Player Matchup

Pele
Pele
CHILAKILLER8515
Pele
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,398 Elo+
Solo
Bacchus
Bacchus
ConanZula
Bacchus
Level 109
God Stats
4W - 4L
1,498 SR
Queue Stats
13W - 16L
1,284 Elo+
Solo
Charon
Charon
Cyb3rw01fTTV
Charon
Level 17
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 7L
1,213 Elo+
Party 1
Chernobog
Chernobog
PHANT0M_X_KN1GHT
Chernobog
Level 65
God Stats
1W - 3L
1,293 SR
Queue Stats
13W - 32L
1,224 Elo+
Party 1
Anubis
Anubis
piratathor
Anubis
Level 154
God Stats
61W - 66L
1,532 SR
Queue Stats
371W - 365L
1,522 Elo+
Solo
Team Averages
Level 89
1,420 SR
1,328 Elo+

VS

Team Averages
Level 81
1,463 SR
1,440 Elo+
Fafnir
Fafnir
 
Fafnir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lcpl_Robinson
Poseidon
Level 64
God Stats
9W - 6L
1,508 SR
Queue Stats
134W - 133L
1,422 Elo+
Solo
Ishtar
Ishtar
TW_TheRedSatsuki
Ishtar
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 96L
1,439 Elo+
Solo
Horus
Horus
joaostone567
Horus
Level 66
God Stats
5W - 6L
1,304 SR
Queue Stats
136W - 146L
1,421 Elo+
Party 2
Kali
Kali
mmaliloGD
Kali
Level 87
God Stats
11W - 9L
1,501 SR
Queue Stats
207W - 215L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
9,814
545
7,166
13,128
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
ConanZula
Bacchus
11
1 / 1 / 7
8,001
445
5,597
10,373
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
12
1 / 2 / 2
7,957
442
3,104
9,783
6,127
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
13
5 / 0 / 8
8,776
488
7,676
9,543
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
piratathor
Anubis
18
8 / 3 / 7
11,203
622
16,549
14,107
7,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 4 / 1
7,285
405
4,857
13,448
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Lcpl_Robinson
Poseidon
8
2 / 4 / 1
6,701
372
3,589
6,045
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 8 / 0
6,837
380
11,134
15,700
4,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 2
8,513
473
6,150
11,728
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
12
3 / 4 / 2
8,218
457
8,486
14,564
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
7
7
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
1
0.13
W
6
1
1
6.5
W
Bacchus
ConanZula
Bacchus
1
1
7
4.5
W
Charon
1
2
2
1
L
Poseidon
Lcpl_Robinson
Poseidon
2
4
1
0.63
W
Chernobog
5
0
8
9
L
1
8
0
0.13
L
1
2
2
1
L
Kali
3
4
2
1
W
Anubis
piratathor
Anubis
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,092
Damage
34,216
56,934
Taken
61,485
32,999
Mitigated
34,942
20,472
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,857
1,378
0
2,092
13,448
14,378
0
4,658
8,790
24,249
0
W
7,166
1,497
0
1,749
13,128
5,233
0
218
12,818
0
95,667
W
Bacchus
ConanZula
Bacchus
5,597
664
163
3,118
10,373
9,981
156
1,172
9,201
26,002
0
W
Charon
3,104
484
743
994
9,783
6,127
232
629
8,546
26,586
0
L
Poseidon
Lcpl_Robinson
Poseidon
3,589
906
0
915
6,045
1,474
0
3,692
2,353
27,690
0
W
Chernobog
7,676
3,741
388
4,186
9,543
3,967
1,424
1,783
7,711
0
48,288
L
11,134
5,500
170
2,966
15,700
4,918
8
6,930
8,770
0
41,648
L
6,150
2,841
250
3,276
11,728
8,972
672
5,557
6,171
0
53,283
L
Kali
8,486
4,263
0
2,331
14,564
5,200
0
4,534
10,030
0
43,834
W
Anubis
piratathor
Anubis
16,549
558
0
9,131
14,107
7,691
270
4,392
9,390
103,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
37,554
434
Minions Killed
292
0
Camps Cleared
0
1,687,732
Distance Traveled
1,491,512
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,285
405
38
2
0
306,271
0
W
Pele
9,814
545
128
7
0
418,296
0
W
Bacchus
8,001
445
44
2
0
318,627
0
W
Charon
7,957
442
30
2
0
291,393
0
L
Poseidon
6,701
372
50
3
0
134,662
0
W
Chernobog
8,776
488
64
4
0
309,433
1
L
Ishtar
6,837
380
56
3
0
342,996
0
L
Horus
8,513
473
78
4
0
349,513
0
L
Kali
8,218
457
70
4
0
358,070
0
W
Anubis
11,203
622
168
9
0
349,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role