon
Siruped
Poseidon
4
1
2
5
L
Morgan Le Fay
Wuhan9089
Morgan Le Fay
1
4
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
14,163
30,271
Taken
30,931
13,368
Mitigated
16,524
7,750
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BBGKEVIN
Achilles
4,648
872
0
2,802
6,767
6,543
0
199
6,568
568
29,503
L
Fenrir
Canvercell
Fenrir
367
51
0
413
1,594
474
0
581
1,013
0
3,814
W
Sun Wukong
Diese
Sun Wukong
2,951
692
0
2,211
6,850
3,425
0
170
6,026
0
51,671
L
2,993
880
0
2,519
8,245
4,573
0
1,954
6,291
15,873
0
W
Thor
4,073
1,807
0
1,219
7,043
2,527
0
1,908
5,135
0
34,595
W
5,782
2,091
0
1,523
5,733
1,709
24
922
4,811
0
38,783
W
Ganesha
NoLeon
Ganesha
2,790
223
0
1,787
5,984
4,018
28
1,838
4,058
12,022
0
W
Poseidon
Siruped
Poseidon
4,093
1,088
0
1,010
4,661
1,689
38
1,405
3,256
62,940
0
L
Morgan Le Fay
Wuhan9089
Morgan Le Fay
2,932
286
0
610
5,638
2,012
0
2,949
2,645
39,668
0
L
3,223
2,246
0
4,270
8,687
2,922
0
1,207
7,480
0
40,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,186
Gold Earned
25,889
345
Minions Killed
238
0
Camps Cleared
0
989,216
Distance Traveled
795,053
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,024
558
49
5
0
194,611
4
L
Fenrir
3,621
402
6
1
0
43,263
0
W
Sun Wukong
6,449
717
102
11
0
201,908
2
L
Ymir
5,587
621
16
2
0
196,717
0
W
Thor
6,208
690
66
7
0
216,497
0
W
Ullr
5,259
584
68
8
0
168,440
1
W
Ganesha
5,399
600
0
0
0
207,951
1
W
Poseidon
6,871
763
109
12
0
194,420
0
L
Morgan Le Fay
5,961
662
84
9
0
188,911
0
L
Anhur
5,696
633
83
9
0
171,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role