Player Matchup

Danzaburou
Danzaburou
HuckVenom
Danzaburou
Level 77
God Stats
4W - 3L
1,687 SR
Queue Stats
17W - 12L
1,582 Elo+
Party 2
Agni
Agni
SnazyEmperor
Agni
Level 158
God Stats
1W - 0L
1,617 SR
Queue Stats
26W - 18L
1,513 Elo+
Party 2
Hercules
Hercules
krazykoda94
Hercules
Level 151
God Stats
2W - 1L
1,314 SR
Queue Stats
35W - 22L
1,669 Elo+
Party 2
Team Averages
Level 129
1,539 SR
1,588 Elo+

VS

Team Averages
Level 119
1,514 SR
1,531 Elo+
Ra
Ra
BenjiTheBard
Ra
Level 107
God Stats
1W - 3L
1,406 SR
Queue Stats
289W - 284L
1,536 Elo+
Party 1
Loki
Loki
MartyTheWise
Loki
Level 124
God Stats
3W - 7L
1,339 SR
Queue Stats
410W - 422L
1,509 Elo+
Party 1
Charon
Charon
Wolfishmatash
Charon
Level 127
God Stats
6W - 4L
1,797 SR
Queue Stats
41W - 47L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HuckVenom
Danzaburou
11
2 / 1 / 6
7,672
767
5,055
4,666
1,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 6
8,473
847
7,029
4,875
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
krazykoda94
Hercules
11
4 / 1 / 7
8,015
802
7,403
10,847
7,978
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,591
659
2,918
7,355
2,779
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 3 / 0
7,291
729
3,772
6,920
2,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
7,173
717
6,078
9,280
5,270
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
3
3
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Danzaburou
HuckVenom
Danzaburou
2
1
6
5
L
2
3
0
0.67
W
5
1
6
8
L
1
3
1
0.5
W
Hercules
krazykoda94
Hercules
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,487
Damage
12,768
20,388
Taken
23,555
11,408
Mitigated
10,491
4,401
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,918
176
564
870
7,355
2,779
0
1,512
5,843
24,055
0
W
Danzaburou
HuckVenom
Danzaburou
5,055
1,494
0
1,527
4,666
1,749
767
2,883
1,783
0
28,593
L
3,772
213
0
0
6,920
2,442
0
3,486
3,434
0
15,499
W
7,029
277
0
575
4,875
1,681
500
1,663
3,212
34,205
0
L
6,078
943
0
720
9,280
5,270
13
2,117
7,163
20,249
0
W
Hercules
krazykoda94
Hercules
7,403
1,807
0
2,299
10,847
7,978
131
5,087
5,760
0
17,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,160
Gold Earned
21,055
118
Minions Killed
96
0
Camps Cleared
0
571,617
Distance Traveled
549,483
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,591
659
50
5
0
180,146
1
W
Danzaburou
7,672
767
50
5
0
186,584
0
L
Loki
7,291
729
14
1
0
194,420
0
W
Agni
8,473
847
52
5
0
193,513
2
L
Charon
7,173
717
32
3
0
174,917
0
W
Hercules
8,015
802
16
2
0
191,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role