Player Matchup

Hachiman
Hachiman
MindOfCronus
Hachiman
Level 61
God Stats
20W - 25L
1,473 SR
Queue Stats
254W - 291L
1,311 Elo+
Party 1
Izanami
Izanami
SinisterTTV
Izanami
Level 29
God Stats
3W - 2L
1,628 SR
Queue Stats
235W - 232L
1,217 Elo+
Party 1
Anubis
Anubis
megahufin420
Anubis
Level 107
God Stats
14W - 8L
1,858 SR
Queue Stats
231W - 264L
1,328 Elo+
Party 1
Team Averages
Level 66
1,653 SR
1,285 Elo+

VS

Team Averages
Level 50
1,289 SR
1,191 Elo+
Lancelot
Lancelot
Syndrome9807
Lancelot
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
22W - 26L
1,045 Elo+
Party 2
Discordia
Discordia
T3MP3ST04
Discordia
Level 16
God Stats
6W - 4L
1,324 SR
Queue Stats
26W - 33L
1,169 Elo+
Party 2
Charon
Charon
zetheyus
Charon
Level 124
God Stats
6W - 4L
1,044 SR
Queue Stats
442W - 473L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MindOfCronus
Hachiman
11
3 / 6 / 4
9,663
690
5,568
17,008
9,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SinisterTTV
Izanami
14
2 / 2 / 3
10,455
747
8,282
14,241
5,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
13
3 / 5 / 4
10,517
751
11,436
14,615
7,810
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Syndrome9807
Lancelot
14
5 / 4 / 6
10,618
758
8,764
11,439
6,697
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
T3MP3ST04
Discordia
15
6 / 1 / 7
11,424
816
19,459
8,195
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
zetheyus
Charon
13
2 / 3 / 10
10,316
737
11,025
14,773
11,314
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
13
13
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
MindOfCronus
Hachiman
3
6
4
0.83
L
Izanami
SinisterTTV
Izanami
2
2
3
1.75
W
Lancelot
Syndrome9807
Lancelot
5
4
6
2
W
Discordia
T3MP3ST04
Discordia
6
1
7
9.5
L
Anubis
3
5
4
1
W
Charon
zetheyus
Charon
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
39,248
45,864
Taken
34,407
22,984
Mitigated
20,669
4,388
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
MindOfCronus
Hachiman
5,568
2,897
0
505
17,008
9,325
815
11,127
5,785
0
20,972
L
Izanami
SinisterTTV
Izanami
8,282
4,464
0
1,162
14,241
5,849
416
10,104
3,819
0
40,373
W
Lancelot
Syndrome9807
Lancelot
8,764
1,698
0
264
11,439
6,697
627
5,013
6,426
0
24,536
W
Discordia
T3MP3ST04
Discordia
19,459
1,300
670
613
8,195
2,658
938
1,932
6,179
53,207
0
L
Anubis
11,436
62
143
2,578
14,615
7,810
45
9,581
4,962
42,513
0
W
Charon
zetheyus
Charon
11,025
1,493
740
2,140
14,773
11,314
767
4,657
10,066
45,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
32,358
138
Minions Killed
136
0
Camps Cleared
0
665,829
Distance Traveled
818,729
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,663
690
25
2
0
229,147
0
L
Izanami
10,455
747
65
5
0
242,296
0
W
Lancelot
10,618
758
27
2
0
292,279
0
W
Discordia
11,424
816
71
5
0
263,387
0
L
Anubis
10,517
751
48
3
0
194,386
2
W
Charon
10,316
737
38
3
0
263,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role