Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Drakefristfire
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Medusa
Medusa
Moy_R6
Medusa
Level 54
God Stats
6W - 3L
1,619 SR
Queue Stats
421W - 489L
1,462 Elo+
Party 1
Maui
Maui
VtoRm
Maui
Level 168
God Stats
6W - 6L
1,500 SR
Queue Stats
216W - 215L
1,477 Elo+
Solo
Artio
Artio
javierriveraboca
Artio
Level 108
God Stats
2W - 1L
1,382 SR
Queue Stats
491W - 527L
1,477 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,483 Elo+

VS

Team Averages
Level 87
1,461 SR
1,505 Elo+
Bacchus
Bacchus
BlGjase_
Bacchus
Level 109
God Stats
2W - 4L
1,197 SR
Queue Stats
100W - 104L
1,482 Elo+
Solo
Charon
Charon
Freitinhas_Gamer
Charon
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 148L
1,453 Elo+
Party 2
Rama
Rama
MrShadowTy
Rama
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,726 Elo+
Solo
Bakasura
Bakasura
PGoficial
Bakasura
Level 73
God Stats
12W - 20L
1,248 SR
Queue Stats
109W - 118L
1,419 Elo+
Party 2
Hera
Hera
mishka-frede9
Hera
Level 69
God Stats
9W - 8L
1,858 SR
Queue Stats
311W - 322L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 2 / 0
5,045
561
1,915
7,997
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
9
0 / 2 / 1
5,148
572
2,226
4,897
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Moy_R6
Medusa
8
1 / 0 / 1
4,505
501
3,563
3,578
1,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
VtoRm
Maui
9
0 / 1 / 0
5,112
568
0
2,894
1,311
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 1
5,087
565
3,865
6,754
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlGjase_
Bacchus
8
0 / 0 / 1
4,730
526
2,315
5,541
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
1 / 0 / 0
3,964
440
493
757
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
4,326
481
4,254
5,923
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
PGoficial
Bakasura
5
1 / 0 / 0
3,960
440
723
3,290
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 1
5,607
623
3,416
5,152
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
0
1
L
Bacchus
BlGjase_
Bacchus
0
0
1
0.5
W
Kukulkan
0
2
1
0.25
L
1
0
0
1
W
Medusa
Moy_R6
Medusa
1
0
1
1.5
L
1
2
0
0.5
L
Bakasura
PGoficial
Bakasura
1
0
0
1
W
Maui
VtoRm
Maui
0
1
0
0
W
1
0
1
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,569
Damage
11,201
26,120
Taken
20,663
10,391
Mitigated
9,301
8,839
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,915
456
0
3,359
7,997
2,641
0
1,259
6,708
0
28,095
L
Bacchus
BlGjase_
Bacchus
2,315
199
188
2,645
5,541
4,485
0
1,890
3,651
12,832
0
W
Kukulkan
2,226
171
0
0
4,897
1,755
0
2,561
2,325
32,217
0
L
493
99
0
500
757
258
0
140
617
4,324
0
W
Medusa
Moy_R6
Medusa
3,563
1,489
0
1,320
3,578
1,116
0
1,162
2,416
0
22,604
L
4,254
3,625
0
2,486
5,923
1,942
0
1,975
3,948
0
27,922
L
Bakasura
PGoficial
Bakasura
723
490
0
530
3,290
914
0
123
3,167
0
9,687
W
Maui
VtoRm
Maui
0
0
0
23
2,894
1,311
0
409
2,387
27,077
0
W
3,865
631
267
3,870
6,754
3,568
0
833
5,921
23,084
0
L
3,416
626
0
1,120
5,152
1,702
0
2,110
3,042
37,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
22,587
218
Minions Killed
169
0
Camps Cleared
0
828,879
Distance Traveled
698,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,045
561
43
5
0
193,464
0
L
Bacchus
4,730
526
17
2
0
182,558
1
W
Kukulkan
5,148
572
60
7
0
150,991
0
L
Charon
3,964
440
10
1
0
54,597
0
W
Medusa
4,505
501
35
4
0
177,360
0
L
Rama
4,326
481
49
5
0
169,758
0
L
Bakasura
3,960
440
20
2
0
105,852
0
W
Maui
5,112
568
49
5
0
118,454
0
W
Artio
5,087
565
31
3
0
188,610
0
L
Hera
5,607
623
73
8
0
185,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role