Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
CallmeDirty
Charon
Level 164
God Stats
6W - 6L
1,832 SR
Queue Stats
95W - 121L
1,735 Elo+
Party 2
Ishtar
Ishtar
Chepok86
Ishtar
Level 155
God Stats
2W - 5L
1,307 SR
Queue Stats
129W - 182L
1,425 Elo+
Party 2
Raijin
Raijin
DimitriBalance
Raijin
Level 124
God Stats
24W - 32L
1,527 SR
Queue Stats
441W - 513L
1,450 Elo+
Party 2
Tyr
Tyr
r3mote
Tyr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,752 Elo+
Solo
Team Averages
Level 135
1,533 SR
1,573 Elo+

VS

Team Averages
Level 87
1,451 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Brxtp
Thanatos
Level 47
God Stats
2W - 2L
1,291 SR
Queue Stats
39W - 44L
1,482 Elo+
Party 1
Odin
Odin
LHBerzerker
Odin
Level 46
God Stats
1W - 1L
1,454 SR
Queue Stats
51W - 54L
1,471 Elo+
Party 1
Zeus
Zeus
MaverickJack
Zeus
Level 187
God Stats
5W - 6L
1,450 SR
Queue Stats
295W - 274L
1,528 Elo+
Solo
Skadi
Skadi
Rcawo
Skadi
Level 66
God Stats
33W - 26L
1,559 SR
Queue Stats
119W - 153L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 2 / 0
3,136
627
1,803
5,242
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
5
1 / 1 / 1
3,714
743
1,645
4,207
2,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Chepok86
Ishtar
5
0 / 1 / 2
3,275
655
3,351
2,991
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
3,442
688
1,570
2,383
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
r3mote
Tyr
1
0 / 0 / 0
968
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
4,274
855
0
930
545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Brxtp
Thanatos
7
3 / 0 / 3
4,307
861
1,969
4,057
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 2
3,435
687
747
4,253
2,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
2 / 0 / 1
4,334
867
2,932
2,135
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Rcawo
Skadi
6
1 / 0 / 1
3,460
692
2,042
3,641
976
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
6
6
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Thanatos
Brxtp
Thanatos
3
0
3
4.5
L
Charon
1
1
1
1.5
L
Ishtar
Chepok86
Ishtar
0
1
2
1
L
1
2
0
0.5
W
0
2
2
0.5
W
2
0
1
2.5
W
Skadi
Rcawo
Skadi
1
0
1
1.5
L
Tyr
r3mote
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,369
Damage
7,690
14,823
Taken
15,016
5,060
Mitigated
5,674
4,595
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,803
1,396
0
1,038
5,242
1,470
0
1,842
3,325
0
13,719
W
Zhong Kui
 
Zhong Kui
0
0
0
807
930
545
480
0
930
24,820
0
W
Thanatos
Brxtp
Thanatos
1,969
945
0
2,562
4,057
1,347
0
703
3,334
0
17,686
L
Charon
1,645
232
0
1,642
4,207
2,204
0
0
4,207
9,314
0
L
Ishtar
Chepok86
Ishtar
3,351
2,266
0
1,415
2,991
760
0
0
2,991
0
20,005
L
1,570
206
0
500
2,383
626
0
1,155
1,225
17,475
0
W
747
214
398
1,084
4,253
2,252
0
1,297
2,956
0
6,439
W
2,932
585
0
750
2,135
554
0
544
1,547
24,662
0
W
Skadi
Rcawo
Skadi
2,042
1,197
0
1,266
3,641
976
0
685
2,956
0
15,666
L
Tyr
r3mote
Tyr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,535
Gold Earned
19,810
113
Minions Killed
186
0
Camps Cleared
0
404,220
Distance Traveled
484,403
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,136
627
28
6
0
111,190
0
W
Zhong Kui
4,274
855
52
10
0
87,528
0
W
Thanatos
4,307
861
38
8
0
111,530
0
L
Charon
3,714
743
15
3
0
91,052
0
L
Ishtar
3,275
655
31
6
0
93,647
0
L
Raijin
3,442
688
39
8
0
108,331
1
W
Odin
3,435
687
8
2
0
92,287
0
W
Zeus
4,334
867
56
11
0
104,270
2
W
Skadi
3,460
692
32
6
0
88,788
1
L
Tyr
968
194
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role