Player Matchup

Tiamat
Tiamat
IWantDaatOne
Tiamat
Level 105
God Stats
100W - 79L
1,504 SR
Queue Stats
109W - 88L
1,471 Elo+
Solo
Kukulkan
Kukulkan
MamaYote
Kukulkan
Level 59
God Stats
21W - 20L
1,519 SR
Queue Stats
101W - 117L
1,426 Elo+
Party 2
Cliodhna
Cliodhna
RedXXReaper18
Cliodhna
Level 27
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
SkrimmyVex
King Arthur
Level 42
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charon
Charon
thatWretch
Charon
Level 147
God Stats
6W - 8L
1,190 SR
Queue Stats
262W - 274L
1,473 Elo+
Party 2
Team Averages
Level 76
1,347 SR
1,474 Elo+

VS

Team Averages
Level 87
1,503 SR
1,402 Elo+
Charon
Charon
 
Charon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BootedVVS
Neith
Level 24
God Stats
6W - 3L
1,571 SR
Queue Stats
17W - 24L
1,322 Elo+
Party 3
Nu Wa
Nu Wa
Choremander
Nu Wa
Level 109
God Stats
24W - 23L
1,478 SR
Queue Stats
164W - 164L
1,420 Elo+
Solo
Hachiman
Hachiman
GodVorax
Hachiman
Level 34
God Stats
6W - 5L
1,464 SR
Queue Stats
27W - 34L
1,282 Elo+
Party 3
Lancelot
Lancelot
Oscillation-Leo
Lancelot
Level 118
God Stats
21W - 20L
1,500 SR
Queue Stats
286W - 277L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 3 / 6
11,129
1,113
14,817
11,606
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MamaYote
Kukulkan
16
2 / 2 / 6
10,675
1,068
9,351
6,382
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
RedXXReaper18
Cliodhna
16
1 / 7 / 7
10,233
1,023
8,814
12,171
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
SkrimmyVex
King Arthur
16
3 / 7 / 4
10,351
1,035
7,630
15,752
9,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
thatWretch
Charon
17
2 / 1 / 11
12,121
1,212
12,480
13,043
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

160

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 2 / 9
10,575
1,058
9,950
13,756
6,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
BootedVVS
Neith
16
1 / 3 / 11
10,331
1,033
3,664
10,874
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 3 / 8
11,618
1,162
14,228
8,850
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
GodVorax
Hachiman
17
7 / 2 / 9
11,909
1,191
18,725
13,022
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
16
3 / 3 / 12
10,598
1,060
8,286
11,582
5,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
69
13
Kills
20
20
Deaths
13
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
2
9
3.75
W
Neith
BootedVVS
Neith
1
3
11
2.17
W
6
3
8
3.33
W
Hachiman
GodVorax
Hachiman
7
2
9
5.75
L
Tiamat
5
3
6
2.67
L
Kukulkan
MamaYote
Kukulkan
2
2
6
2.5
W
Lancelot
3
3
12
3
L
Cliodhna
RedXXReaper18
Cliodhna
1
7
7
0.64
L
King Arthur
SkrimmyVex
King Arthur
3
7
4
0.71
L
Charon
thatWretch
Charon
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,092
Damage
54,853
58,954
Taken
58,084
43,928
Mitigated
26,405
2,753
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,950
1,788
0
0
13,756
6,899
0
5,880
7,778
30,733
0
W
Neith
BootedVVS
Neith
3,664
2,260
0
2,464
10,874
4,734
0
8,272
2,602
0
18,062
W
14,228
5,273
0
279
8,850
3,813
0
6,080
2,770
32,314
0
W
Hachiman
GodVorax
Hachiman
18,725
12,308
0
2,991
13,022
5,577
0
8,135
4,575
0
45,736
L
Tiamat
14,817
541
0
790
11,606
8,626
0
3,729
7,736
30,394
0
L
Kukulkan
MamaYote
Kukulkan
9,351
298
0
0
6,382
3,408
0
3,243
3,047
38,028
0
W
Lancelot
8,286
713
436
1,457
11,582
5,382
0
6,392
5,190
0
14,661
L
Cliodhna
RedXXReaper18
Cliodhna
8,814
0
0
691
12,171
4,557
0
4,851
7,308
0
26,199
L
King Arthur
SkrimmyVex
King Arthur
7,630
1,575
0
118
15,752
9,088
0
7,366
8,169
0
18,385
L
Charon
thatWretch
Charon
12,480
794
0
1,154
13,043
18,249
0
4,783
8,091
27,855
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,509
Gold Earned
55,031
201
Minions Killed
200
4
Camps Cleared
6
1,014,766
Distance Traveled
968,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,575
1,058
49
5
0
182,125
0
W
Neith
10,331
1,033
38
4
0
168,086
0
W
Nu Wa
11,618
1,162
32
3
2
185,624
0
W
Hachiman
11,909
1,191
59
6
4
208,204
0
L
Tiamat
11,129
1,113
35
4
2
211,315
0
L
Kukulkan
10,675
1,068
89
9
1
205,828
0
W
Lancelot
10,598
1,060
22
2
0
224,083
0
L
Cliodhna
10,233
1,023
28
3
1
199,719
0
L
King Arthur
10,351
1,035
23
2
0
184,624
0
L
Charon
12,121
1,212
26
3
0
213,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role