Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
BazingaMax
Nike
Level 109
God Stats
1W - 1L
1,307 SR
Queue Stats
8W - 21L
1,342 Elo+
Party 2
Da Ji
Da Ji
OfamosoCRF
Da Ji
Level 157
God Stats
3W - 3L
1,359 SR
Queue Stats
181W - 197L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
floules
Nu Wa
Level 134
God Stats
9W - 6L
1,532 SR
Queue Stats
185W - 160L
1,531 Elo+
Solo
Freya
Freya
iPedroVASCO
Freya
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 62L
1,439 Elo+
Party 2
Team Averages
Level 136
1,439 SR
1,457 Elo+

VS

Team Averages
Level 109
1,400 SR
1,454 Elo+
Kumbhakarna
Kumbhakarna
LUA_Nicko97
Kumbhakarna
Level 69
God Stats
10W - 8L
1,500 SR
Queue Stats
145W - 163L
1,351 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LegalizeJ4h
Ah Muzen Cab
Level 157
God Stats
1W - 5L
1,475 SR
Queue Stats
382W - 385L
1,565 Elo+
Solo
Hercules
Hercules
Teiquy
Hercules
Level 112
God Stats
12W - 17L
1,440 SR
Queue Stats
399W - 393L
1,448 Elo+
Solo
Mercury
Mercury
lautii_forg
Mercury
Level 88
God Stats
8W - 9L
1,276 SR
Queue Stats
134W - 133L
1,463 Elo+
Party 1
Ra
Ra
rulox19
Ra
Level 119
God Stats
14W - 18L
1,309 SR
Queue Stats
387W - 385L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 7
7,820
489
6,320
13,156
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 1
7,752
485
6,674
12,986
10,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
15
5 / 1 / 6
9,091
568
8,852
10,234
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
floules
Nu Wa
16
3 / 2 / 10
9,881
618
15,625
7,991
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 1
8,940
559
11,155
11,046
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LUA_Nicko97
Kumbhakarna
11
2 / 0 / 1
7,470
467
3,653
13,839
9,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
LegalizeJ4h
Ah Muzen Cab
12
1 / 5 / 1
7,553
472
7,937
15,387
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Teiquy
Hercules
15
1 / 1 / 0
8,949
559
7,515
13,691
12,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
lautii_forg
Mercury
13
3 / 5 / 1
7,845
490
5,143
15,066
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 3
8,309
519
8,643
11,240
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
7
7
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
7
4.5
W
0
1
1
0.5
L
Kumbhakarna
LUA_Nicko97
Kumbhakarna
2
0
1
2.5
L
Ah Muzen Cab
LegalizeJ4h
Ah Muzen Cab
1
5
1
0.3
W
Da Ji
5
1
6
8
L
Hercules
Teiquy
Hercules
1
1
0
1
W
Nu Wa
floules
Nu Wa
3
2
10
4
W
7
2
1
3.75
L
Mercury
lautii_forg
Mercury
3
5
1
0.7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
32,891
55,413
Taken
69,223
35,282
Mitigated
39,520
14,506
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,320
1,764
0
2,704
13,156
12,414
326
5,148
7,603
0
28,420
W
6,674
1,075
0
1,682
12,986
10,209
425
185
12,777
0
56,956
L
Kumbhakarna
LUA_Nicko97
Kumbhakarna
3,653
154
1,582
2,980
13,839
9,657
0
6,655
7,084
15,009
0
L
Ah Muzen Cab
LegalizeJ4h
Ah Muzen Cab
7,937
3,309
0
3,749
15,387
6,523
0
6,592
8,795
0
65,920
W
Da Ji
8,852
2,388
0
3,583
10,234
4,731
1,168
1,620
8,554
0
53,465
L
Hercules
Teiquy
Hercules
7,515
3,268
0
6,197
13,691
12,178
0
2,344
11,347
0
75,968
W
Nu Wa
floules
Nu Wa
15,625
3,019
0
2,418
7,991
3,067
303
3,889
3,700
88,374
0
W
11,155
4,600
0
4,119
11,046
4,861
480
576
10,421
61,073
0
L
Mercury
lautii_forg
Mercury
5,143
3,042
0
620
15,066
6,016
0
5,592
9,474
0
65,370
L
8,643
773
1,524
2,666
11,240
5,146
0
5,678
5,562
90,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
40,126
489
Minions Killed
498
0
Camps Cleared
0
1,517,422
Distance Traveled
1,588,819
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,820
489
43
3
0
282,653
4
W
Nike
7,752
485
91
6
0
315,508
0
L
Kumbhakarna
7,470
467
17
1
0
347,473
0
L
Ah Muzen Cab
7,553
472
98
6
0
271,383
3
W
Da Ji
9,091
568
94
6
0
309,482
3
L
Hercules
8,949
559
128
8
0
272,063
0
W
Nu Wa
9,881
618
154
10
0
306,485
3
W
Freya
8,940
559
107
7
0
303,294
0
L
Mercury
7,845
490
95
6
0
379,688
2
L
Ra
8,309
519
160
10
0
318,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role