Player Matchup

Loki
Loki
Dracandys
Loki
Level 86
God Stats
1W - 2L
1,305 SR
Queue Stats
45W - 60L
1,470 Elo+
Party 1
Nike
Nike
Femboy_Port35
Nike
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 43L
1,480 Elo+
Party 1
Poseidon
Poseidon
PoptartGuy013
Poseidon
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Geb
Geb
Ridley014
Geb
Level 107
God Stats
3W - 6L
1,903 SR
Queue Stats
126W - 144L
1,449 Elo+
Party 1
Chernobog
Chernobog
TheAstrophel
Chernobog
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 172L
1,499 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,436 Elo+

VS

Team Averages
Level 70
1,533 SR
1,496 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Inkedbendy
Tiamat
Level 87
God Stats
7W - 6L
1,665 SR
Queue Stats
150W - 129L
1,480 Elo+
Party 2
King Arthur
King Arthur
ShangTiger
King Arthur
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 32L
1,563 Elo+
Party 2
Charon
Charon
mar_cap
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,435 Elo+
Solo
Thanatos
Thanatos
rfahres
Thanatos
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 2 / 2
6,408
641
3,168
8,231
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 0
5,554
555
4,950
8,733
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
PoptartGuy013
Poseidon
10
1 / 1 / 0
5,929
593
1,980
3,620
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 1
6,129
613
5,526
7,431
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
TheAstrophel
Chernobog
10
0 / 0 / 2
5,897
590
5,285
5,367
1,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 1 / 0
4,967
497
2,692
7,422
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Inkedbendy
Tiamat
11
1 / 2 / 2
5,772
577
3,138
6,674
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ShangTiger
King Arthur
10
2 / 4 / 0
5,760
576
4,496
9,519
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
mar_cap
Charon
8
0 / 0 / 1
5,257
526
2,441
6,638
3,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
rfahres
Thanatos
6
0 / 4 / 0
4,244
424
175
5,252
1,465

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
4
5
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
W
Loki
4
2
2
2.5
W
1
1
0
1
L
Tiamat
Inkedbendy
Tiamat
1
2
2
1
W
Poseidon
PoptartGuy013
Poseidon
1
1
0
1
W
3
1
1
3.5
L
King Arthur
ShangTiger
King Arthur
2
4
0
0.5
W
Chernobog
TheAstrophel
Chernobog
0
0
2
1
L
Charon
mar_cap
Charon
0
0
1
0.5
L
Thanatos
rfahres
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
12,942
33,382
Taken
35,505
17,910
Mitigated
16,156
7,443
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,692
1,219
0
2,761
7,422
2,450
0
7
7,415
0
37,844
W
Loki
3,168
1,118
0
3,417
8,231
2,663
922
460
7,701
0
42,429
W
4,950
199
819
760
8,733
4,661
0
1,262
7,471
0
26,846
L
Tiamat
Inkedbendy
Tiamat
3,138
97
0
1,361
6,674
3,346
0
1,980
4,694
35,743
0
W
Poseidon
PoptartGuy013
Poseidon
1,980
346
0
140
3,620
1,068
0
1,640
1,788
37,016
0
W
5,526
1,022
0
418
7,431
7,582
0
264
7,149
31,538
270
L
King Arthur
ShangTiger
King Arthur
4,496
383
0
381
9,519
5,211
0
4,609
4,263
0
28,615
W
Chernobog
TheAstrophel
Chernobog
5,285
3,624
0
1,889
5,367
1,936
432
1,614
3,687
0
47,951
L
Charon
mar_cap
Charon
2,441
751
163
2,322
6,638
3,684
0
0
6,638
12,404
0
L
Thanatos
rfahres
Thanatos
175
73
0
1,990
5,252
1,465
0
0
5,252
0
13,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,917
Gold Earned
26,000
317
Minions Killed
208
0
Camps Cleared
0
1,064,995
Distance Traveled
980,074
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,967
497
68
7
0
193,554
0
W
Loki
6,408
641
64
6
0
226,568
0
W
Nike
5,554
555
32
3
0
205,160
0
L
Tiamat
5,772
577
72
7
0
208,726
0
W
Poseidon
5,929
593
84
8
0
221,444
0
W
Geb
6,129
613
44
4
0
203,530
0
L
King Arthur
5,760
576
37
4
0
195,110
0
W
Chernobog
5,897
590
93
9
0
208,293
2
L
Charon
5,257
526
8
1
0
199,512
5
L
Thanatos
4,244
424
23
2
0
183,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role