Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
JAJASALUDOS30
Cu Chulainn
Gold I
Level 140
God Stats
1W - 2L
1,496 SR
Queue Stats
331W - 326L
1,518 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
LeoCampillo_
Kuzenbo
Gold III
Level 117
God Stats
10W - 4L
1,640 SR
Queue Stats
236W - 234L
1,525 MMR
Solo
Hou Yi
Hou Yi
Gold I
VivaceVolcano75
Hou Yi
Gold I
Level 119
God Stats
1W - 0L
1,806 SR
Queue Stats
60W - 52L
1,512 MMR
Party 1
Ah Puch
Ah Puch
Gold I
bola8omar
Ah Puch
Gold I
Level 129
God Stats
2W - 0L
1,609 SR
Queue Stats
58W - 51L
1,543 MMR
Party 1
Cliodhna
Cliodhna
Gold II
meril123
Cliodhna
Gold II
Level 213
God Stats
3W - 1L
1,525 SR
Queue Stats
83W - 84L
1,522 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,615 SR
1,524 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,475 SR
1,500 MMR
Arachne
Arachne
Gold II
Batman_said
Arachne
Gold II
Level 120
God Stats
36W - 35L
1,568 SR
Queue Stats
575W - 583L
1,527 MMR
Solo
Tiamat
Tiamat
Bronze III
BigLaineCrane
Tiamat
Bronze III
Level 124
God Stats
0W - 1L
1,558 SR
Queue Stats
3W - 7L
1,375 MMR
Party 2
Hachiman
Hachiman
Bronze III
LoganDP
Hachiman
Bronze III
Level 126
God Stats
0W - 1L
1,477 SR
Queue Stats
4W - 6L
1,509 MMR
Party 2
Aphrodite
Aphrodite
Silver I
llG4meM4sterll
Aphrodite
Silver I
Level 158
God Stats
0W - 1L
1,148 SR
Queue Stats
8W - 7L
1,553 MMR
Solo
Jormungandr
Jormungandr
Gold III
zipdee
Jormungandr
Gold III
Level 125
God Stats
20W - 19L
1,625 SR
Queue Stats
433W - 434L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JAJASALUDOS30
Cu Chulainn
12
2 / 2 / 1
7,538
538
7,149
13,507
10,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
LeoCampillo_
Kuzenbo
12
2 / 2 / 2
7,173
512
3,220
9,890
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 5
7,478
534
5,496
11,120
4,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
bola8omar
Ah Puch
14
7 / 3 / 1
9,113
651
10,817
12,454
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
meril123
Cliodhna
14
3 / 0 / 2
8,177
584
6,170
10,733
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorRavanaAo KuangKali

VS

Bans
AgniAchillesMartichorasNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Batman_said
Arachne
13
1 / 3 / 3
7,774
555
4,170
10,934
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 2
7,061
504
8,235
10,775
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LoganDP
Hachiman
11
1 / 4 / 1
6,548
468
6,234
10,056
3,933
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
llG4meM4sterll
Aphrodite
11
1 / 2 / 1
6,472
462
5,528
8,511
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
zipdee
Jormungandr
13
4 / 1 / 0
8,193
585
7,659
12,399
9,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
15
Kills
9
10
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Batman_said
Arachne
1
3
3
0.83
L
2
5
2
0.6
W
Cu Chulainn
JAJASALUDOS30
Cu Chulainn
2
2
1
1.25
W
Kuzenbo
LeoCampillo_
Kuzenbo
2
2
2
1.5
L
Hachiman
LoganDP
Hachiman
1
4
1
0.38
W
1
3
5
1.17
W
Ah Puch
bola8omar
Ah Puch
7
3
1
2.5
L
Aphrodite
llG4meM4sterll
Aphrodite
1
2
1
0.75
W
Cliodhna
meril123
Cliodhna
3
0
2
4
L
Jormungandr
zipdee
Jormungandr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
31,826
57,704
Taken
52,675
34,196
Mitigated
29,468
20,795
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Batman_said
Arachne
4,170
3,184
0
2,014
10,934
4,366
0
1,443
9,491
0
59,242
L
8,235
440
0
1,292
10,775
6,598
0
7,388
3,387
40,378
0
W
Cu Chulainn
JAJASALUDOS30
Cu Chulainn
7,149
1,297
0
1,052
13,507
10,084
84
4,967
8,482
0
50,176
W
Kuzenbo
LeoCampillo_
Kuzenbo
3,220
1,125
0
2,616
9,890
9,835
33
4,660
4,932
23,294
0
L
Hachiman
LoganDP
Hachiman
6,234
4,223
0
2,281
10,056
3,933
439
1,190
8,866
0
48,974
W
5,496
3,156
0
5,262
11,120
4,497
671
1,942
8,908
0
54,927
W
Ah Puch
bola8omar
Ah Puch
10,817
312
0
5,263
12,454
5,388
601
7,538
4,333
70,329
0
L
Aphrodite
llG4meM4sterll
Aphrodite
5,528
915
1,848
3,517
8,511
5,336
698
3,608
4,903
31,438
0
W
Cliodhna
meril123
Cliodhna
6,170
925
0
6,602
10,733
4,392
0
1,895
8,718
0
72,149
L
Jormungandr
zipdee
Jormungandr
7,659
1,787
0
3,848
12,399
9,235
436
469
11,930
64,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,479
Gold Earned
36,048
426
Minions Killed
408
0
Camps Cleared
0
1,385,585
Distance Traveled
1,271,197
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,774
555
98
7
0
253,529
1
L
Tiamat
7,061
504
74
5
0
262,005
0
W
Cu Chulainn
7,538
538
77
6
0
273,893
0
W
Kuzenbo
7,173
512
34
2
0
280,923
0
L
Hachiman
6,548
468
69
5
0
240,343
4
W
Hou Yi
7,478
534
91
7
0
241,549
2
W
Ah Puch
9,113
651
118
8
0
268,900
0
L
Aphrodite
6,472
462
68
5
0
235,125
0
W
Cliodhna
8,177
584
106
8
0
320,320
0
L
Jormungandr
8,193
585
99
7
0
280,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role